Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jayfam7_0_7
Ah Muzen Cab
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Izanami
Izanami
PurplePanda3743
Izanami
Level 29
God Stats
13W - 11L
1,310 SR
Queue Stats
33W - 41L
1,361 Elo+
Solo
Kali
Kali
StoicHOUSE
Kali
Level 28
God Stats
4W - 5L
1,328 SR
Queue Stats
388W - 390L
1,318 Elo+
Solo
Cthulhu
Cthulhu
crownme2010
Cthulhu
Level 16
God Stats
2W - 2L
1,389 SR
Queue Stats
9W - 20L
1,072 Elo+
Party 1
Cerberus
Cerberus
shane2327
Cerberus
Level 6
God Stats
1W - 1L
1,117 SR
Queue Stats
5W - 16L
1,072 Elo+
Party 1
Team Averages
Level 21
1,329 SR
1,265 Elo+

VS

Team Averages
Level 23
1,362 SR
1,375 Elo+
Kukulkan
Kukulkan
CrimzonZero888
Kukulkan
Level 25
God Stats
6W - 17L
1,354 SR
Queue Stats
37W - 76L
1,210 Elo+
Solo
Loki
Loki
DTG Godz1922
Loki
Level 27
God Stats
4W - 10L
1,184 SR
Queue Stats
61W - 70L
1,383 Elo+
Solo
Tiamat
Tiamat
StuuPokemon
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,701 Elo+
Solo
Bacchus
Bacchus
ZMONSTER1387
Bacchus
Level 26
God Stats
9W - 11L
1,497 SR
Queue Stats
320W - 345L
1,458 Elo+
Solo
Hera
Hera
btorch
Hera
Level 9
God Stats
1W - 5L
1,274 SR
Queue Stats
9W - 29L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jayfam7_0_7
Ah Muzen Cab
20
16 / 3 / 10
17,823
1,114
33,963
13,293
4,736
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 17
15,376
961
29,213
13,195
4,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 10 / 16
15,205
950
10,107
22,740
13,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
crownme2010
Cthulhu
20
3 / 14 / 17
14,471
904
12,855
30,306
12,337
Cerberus
shane2327
Cerberus
20
2 / 15 / 14
13,859
866
6,726
31,036
12,305
Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 8 / 17
15,150
947
14,083
16,915
7,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
28 / 1 / 13
20,523
1,283
35,292
18,612
9,457
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
20
9 / 4 / 19
15,385
962
26,157
19,389
14,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ZMONSTER1387
Bacchus
20
4 / 6 / 18
14,749
922
18,936
25,632
18,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
btorch
Hera
20
0 / 12 / 23
13,993
875
6,495
19,276
8,216

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
134
30
Kills
44
45
Deaths
31
74
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
8
17
1.44
L
28
1
13
34.5
W
Ah Muzen Cab
Jayfam7_0_7
Ah Muzen Cab
16
3
10
7
W
7
3
17
5.17
W
2
10
16
1
L
Tiamat
9
4
19
4.63
L
Bacchus
ZMONSTER1387
Bacchus
4
6
18
2.17
L
Hera
btorch
Hera
0
12
23
0.96
W
Cthulhu
crownme2010
Cthulhu
3
14
17
0.82
W
Cerberus
shane2327
Cerberus
2
15
14
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,864
Damage
100,963
110,570
Taken
99,824
47,607
Mitigated
58,459
13,171
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,083
5,514
0
620
16,915
7,780
0
5,083
11,832
51,247
0
L
35,292
15,079
0
3,673
18,612
9,457
0
1,576
17,036
0
64,182
W
Ah Muzen Cab
Jayfam7_0_7
Ah Muzen Cab
33,963
22,595
0
5,183
13,293
4,736
0
8,538
4,424
0
84,262
W
29,213
24,387
1,290
1,804
13,195
4,462
0
9,204
3,733
0
67,685
W
10,107
5,661
315
2,791
22,740
13,767
0
9,208
13,260
0
32,086
L
Tiamat
26,157
2,569
300
4,514
19,389
14,263
0
4,491
14,898
28,588
0
L
Bacchus
ZMONSTER1387
Bacchus
18,936
1,627
270
2,234
25,632
18,743
0
5,294
20,338
32,596
0
L
Hera
btorch
Hera
6,495
3,290
0
0
19,276
8,216
0
3,137
16,139
15,764
0
W
Cthulhu
crownme2010
Cthulhu
12,855
420
489
173
30,306
12,337
0
18,588
11,361
28,787
0
W
Cerberus
shane2327
Cerberus
6,726
0
0
1,126
31,036
12,305
0
18,579
12,121
12,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,734
Gold Earned
79,800
270
Minions Killed
260
4
Camps Cleared
7
1,305,691
Distance Traveled
1,380,572
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,150
947
102
6
2
233,087
0
L
Loki
20,523
1,283
85
5
4
345,128
1
W
Ah Muzen Cab
17,823
1,114
91
6
0
293,925
0
W
Izanami
15,376
961
98
6
0
273,786
0
W
Kali
15,205
950
29
2
4
236,797
3
L
Tiamat
15,385
962
13
1
0
326,003
0
L
Bacchus
14,749
922
49
3
1
279,267
0
L
Hera
13,993
875
11
1
0
197,087
1
W
Cthulhu
14,471
904
38
2
0
256,052
1
W
Cerberus
13,859
866
14
1
0
245,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role