Player Matchup

Awilix
Awilix
Gold IV
TheFlirtyGirl
Awilix
Gold IV
Level 80
God Stats
3W - 0L
1,955 SR
Queue Stats
10W - 4L
1,820 MMR
Party 1
Nike
Nike
Gold IV
thugpenguin69
Nike
Gold IV
Level 144
God Stats
13W - 4L
1,714 SR
Queue Stats
21W - 9L
1,820 MMR
Party 1
Discordia
Discordia
Gold IV
xenres316
Discordia
Gold IV
Level 160
God Stats
12W - 6L
1,836 SR
Queue Stats
21W - 10L
1,820 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,835 SR
1,820 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,625 SR
1,813 MMR
Scylla
Scylla
Platinum I
JamesH22a
Scylla
Platinum I
Level 141
God Stats
3W - 8L
1,784 SR
Queue Stats
118W - 135L
1,833 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
OrangeFlavour2-0
Kumbhakarna
Platinum V
Level 82
God Stats
7W - 14L
1,487 SR
Queue Stats
257W - 257L
1,793 MMR
Solo
Neith
Neith
Platinum III
Siepher72
Neith
Platinum III
Level 108
God Stats
185W - 210L
1,604 SR
Queue Stats
533W - 570L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 1
14,115
743
18,134
15,828
12,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 7 / 12
11,081
583
9,372
18,544
16,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
xenres316
Discordia
15
1 / 4 / 14
11,865
624
11,802
10,745
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Zhong KuiAphroditeSobekPersephoneCu Chulainn

VS

Bans
CthulhuCabrakanChaacGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JamesH22a
Scylla
16
4 / 5 / 3
11,859
624
8,494
12,229
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
OrangeFlavour2-0
Kumbhakarna
15
3 / 5 / 7
12,562
661
6,785
21,382
27,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Siepher72
Neith
14
3 / 5 / 4
11,378
599
13,325
12,716
5,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
15
Kills
10
12
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
JamesH22a
Scylla
4
5
3
1.1
L
Kumbhakarna
OrangeFlavour2-0
Kumbhakarna
3
5
7
1.3
L
Neith
Siepher72
Neith
3
5
4
1
W
14
1
1
14.5
W
0
7
12
0.86
W
Discordia
xenres316
Discordia
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,308
Damage
28,604
45,117
Taken
46,327
33,880
Mitigated
37,728
6,687
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
JamesH22a
Scylla
8,494
498
0
3,504
12,229
4,523
0
2,741
9,363
65,347
0
L
Kumbhakarna
OrangeFlavour2-0
Kumbhakarna
6,785
195
0
2,154
21,382
27,603
0
5,207
15,825
21,613
0
L
Neith
Siepher72
Neith
13,325
6,140
0
2,553
12,716
5,602
632
3,930
8,611
0
59,463
W
18,134
8,987
0
1,445
15,828
12,926
1,905
4,213
11,615
0
82,807
W
9,372
1,063
0
1,906
18,544
16,705
126
6,108
12,436
0
30,243
W
Discordia
xenres316
Discordia
11,802
561
0
3,336
10,745
4,249
831
5,923
4,822
61,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
35,799
206
Minions Killed
197
0
Camps Cleared
0
1,002,013
Distance Traveled
951,623
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,859
624
116
6
0
306,262
0
L
Kumbhakarna
12,562
661
18
1
0
337,707
2
L
Neith
11,378
599
63
3
0
307,654
1
W
Awilix
14,115
743
74
4
0
382,375
1
W
Nike
11,081
583
41
2
0
290,947
0
W
Discordia
11,865
624
91
5
0
328,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role