Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Adeptreaver
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 9L
1,455 Elo+
Party 4
Persephone
Persephone
AwkwardBae
Persephone
Level 126
God Stats
3W - 2L
1,892 SR
Queue Stats
118W - 136L
1,565 Elo+
Party 4
Tiamat
Tiamat
KSJW
Tiamat
Level 155
God Stats
20W - 23L
1,287 SR
Queue Stats
177W - 172L
1,575 Elo+
Party 4
Ymir
Ymir
Thiffany_Wilson
Ymir
Level 26
God Stats
7W - 6L
1,654 SR
Queue Stats
729W - 852L
1,271 Elo+
Party 2
Team Averages
Level 72
1,567 SR
1,473 Elo+

VS

Team Averages
Level 71
1,581 SR
1,457 Elo+
Cthulhu
Cthulhu
Blackguy6000
Cthulhu
Level 28
God Stats
13W - 14L
1,220 SR
Queue Stats
56W - 63L
1,525 Elo+
Party 3
Tiamat
Tiamat
KaoTeddy_Killer
Tiamat
Level 76
God Stats
6W - 8L
1,535 SR
Queue Stats
453W - 463L
1,501 Elo+
Party 3
Nemesis
Nemesis
KaoYums
Nemesis
Level 103
God Stats
9W - 3L
1,931 SR
Queue Stats
334W - 347L
1,502 Elo+
Party 3
Bellona
Bellona
NIGHTMARE lA7Xl
Bellona
Level 46
God Stats
8W - 4L
1,636 SR
Queue Stats
167W - 177L
1,418 Elo+
Party 1
Skadi
Skadi
majastyyy
Skadi
Level 101
God Stats
9W - 5L
1,580 SR
Queue Stats
140W - 179L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 8 / 1
8,956
448
4,601
15,740
5,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Adeptreaver
Guan Yu
15
0 / 2 / 1
8,681
434
2,577
12,275
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
AwkwardBae
Persephone
15
2 / 4 / 3
9,501
475
9,778
12,521
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
KSJW
Tiamat
16
3 / 4 / 3
9,756
488
7,374
15,153
11,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 0
7,972
399
2,853
16,011
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackguy6000
Cthulhu
15
5 / 1 / 5
9,864
493
8,650
10,393
7,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 6
11,739
587
18,589
15,266
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
KaoYums
Nemesis
20
7 / 1 / 5
12,808
640
12,780
13,530
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 1 / 5
10,748
537
6,542
8,161
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
majastyyy
Skadi
14
2 / 2 / 2
9,339
467
6,822
9,734
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
22
22
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
8
1
0.31
L
Guan Yu
Adeptreaver
Guan Yu
0
2
1
0.25
L
Persephone
AwkwardBae
Persephone
2
4
3
0.88
W
Cthulhu
Blackguy6000
Cthulhu
5
1
5
7.5
L
Tiamat
KSJW
Tiamat
3
4
3
1.13
W
3
2
6
3
W
Nemesis
KaoYums
Nemesis
7
1
5
9.5
W
5
1
5
7.5
L
0
4
0
0
W
Skadi
majastyyy
Skadi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,183
Damage
53,383
71,700
Taken
57,084
42,539
Mitigated
31,721
16,903
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,601
1,507
0
3,718
15,740
5,695
1,958
4,914
10,711
0
52,601
L
Guan Yu
Adeptreaver
Guan Yu
2,577
635
1,089
2,884
12,275
9,612
35
3,910
7,961
0
42,607
L
Persephone
AwkwardBae
Persephone
9,778
566
0
2,881
12,521
4,294
0
6,454
5,530
53,151
0
W
Cthulhu
Blackguy6000
Cthulhu
8,650
680
312
624
10,393
7,746
0
3,708
6,685
26,221
0
L
Tiamat
KSJW
Tiamat
7,374
1,003
0
4,903
15,153
11,248
23
4,605
10,328
53,670
0
W
18,589
1,256
298
7,796
15,266
9,043
1,169
7,927
7,279
85,218
0
W
Nemesis
KaoYums
Nemesis
12,780
5,987
0
1,785
13,530
5,801
0
2,698
10,807
0
123,452
W
6,542
1,487
0
3,055
8,161
6,221
792
2,448
5,513
0
39,654
L
2,853
461
99
1,329
16,011
11,690
217
6,263
9,491
29,799
0
W
Skadi
majastyyy
Skadi
6,822
3,031
0
2,030
9,734
2,910
3,637
3,224
6,510
0
63,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
54,498
454
Minions Killed
518
0
Camps Cleared
0
1,814,341
Distance Traveled
1,983,240
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,956
448
107
5
0
307,590
1
L
Guan Yu
8,681
434
91
5
0
415,389
4
L
Persephone
9,501
475
106
5
0
365,130
4
W
Cthulhu
9,864
493
34
2
0
394,759
3
L
Tiamat
9,756
488
100
5
0
364,942
3
W
Tiamat
11,739
587
143
7
0
361,505
5
W
Nemesis
12,808
640
188
9
0
455,475
6
W
Bellona
10,748
537
71
4
0
434,055
0
L
Ymir
7,972
399
50
3
0
361,290
0
W
Skadi
9,339
467
82
4
0
337,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role