Player Matchup

Olorun
Olorun
Azite_
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,541 Elo+
Party 2
Bellona
Bellona
FOFO LOCO4370
Bellona
Level 6
God Stats
2W - 1L
1,273 SR
Queue Stats
55W - 69L
1,487 Elo+
Solo
Nu Wa
Nu Wa
HDTk_GUTTI
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Ovular Triangle
Danzaburou
Level 23
God Stats
5W - 2L
1,692 SR
Queue Stats
126W - 115L
1,570 Elo+
Party 3
Loki
Loki
Wavy Prism28
Loki
Level 27
God Stats
5W - 9L
1,592 SR
Queue Stats
207W - 188L
1,648 Elo+
Party 3
Team Averages
Level 16
1,511 SR
1,548 Elo+

VS

Team Averages
Level 17
1,624 SR
1,533 Elo+
Khepri
Khepri
AGuy109
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,508 Elo+
Solo
Awilix
Awilix
Adept Lux
Awilix
Level 31
God Stats
3W - 7L
1,749 SR
Queue Stats
218W - 226L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaxterKnot69
Tsukuyomi
Level 28
God Stats
2W - 6L
1,528 SR
Queue Stats
51W - 42L
1,586 Elo+
Party 1
Tiamat
Tiamat
EmeraldScribe
Tiamat
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,510 Elo+
Party 1
Anhur
Anhur
aexzus
Anhur
Level 10
God Stats
0W - 1L
1,844 SR
Queue Stats
2W - 3L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azite_
Olorun
9
2 / 0 / 4
5,497
500
6,001
8,006
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
9
0 / 2 / 0
5,321
484
800
5,132
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
9 / 0 / 4
7,338
667
10,687
4,495
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ovular Triangle
Danzaburou
8
1 / 3 / 4
5,162
469
3,949
5,473
1,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 2 / 6
6,168
561
3,816
6,759
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AGuy109
Khepri
8
0 / 3 / 2
4,914
447
4,388
8,660
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Adept Lux
Awilix
9
4 / 3 / 0
5,931
539
2,944
7,716
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
DaxterKnot69
Tsukuyomi
10
2 / 1 / 0
5,922
538
5,835
6,231
1,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 6 / 2
5,307
482
2,644
8,865
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
aexzus
Anhur
7
1 / 3 / 2
4,716
429
3,582
5,592
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
7
7
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
AGuy109
Khepri
0
3
2
0.33
L
Awilix
Adept Lux
Awilix
4
3
0
1.33
W
Olorun
Azite_
Olorun
2
0
4
4
L
Tsukuyomi
DaxterKnot69
Tsukuyomi
2
1
0
2
L
0
6
2
0.17
W
Bellona
0
2
0
0
W
Nu Wa
9
0
4
11
W
Danzaburou
Ovular Triangle
Danzaburou
1
3
4
1
W
4
2
6
3.5
L
Anhur
aexzus
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,253
Damage
19,393
29,865
Taken
37,064
10,088
Mitigated
12,815
12,698
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AGuy109
Khepri
4,388
185
0
2,766
8,660
3,754
0
3,486
5,061
12,897
0
L
Awilix
Adept Lux
Awilix
2,944
1,174
0
1,408
7,716
1,990
0
3,198
4,266
0
21,521
W
Olorun
Azite_
Olorun
6,001
3,066
488
5,368
8,006
2,256
906
1,745
6,261
29,958
0
L
Tsukuyomi
DaxterKnot69
Tsukuyomi
5,835
831
0
2,552
6,231
1,923
0
1,359
4,654
0
29,552
L
2,644
252
0
1,694
8,865
3,523
0
5,058
3,391
22,459
0
W
Bellona
800
127
0
742
5,132
3,216
494
0
5,132
0
18,962
W
Nu Wa
10,687
2,432
0
2,149
4,495
1,265
597
1,923
2,250
33,699
0
W
Danzaburou
Ovular Triangle
Danzaburou
3,949
1,472
0
1,295
5,473
1,470
221
1,980
3,487
0
17,905
W
3,816
1,270
0
2,656
6,759
1,881
0
1,000
5,703
0
22,661
L
Anhur
aexzus
Anhur
3,582
1,091
0
1,874
5,592
1,625
0
2,690
2,854
2
15,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
26,790
226
Minions Killed
201
0
Camps Cleared
0
979,717
Distance Traveled
941,091
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,914
447
15
1
0
202,059
2
L
Awilix
5,931
539
59
5
0
211,514
1
W
Olorun
5,497
500
43
4
0
174,618
2
L
Tsukuyomi
5,922
538
57
5
0
212,879
2
L
Tiamat
5,307
482
45
4
0
165,509
2
W
Bellona
5,321
484
38
3
0
200,112
0
W
Nu Wa
7,338
667
53
5
0
204,986
2
W
Danzaburou
5,162
469
42
4
0
165,348
1
W
Loki
6,168
561
50
5
0
234,653
0
L
Anhur
4,716
429
25
2
0
149,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role