Player Matchup

Cthulhu
Cthulhu
Sardon01
Cthulhu
Level 5
God Stats
2W - 1L
1,264 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
cribbler
Anubis
Level 16
God Stats
10W - 7L
1,876 SR
Queue Stats
41W - 42L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
vortek060
Tsukuyomi
Level 29
God Stats
8W - 4L
1,679 SR
Queue Stats
158W - 150L
1,574 Elo+
Party 2
Team Averages
Level 17
1,606 SR
1,519 Elo+

VS

Team Averages
Level 53
1,593 SR
1,476 Elo+
Cabrakan
Cabrakan
Yezzzzzzzzzir19
Cabrakan
Level 17
God Stats
1W - 0L
1,778 SR
Queue Stats
8W - 6L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
ghost852
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,392 Elo+
Party 1
He Bo
He Bo
Ðaegon
He Bo
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sardon01
Cthulhu
18
3 / 5 / 12
13,827
629
13,143
23,060
19,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
cribbler
Anubis
20
10 / 7 / 6
15,977
726
20,441
20,307
9,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
vortek060
Tsukuyomi
17
4 / 8 / 9
14,285
649
16,506
16,737
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
3 / 9 / 13
14,641
666
18,230
24,511
10,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ghost852
Aphrodite
18
4 / 4 / 11
14,906
678
10,535
20,551
9,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
Ðaegon
He Bo
20
13 / 4 / 4
16,721
760
21,854
15,122
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
17
Kills
20
20
Deaths
17
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Sardon01
Cthulhu
3
5
12
1.8
W
Cabrakan
3
9
13
1.06
L
Anubis
cribbler
Anubis
10
7
6
1.86
W
Aphrodite
ghost852
Aphrodite
4
4
11
2.38
L
Tsukuyomi
vortek060
Tsukuyomi
4
8
9
1.06
W
He Bo
Ðaegon
He Bo
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,090
Damage
50,619
60,104
Taken
60,184
35,697
Mitigated
23,873
18,911
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Sardon01
Cthulhu
13,143
329
415
7,723
23,060
19,107
462
19,108
3,489
23,884
0
W
Cabrakan
18,230
940
0
1,709
24,511
10,214
341
13,698
10,573
60,323
0
L
Anubis
cribbler
Anubis
20,441
331
0
9,404
20,307
9,971
713
17,325
2,428
101,574
0
W
Aphrodite
ghost852
Aphrodite
10,535
337
10,482
12,291
20,551
9,242
1,209
12,820
7,358
38,708
0
L
Tsukuyomi
vortek060
Tsukuyomi
16,506
2,802
0
1,369
16,737
6,619
111
12,837
3,553
0
99,970
W
He Bo
Ðaegon
He Bo
21,854
882
0
2,959
15,122
4,417
2,007
7,899
7,148
108,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
46,268
271
Minions Killed
248
0
Camps Cleared
0
1,091,273
Distance Traveled
1,097,608
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,827
629
14
1
0
376,370
5
W
Cabrakan
14,641
666
64
3
0
346,237
5
L
Anubis
15,977
726
131
6
0
312,695
5
W
Aphrodite
14,906
678
19
1
0
369,085
3
L
Tsukuyomi
14,285
649
126
6
0
402,208
4
W
He Bo
16,721
760
165
8
0
382,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role