Player Matchup

Arachne
Arachne
ChiefSauce--
Arachne
Level 121
God Stats
17W - 5L
1,628 SR
Queue Stats
139W - 109L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
J_T_T_J
Ah Muzen Cab
Level 29
God Stats
3W - 1L
1,684 SR
Queue Stats
33W - 20L
1,489 Elo+
Party 1
Anubis
Anubis
JustDamurai
Anubis
Level 124
God Stats
8W - 8L
1,503 SR
Queue Stats
131W - 113L
1,573 Elo+
Party 1
Geb
Geb
mathiasva20
Geb
Level 24
God Stats
17W - 26L
1,483 SR
Queue Stats
480W - 512L
1,407 Elo+
Party 2
Tiamat
Tiamat
maycklop
Tiamat
Level 42
God Stats
21W - 27L
1,112 SR
Queue Stats
147W - 156L
1,296 Elo+
Party 2
Team Averages
Level 68
1,482 SR
1,462 Elo+

VS

Team Averages
Level 90
1,485 SR
1,558 Elo+
Tiamat
Tiamat
GurillaGoon
Tiamat
Level 105
God Stats
0W - 1L
1,314 SR
Queue Stats
33W - 22L
1,518 Elo+
Party 4
Thoth
Thoth
ICYCOLETRAIN
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,543 Elo+
Party 3
Erlang Shen
Erlang Shen
Im Brazy Bro
Erlang Shen
Level 102
God Stats
0W - 3L
1,588 SR
Queue Stats
49W - 72L
1,714 Elo+
Party 3
Skadi
Skadi
ItsElliLove
Skadi
Level 43
God Stats
31W - 18L
1,520 SR
Queue Stats
92W - 98L
1,516 Elo+
Party 3
Tyr
Tyr
SauceConnoisseur
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChiefSauce--
Arachne
15
6 / 1 / 3
8,699
580
4,363
12,127
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
J_T_T_J
Ah Muzen Cab
12
6 / 2 / 3
7,282
485
4,616
6,918
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
8 / 0 / 6
8,467
564
13,805
8,046
3,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 8
7,471
498
3,760
9,642
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
maycklop
Tiamat
11
0 / 2 / 5
6,208
414
6,684
6,534
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 6 / 3
6,417
428
5,020
8,230
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 2
7,230
482
5,238
9,371
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Im Brazy Bro
Erlang Shen
12
3 / 5 / 3
7,598
507
7,006
9,055
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
5,796
386
1,433
4,242
1,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 1
7,692
513
5,956
11,103
7,006
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
7
7
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChiefSauce--
Arachne
6
1
3
7.5
L
Tiamat
0
6
3
0.25
L
1
5
2
0.4
L
Erlang Shen
Im Brazy Bro
Erlang Shen
3
5
3
0.9
L
0
3
1
0.17
W
Ah Muzen Cab
J_T_T_J
Ah Muzen Cab
6
2
3
3.75
W
Anubis
8
0
6
11
L
3
2
1
1.75
W
1
2
8
2.5
W
Tiamat
maycklop
Tiamat
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,228
Damage
24,653
43,267
Taken
42,001
18,580
Mitigated
19,577
18,554
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChiefSauce--
Arachne
4,363
2,396
0
6,316
12,127
3,974
0
1,468
10,491
0
50,912
L
Tiamat
5,020
294
0
1,042
8,230
4,706
207
4,549
3,629
17,526
0
L
5,238
487
0
747
9,371
2,284
0
5,822
3,463
36,392
0
L
Erlang Shen
Im Brazy Bro
Erlang Shen
7,006
3,324
0
1,270
9,055
4,402
0
4,622
4,335
0
39,554
L
1,433
706
0
604
4,242
1,179
451
1,260
2,940
0
18,171
W
Ah Muzen Cab
J_T_T_J
Ah Muzen Cab
4,616
1,877
0
1,933
6,918
2,264
81
1,563
5,347
0
33,707
W
Anubis
13,805
549
0
5,021
8,046
3,214
0
3,499
4,247
47,965
0
L
5,956
235
0
1,752
11,103
7,006
415
7,206
3,385
0
43,244
W
3,760
168
0
2,551
9,642
5,787
111
2,377
7,161
21,223
0
W
Tiamat
maycklop
Tiamat
6,684
538
205
2,528
6,534
3,341
232
763
5,763
30,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
34,733
305
Minions Killed
301
0
Camps Cleared
0
1,440,562
Distance Traveled
1,292,398
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,699
580
101
7
0
320,828
7
L
Tiamat
6,417
428
23
2
0
259,595
1
L
Thoth
7,230
482
93
6
0
269,520
5
L
Erlang Shen
7,598
507
75
5
0
287,702
2
L
Skadi
5,796
386
30
2
0
183,503
4
W
Ah Muzen Cab
7,282
485
44
3
0
275,459
1
W
Anubis
8,467
564
76
5
0
289,387
4
L
Tyr
7,692
513
80
5
0
292,078
1
W
Geb
7,471
498
42
3
0
285,315
0
W
Tiamat
6,208
414
42
3
0
269,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role