Player Matchup

Fenrir
Fenrir
DeadricDeathLord
Fenrir
Level 99
God Stats
4W - 7L
1,456 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Ymir
Ymir
Maniac
Ymir
Level 157
God Stats
0W - 1L
1,343 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
csantos
Aphrodite
Level 84
God Stats
7W - 10L
1,596 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Team Averages
Level 113
1,465 SR
1,500 Elo+

VS

Team Averages
Level 82
1,473 SR
1,441 Elo+
Tiamat
Tiamat
Reaper151_TTV
Tiamat
Level 87
God Stats
2W - 0L
1,453 SR
Queue Stats
21W - 15L
1,523 Elo+
Party 2
Chronos
Chronos
TheDrunkenOnez
Chronos
Level 106
God Stats
15W - 21L
1,465 SR
Queue Stats
174W - 190L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
megadroid911
Cthulhu
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 45L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
9,114
651
9,318
13,234
4,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Maniac
Ymir
10
2 / 5 / 4
8,542
610
5,210
15,814
14,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
csantos
Aphrodite
12
3 / 5 / 5
9,343
667
8,206
13,998
6,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
9,886
706
7,757
7,364
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
11 / 1 / 5
11,673
834
16,095
13,104
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
megadroid911
Cthulhu
13
3 / 4 / 11
10,438
746
10,228
12,080
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
17
17
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Ymir
Maniac
Ymir
2
5
4
0.8
W
3
3
9
2.5
W
11
1
5
13.5
L
Aphrodite
csantos
Aphrodite
3
5
5
1.1
W
Cthulhu
megadroid911
Cthulhu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
34,080
43,046
Taken
32,548
25,464
Mitigated
22,025
13,376
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,318
1,857
0
1,243
13,234
4,865
216
10,434
2,800
0
23,006
L
Ymir
Maniac
Ymir
5,210
892
0
94
15,814
14,059
87
10,944
4,870
22,921
0
W
7,757
1,096
0
3,120
7,364
6,482
398
2,909
4,455
34,661
0
W
16,095
8,883
0
7,586
13,104
4,796
1,286
4,880
8,224
64,383
0
L
Aphrodite
csantos
Aphrodite
8,206
1,480
6,138
5,901
13,998
6,540
84
12,760
1,238
23,092
0
W
Cthulhu
megadroid911
Cthulhu
10,228
672
740
2,315
12,080
10,747
187
5,704
6,376
23,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
31,997
114
Minions Killed
161
0
Camps Cleared
0
736,999
Distance Traveled
721,829
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,114
651
36
3
0
249,243
0
L
Ymir
8,542
610
50
4
0
249,458
0
W
Tiamat
9,886
706
47
3
0
222,825
2
W
Chronos
11,673
834
88
6
0
250,592
4
L
Aphrodite
9,343
667
28
2
0
238,298
0
W
Cthulhu
10,438
746
26
2
0
248,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role