Player Matchup

Nemesis
Nemesis
Gold V
LifeofRoswell
Nemesis
Gold V
Level 103
God Stats
2W - 1L
1,889 SR
Queue Stats
71W - 66L
1,533 MMR
Solo
Vulcan
Vulcan
Gold II
Lypheus
Vulcan
Gold II
Level 160
God Stats
72W - 68L
1,645 SR
Queue Stats
821W - 823L
1,543 MMR
Solo
Izanami
Izanami
Gold III
RightHandLuv
Izanami
Gold III
Level 69
God Stats
56W - 36L
2,005 SR
Queue Stats
452W - 442L
1,546 MMR
Solo
Osiris
Osiris
Gold III
Termiñator
Osiris
Gold III
Level 68
God Stats
3W - 3L
1,475 SR
Queue Stats
83W - 81L
1,539 MMR
Party 2
Geb
Geb
Gold II
jeovs
Geb
Gold II
Level 44
God Stats
3W - 6L
1,500 SR
Queue Stats
395W - 380L
1,529 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,703 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,545 SR
1,532 MMR
Cupid
Cupid
Gold IV
Gryph0nTM
Cupid
Gold IV
Level 121
God Stats
11W - 11L
1,517 SR
Queue Stats
132W - 118L
1,545 MMR
Party 1
Cerberus
Cerberus
Silver II
KingRedH0wler
Cerberus
Silver II
Level 68
God Stats
0W - 3L
1,461 SR
Queue Stats
10W - 10L
1,547 MMR
Party 1
Chaac
Chaac
Silver I
Nikoty
Chaac
Silver I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Noeesau
Raijin
Gold III
Level 139
God Stats
6W - 7L
1,748 SR
Queue Stats
216W - 206L
1,534 MMR
Solo
Ravana
Ravana
Bronze III
ankeisdope
Ravana
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
10 / 5 / 9
12,317
587
16,687
18,972
9,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Lypheus
Vulcan
18
7 / 0 / 9
12,756
607
25,422
10,815
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RightHandLuv
Izanami
19
4 / 4 / 9
12,178
580
9,768
15,200
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
19
4 / 3 / 6
12,379
589
20,374
24,738
19,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
jeovs
Geb
16
3 / 2 / 13
11,010
524
8,418
19,223
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Cu ChulainnSetApolloTsukuyomiScylla

VS

Bans
DanzaburouCthulhuNu WaSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gryph0nTM
Cupid
19
1 / 4 / 2
11,320
539
10,874
19,363
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
KingRedH0wler
Cerberus
13
2 / 5 / 5
9,123
434
6,740
24,780
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Nikoty
Chaac
18
4 / 4 / 3
11,299
538
12,712
23,332
22,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Noeesau
Raijin
17
4 / 7 / 4
10,771
513
11,667
16,184
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
ankeisdope
Ravana
15
2 / 8 / 5
9,759
465
6,773
16,029
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
28
Kills
13
14
Deaths
28
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
Gryph0nTM
Cupid
1
4
2
0.5
L
Cerberus
KingRedH0wler
Cerberus
2
5
5
0.9
W
Nemesis
10
5
9
2.9
W
Vulcan
Lypheus
Vulcan
7
0
9
11.5
L
Chaac
Nikoty
Chaac
4
4
3
1.38
L
Raijin
Noeesau
Raijin
4
7
4
0.86
W
Izanami
RightHandLuv
Izanami
4
4
9
2.13
W
Osiris
4
3
6
2.33
L
Ravana
ankeisdope
Ravana
2
8
5
0.56
W
Geb
jeovs
Geb
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,669
Damage
48,766
88,948
Taken
99,688
61,113
Mitigated
57,510
31,516
Healing
26,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Gryph0nTM
Cupid
10,874
6,026
618
3,616
19,363
7,123
3,146
6,574
12,661
0
105,794
L
Cerberus
KingRedH0wler
Cerberus
6,740
189
0
7,686
24,780
14,760
0
11,406
13,032
29,764
0
W
Nemesis
16,687
6,690
0
3,966
18,972
9,897
1,943
5,581
13,185
0
69,686
W
Vulcan
Lypheus
Vulcan
25,422
5,846
0
4,863
10,815
5,182
2,032
2,970
7,655
108,489
0
L
Chaac
Nikoty
Chaac
12,712
2,616
0
7,983
23,332
22,151
0
5,425
17,807
196
65,776
L
Raijin
Noeesau
Raijin
11,667
962
0
1,878
16,184
6,264
0
5,447
10,554
76,401
0
W
Izanami
RightHandLuv
Izanami
9,768
7,043
0
4,933
15,200
7,771
3,763
4,248
10,818
0
104,348
W
Osiris
20,374
8,414
0
14,105
24,738
19,191
4,764
2,072
22,545
0
87,028
L
Ravana
ankeisdope
Ravana
6,773
1,102
0
4,849
16,029
7,212
0
4,074
11,794
0
47,450
W
Geb
jeovs
Geb
8,418
1,199
0
3,649
19,223
19,072
86
5,503
13,494
28,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,640
Gold Earned
52,272
601
Minions Killed
586
0
Camps Cleared
0
1,990,828
Distance Traveled
1,965,725
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,320
539
164
8
0
382,174
5
L
Cerberus
9,123
434
83
4
0
418,975
5
W
Nemesis
12,317
587
87
4
0
417,313
0
W
Vulcan
12,756
607
153
7
0
443,009
8
L
Chaac
11,299
538
122
6
0
408,870
3
L
Raijin
10,771
513
136
6
0
357,762
5
W
Izanami
12,178
580
198
9
0
370,695
7
W
Osiris
12,379
589
144
7
0
357,846
1
L
Ravana
9,759
465
81
4
0
397,944
3
W
Geb
11,010
524
19
1
0
401,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role