Player Matchup

Bellona
Bellona
Dexdroid537
Bellona
Level 16
God Stats
23W - 16L
1,560 SR
Queue Stats
32W - 27L
1,344 Elo+
Party 4
Nemesis
Nemesis
DinoDecaf
Nemesis
Level 27
God Stats
4W - 2L
1,360 SR
Queue Stats
183W - 205L
1,410 Elo+
Solo
Apollo
Apollo
ImUnbreakable
Apollo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,497 Elo+
Party 2
Nox
Nox
Kyriri
Nox
Level 11
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
sjash
Jormungandr
Level 25
God Stats
7W - 5L
1,503 SR
Queue Stats
9W - 6L
1,426 Elo+
Party 4
Team Averages
Level 34
1,525 SR
1,436 Elo+

VS

Team Averages
Level 30
1,397 SR
1,444 Elo+
Kali
Kali
Aero7321
Kali
Level 18
God Stats
2W - 1L
1,800 SR
Queue Stats
20W - 14L
1,421 Elo+
Solo
Guan Yu
Guan Yu
AlexGarciaFF001
Guan Yu
Level 7
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DanteInfierno
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DiegoAmmo
Scylla
Level 29
God Stats
5W - 9L
1,230 SR
Queue Stats
123W - 176L
1,375 Elo+
Party 3
Apollo
Apollo
JochyMC54
Apollo
Level 28
God Stats
3W - 12L
1,279 SR
Queue Stats
48W - 58L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dexdroid537
Bellona
20
2 / 5 / 20
13,926
536
14,922
22,820
25,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
DinoDecaf
Nemesis
20
14 / 7 / 7
14,786
569
20,263
23,983
11,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
17 / 0 / 8
17,617
678
32,039
25,150
11,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
Kyriri
Nox
19
9 / 6 / 12
13,638
525
11,189
12,189
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
sjash
Jormungandr
20
10 / 2 / 20
14,023
539
19,483
23,584
17,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 13 / 6
10,766
414
14,488
28,362
15,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 11 / 1
10,653
410
3,240
21,623
25,674
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
DanteInfierno
Sun Wukong
19
2 / 5 / 7
12,067
464
14,312
25,599
17,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
DiegoAmmo
Scylla
19
9 / 11 / 6
13,076
503
16,127
20,564
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
JochyMC54
Apollo
18
5 / 12 / 3
12,020
462
12,836
23,298
8,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
52
Kills
20
20
Deaths
52
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kali
2
13
6
0.38
L
2
11
1
0.23
L
Sun Wukong
DanteInfierno
Sun Wukong
2
5
7
1.1
W
Bellona
Dexdroid537
Bellona
2
5
20
2.4
L
Scylla
DiegoAmmo
Scylla
9
11
6
1.09
W
Nemesis
DinoDecaf
Nemesis
14
7
7
2.5
W
17
0
8
21
L
Apollo
JochyMC54
Apollo
5
12
3
0.54
W
Nox
Kyriri
Nox
9
6
12
2.5
W
Jormungandr
sjash
Jormungandr
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,896
Damage
61,003
107,726
Taken
119,446
71,549
Mitigated
74,695
40,051
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
14,488
8,109
0
6,435
28,362
15,683
0
6,296
22,066
0
78,267
L
3,240
242
248
2,550
21,623
25,674
632
5,269
16,354
0
36,533
L
Sun Wukong
DanteInfierno
Sun Wukong
14,312
3,130
0
6,750
25,599
17,335
309
4,681
20,918
0
65,639
W
Bellona
Dexdroid537
Bellona
14,922
5,607
0
3,756
22,820
25,006
2,146
3,401
18,844
73
93,460
L
Scylla
DiegoAmmo
Scylla
16,127
2,859
0
2,813
20,564
7,169
330
8,954
11,610
57,143
0
W
Nemesis
DinoDecaf
Nemesis
20,263
9,513
0
8,724
23,983
11,846
843
3,261
20,331
0
104,185
W
32,039
24,078
0
19,681
25,150
11,671
4,410
1,418
23,356
0
164,826
L
Apollo
JochyMC54
Apollo
12,836
9,152
647
4,916
23,298
8,834
63
5,520
17,778
0
45,530
W
Nox
Kyriri
Nox
11,189
533
0
1,655
12,189
5,567
1,336
2,462
9,455
53,450
0
W
Jormungandr
sjash
Jormungandr
19,483
4,542
0
6,235
23,584
17,459
1,156
4,791
18,380
67,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,990
Gold Earned
58,582
732
Minions Killed
435
0
Camps Cleared
0
2,427,329
Distance Traveled
2,085,113
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,766
414
110
4
0
440,542
0
L
Guan Yu
10,653
410
65
3
0
401,977
8
L
Sun Wukong
12,067
464
107
4
0
471,501
0
W
Bellona
13,926
536
145
6
0
501,752
0
L
Scylla
13,076
503
78
3
0
379,707
1
W
Nemesis
14,786
569
161
6
0
448,958
5
W
Apollo
17,617
678
227
9
0
496,186
1
L
Apollo
12,020
462
75
3
0
391,386
2
W
Nox
13,638
525
114
4
0
477,498
2
W
Jormungandr
14,023
539
85
3
0
502,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role