Player Matchup

Tyr
Tyr
AbsenceSilhouete
Tyr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,330 Elo+
Party 1
Tiamat
Tiamat
Morpson
Tiamat
Level 27
God Stats
3W - 4L
1,779 SR
Queue Stats
72W - 82L
1,724 Elo+
Party 3
Sylvanus
Sylvanus
Mtw892
Sylvanus
Level 48
God Stats
32W - 19L
1,684 SR
Queue Stats
240W - 242L
1,555 Elo+
Solo
Arachne
Arachne
chairborn1
Arachne
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,801 Elo+
Party 3
Scylla
Scylla
hgffttytggb
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,679 Elo+
Party 1
Team Averages
Level 48
1,593 SR
1,618 Elo+

VS

Team Averages
Level 61
1,600 SR
1,498 Elo+
Ah Puch
Ah Puch
Ballislife12882
Ah Puch
Level 49
God Stats
1W - 1L
1,206 SR
Queue Stats
144W - 155L
1,422 Elo+
Solo
Tiamat
Tiamat
DragonicWolf555
Tiamat
Level 28
God Stats
9W - 1L
1,974 SR
Queue Stats
23W - 10L
1,685 Elo+
Party 2
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 88
God Stats
102W - 84L
1,701 SR
Queue Stats
365W - 263L
1,521 Elo+
Solo
Medusa
Medusa
NationalKamikaze
Medusa
Level 80
God Stats
21W - 10L
1,617 SR
Queue Stats
59W - 55L
1,399 Elo+
Party 2
Achilles
Achilles
bossboyd
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,145
915
6,240
14,379
8,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Morpson
Tiamat
15
0 / 2 / 2
9,068
907
5,796
9,281
6,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Mtw892
Sylvanus
15
1 / 1 / 3
10,012
1,001
8,757
10,718
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
chairborn1
Arachne
16
2 / 9 / 2
9,793
979
6,832
18,134
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
14
0 / 5 / 2
8,655
866
3,374
10,028
3,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

156

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
9,896
990
13,678
3,360
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 14
10,014
1,001
8,710
5,160
3,969
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jahbri90
Danzaburou
16
4 / 1 / 6
10,624
1,062
11,856
8,913
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 10
10,979
1,098
12,221
6,398
2,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
bossboyd
Achilles
16
5 / 0 / 9
10,306
1,031
9,031
10,270
14,397
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
4
Kills
19
19
Deaths
4
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
2
0
12
8
W
2
1
14
9
W
Danzaburou
Jahbri90
Danzaburou
4
1
6
7
L
Tiamat
Morpson
Tiamat
0
2
2
0.5
L
Sylvanus
Mtw892
Sylvanus
1
1
3
2.5
W
6
2
10
5.5
W
Achilles
bossboyd
Achilles
5
0
9
9.5
L
Arachne
chairborn1
Arachne
2
9
2
0.33
L
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
55,496
62,540
Taken
34,101
33,366
Mitigated
25,964
9,467
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,240
1,452
0
883
14,379
8,055
0
4,891
9,364
0
13,550
W
13,678
175
0
336
3,360
1,288
0
1,982
1,378
35,343
0
W
8,710
1,115
633
1,492
5,160
3,969
0
3,095
2,065
20,072
0
W
Danzaburou
Jahbri90
Danzaburou
11,856
4,518
0
2,965
8,913
3,378
0
5,347
3,566
0
35,765
L
Tiamat
Morpson
Tiamat
5,796
233
0
964
9,281
6,037
0
2,625
6,480
31,639
0
L
Sylvanus
Mtw892
Sylvanus
8,757
2,331
914
2,522
10,718
7,713
0
4,324
6,194
19,708
0
W
12,221
6,199
78
1,184
6,398
2,932
0
2,136
4,262
0
36,507
W
Achilles
bossboyd
Achilles
9,031
3,131
230
1,248
10,270
14,397
0
5,367
4,903
0
13,352
L
Arachne
chairborn1
Arachne
6,832
4,586
0
3,825
18,134
7,861
0
4,826
12,966
0
24,788
L
Scylla
3,374
325
0
359
10,028
3,700
0
4,720
5,148
13,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
51,819
193
Minions Killed
227
7
Camps Cleared
10
867,140
Distance Traveled
953,126
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,145
915
14
1
5
211,490
0
W
Ah Puch
9,896
990
55
6
0
195,854
0
W
Tiamat
10,014
1,001
27
3
8
176,898
0
W
Danzaburou
10,624
1,062
74
7
1
179,147
0
L
Tiamat
9,068
907
59
6
1
183,952
0
L
Sylvanus
10,012
1,001
30
3
0
167,822
1
W
Medusa
10,979
1,098
59
6
1
187,125
1
W
Achilles
10,306
1,031
12
1
0
214,102
0
L
Arachne
9,793
979
63
6
1
170,006
0
L
Scylla
8,655
866
27
3
0
133,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role