Player Matchup

Tiamat
Tiamat
DJDEMOLITION44
Tiamat
Level 160
God Stats
3W - 4L
1,779 SR
Queue Stats
33W - 35L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
DOMO MEZA
Danzaburou
Level 126
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Loki
Loki
FMJM3ZA
Loki
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Artemis
Artemis
SantosTheGreatX
Artemis
Level 152
God Stats
0W - 1L
1,851 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Team Averages
Level 138
1,612 SR
1,547 Elo+

VS

Team Averages
Level 96
1,459 SR
1,606 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Devolvion
Tiamat
Level 129
God Stats
24W - 25L
1,304 SR
Queue Stats
457W - 527L
1,518 Elo+
Solo
Cthulhu
Cthulhu
EmersedSun55020
Cthulhu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,703 Elo+
Party 2
Hel
Hel
lilroughnek
Hel
Level 43
God Stats
4W - 4L
1,534 SR
Queue Stats
7W - 6L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
13,174
878
19,728
16,256
15,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DOMO MEZA
Danzaburou
19
7 / 4 / 4
13,011
867
17,536
15,178
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
FMJM3ZA
Loki
18
7 / 5 / 6
12,133
809
10,975
14,800
5,462
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 4 / 5
11,047
736
9,633
13,176
5,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 5 / 1
13,327
888
17,630
14,279
7,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Devolvion
Tiamat
18
4 / 8 / 3
11,969
798
13,092
16,906
10,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 10
12,721
848
12,281
21,847
27,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 6
10,512
701
5,131
17,154
7,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
23
Kills
18
18
Deaths
23
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
5
1
1.9
L
8
5
4
2
L
Danzaburou
DOMO MEZA
Danzaburou
7
4
4
2.25
W
Tiamat
Devolvion
Tiamat
4
8
3
0.69
W
4
5
10
1.8
L
Loki
FMJM3ZA
Loki
7
5
6
2
L
1
4
5
0.88
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,872
Damage
48,134
59,410
Taken
70,186
32,334
Mitigated
51,998
12,665
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,630
9,268
0
2,824
14,279
7,089
3,487
5,914
8,153
0
70,146
L
19,728
3,396
124
6,219
16,256
15,540
573
7,077
9,019
60,638
0
L
Danzaburou
DOMO MEZA
Danzaburou
17,536
7,701
0
2,390
15,178
6,302
1,047
8,926
5,590
0
51,173
W
Tiamat
Devolvion
Tiamat
13,092
1,508
0
3,754
16,906
10,121
271
5,116
11,561
37,683
0
W
12,281
1,097
451
4,351
21,847
27,451
114
4,339
17,247
33,338
0
L
Loki
FMJM3ZA
Loki
10,975
2,902
0
2,196
14,800
5,462
0
8,610
5,777
0
29,030
L
9,633
4,741
0
1,736
13,176
5,030
1,522
4,953
8,075
0
34,560
W
5,131
273
3,567
7,820
17,154
7,337
86
4,104
12,924
24,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,365
Gold Earned
48,529
280
Minions Killed
290
14
Camps Cleared
9
1,048,170
Distance Traveled
994,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,327
888
131
9
2
213,490
1
L
Tiamat
13,174
878
108
7
7
259,218
0
L
Danzaburou
13,011
867
97
6
0
232,645
0
W
Tiamat
11,969
798
66
4
3
243,522
0
W
Cthulhu
12,721
848
47
3
2
268,122
1
L
Loki
12,133
809
33
2
5
313,346
1
L
Artemis
11,047
736
42
3
2
242,961
0
W
Hel
10,512
701
46
3
2
269,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role