Player Matchup

Neith
Neith
GPA93
Neith
Level 5
God Stats
2W - 2L
1,737 SR
Queue Stats
7W - 13L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
LadyBonar
Danzaburou
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,510 Elo+
Solo
Aphrodite
Aphrodite
LegolasOriginal
Aphrodite
Level 15
God Stats
2W - 6L
1,488 SR
Queue Stats
11W - 21L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
PeanutSmasherr
Erlang Shen
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
scatkat50
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,517 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,505 Elo+

VS

Team Averages
Level 45
1,683 SR
1,577 Elo+
Tiamat
Tiamat
Eion6116
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,545 Elo+
Party 2
Izanami
Izanami
Mephistoreos
Izanami
Level 18
God Stats
3W - 2L
1,868 SR
Queue Stats
33W - 27L
1,553 Elo+
Party 2
Bellona
Bellona
OneIceCube
Bellona
Level 3
God Stats
11W - 5L
1,668 SR
Queue Stats
12W - 6L
1,663 Elo+
Party 2
Eset
Eset
WhoGotTheSploof
Eset
Level 46
God Stats
7W - 8L
1,582 SR
Queue Stats
43W - 34L
1,598 Elo+
Party 2
Hercules
Hercules
vicctor99
Hercules
Level 27
God Stats
4W - 1L
1,800 SR
Queue Stats
27W - 17L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GPA93
Neith
14
1 / 4 / 3
8,613
957
8,844
10,789
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
LadyBonar
Danzaburou
15
1 / 7 / 5
8,651
961
8,887
18,986
7,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
LegolasOriginal
Aphrodite
14
0 / 6 / 5
8,320
924
4,426
13,975
7,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
PeanutSmasherr
Erlang Shen
14
4 / 5 / 1
9,318
1,035
10,820
20,135
19,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
scatkat50
Cerberus
12
0 / 4 / 1
7,495
833
1,455
4,795
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

131

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eion6116
Tiamat
17
13 / 0 / 12
11,712
1,301
23,820
5,957
7,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mephistoreos
Izanami
17
7 / 3 / 14
10,842
1,205
12,883
8,836
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
OneIceCube
Bellona
16
0 / 1 / 19
9,093
1,010
6,490
8,190
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 1 / 17
9,660
1,073
9,747
8,006
3,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
vicctor99
Hercules
16
3 / 1 / 14
9,294
1,033
11,176
9,314
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
6
Kills
26
26
Deaths
6
15
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Eion6116
Tiamat
13
0
12
19
L
Neith
GPA93
Neith
1
4
3
0.63
L
Danzaburou
LadyBonar
Danzaburou
1
7
5
0.5
L
Aphrodite
LegolasOriginal
Aphrodite
0
6
5
0.42
W
Izanami
Mephistoreos
Izanami
7
3
14
4.67
W
Bellona
OneIceCube
Bellona
0
1
19
9.5
L
Erlang Shen
PeanutSmasherr
Erlang Shen
4
5
1
0.9
W
3
1
17
11.5
L
Cerberus
scatkat50
Cerberus
0
4
1
0.13
W
Hercules
vicctor99
Hercules
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
64,116
68,680
Taken
40,303
41,157
Mitigated
26,451
13,317
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Eion6116
Tiamat
23,820
2,849
0
1,877
5,957
7,364
0
1,165
4,792
46,008
0
L
Neith
GPA93
Neith
8,844
3,658
0
1,322
10,789
3,902
0
5,854
4,935
0
26,772
L
Danzaburou
LadyBonar
Danzaburou
8,887
5,025
0
1,358
18,986
7,166
0
8,565
10,421
0
23,273
L
Aphrodite
LegolasOriginal
Aphrodite
4,426
930
4,413
3,629
13,975
7,639
0
6,466
7,509
20,359
0
W
Izanami
Mephistoreos
Izanami
12,883
7,501
0
1,627
8,836
3,426
0
2,053
6,783
0
32,376
W
Bellona
OneIceCube
Bellona
6,490
2,021
0
1,407
8,190
6,737
0
1,314
6,876
60
16,740
L
Erlang Shen
PeanutSmasherr
Erlang Shen
10,820
5,359
0
2,255
20,135
19,928
0
10,712
9,423
415
23,258
W
9,747
496
506
838
8,006
3,206
0
832
7,174
20,592
0
L
Cerberus
scatkat50
Cerberus
1,455
333
0
340
4,795
2,522
0
2,030
2,765
1,667
0
W
Hercules
vicctor99
Hercules
11,176
2,606
0
2,424
9,314
5,718
0
932
8,382
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
50,601
134
Minions Killed
175
3
Camps Cleared
6
697,886
Distance Traveled
879,815
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,712
1,301
41
5
2
186,893
0
L
Neith
8,613
957
43
5
1
161,293
0
L
Danzaburou
8,651
961
27
3
0
149,900
0
L
Aphrodite
8,320
924
41
5
0
161,779
0
W
Izanami
10,842
1,205
55
6
2
154,974
0
W
Bellona
9,093
1,010
33
4
0
185,408
1
L
Erlang Shen
9,318
1,035
23
3
2
186,606
0
W
Eset
9,660
1,073
26
3
1
175,405
0
L
Cerberus
7,495
833
0
0
0
38,308
0
W
Hercules
9,294
1,033
20
2
1
177,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role