Player Matchup

Fenrir
Fenrir
MarvelousZac
Fenrir
Level 7
God Stats
29W - 37L
1,200 SR
Queue Stats
58W - 73L
1,228 Elo+
Party 3
Tiamat
Tiamat
Saint Patchy
Tiamat
Level 17
God Stats
9W - 4L
1,354 SR
Queue Stats
34W - 34L
1,097 Elo+
Party 3
Danzaburou
Danzaburou
TqilaMkngbrd
Danzaburou
Level 8
God Stats
2W - 0L
1,354 SR
Queue Stats
4W - 3L
1,228 Elo+
Party 3
Sun Wukong
Sun Wukong
smitegod867
Sun Wukong
Level 11
God Stats
4W - 4L
1,668 SR
Queue Stats
35W - 28L
1,509 Elo+
Party 4
Achilles
Achilles
strikerbot7
Achilles
Level 105
God Stats
14W - 12L
1,437 SR
Queue Stats
884W - 881L
1,578 Elo+
Party 4
Team Averages
Level 30
1,403 SR
1,328 Elo+

VS

Team Averages
Level 23
1,440 SR
1,378 Elo+
Amaterasu
Amaterasu
F1LTHY_CASUAL_-
Amaterasu
Level 16
God Stats
2W - 4L
1,368 SR
Queue Stats
24W - 27L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
FunkehMonkeh69
Jormungandr
Level 26
God Stats
4W - 5L
1,384 SR
Queue Stats
149W - 140L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
TEEJCK
Jing Wei
Level 29
God Stats
46W - 44L
1,480 SR
Queue Stats
162W - 197L
1,414 Elo+
Solo
Tiamat
Tiamat
rameen135
Tiamat
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
88W - 92L
1,353 Elo+
Party 2
Zeus
Zeus
razzer505
Zeus
Level 18
God Stats
25W - 13L
1,465 SR
Queue Stats
199W - 181L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 10 / 4
11,067
410
7,251
17,098
6,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
15 / 8 / 8
15,958
591
22,751
24,639
17,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TqilaMkngbrd
Danzaburou
16
3 / 12 / 2
12,325
456
10,866
18,037
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
smitegod867
Sun Wukong
20
24 / 1 / 6
17,051
632
37,153
39,313
37,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
strikerbot7
Achilles
20
14 / 7 / 13
15,155
561
24,153
24,249
10,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
F1LTHY_CASUAL_-
Amaterasu
18
4 / 12 / 4
12,130
449
13,172
25,117
24,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
FunkehMonkeh69
Jormungandr
17
2 / 12 / 12
12,007
445
13,824
25,947
19,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
TEEJCK
Jing Wei
20
13 / 9 / 9
14,190
526
15,383
24,123
9,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
rameen135
Tiamat
15
5 / 15 / 2
11,082
410
9,119
24,942
11,516
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
20
12 / 9 / 12
14,028
520
25,585
27,090
9,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
75
57
Kills
36
38
Deaths
57
33
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
F1LTHY_CASUAL_-
Amaterasu
4
12
4
0.5
L
Jormungandr
FunkehMonkeh69
Jormungandr
2
12
12
0.67
W
Fenrir
1
10
4
0.3
W
Tiamat
15
8
8
2.38
L
Jing Wei
TEEJCK
Jing Wei
13
9
9
1.94
W
Danzaburou
TqilaMkngbrd
Danzaburou
3
12
2
0.33
L
Tiamat
rameen135
Tiamat
5
15
2
0.4
L
Zeus
12
9
12
2
W
Sun Wukong
smitegod867
Sun Wukong
24
1
6
27
W
Achilles
strikerbot7
Achilles
14
7
13
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,174
Damage
77,083
123,336
Taken
127,219
79,155
Mitigated
74,746
37,864
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
F1LTHY_CASUAL_-
Amaterasu
13,172
7,634
0
2,934
25,117
24,855
3,010
2,970
22,147
0
69,607
L
Jormungandr
FunkehMonkeh69
Jormungandr
13,824
1,959
0
1,200
25,947
19,684
1,618
2,750
23,197
55,149
0
W
Fenrir
7,251
1,702
0
3,792
17,098
6,512
1,198
4,486
12,560
0
38,728
W
Tiamat
22,751
3,951
0
6,173
24,639
17,995
1,585
13,250
11,287
94,262
0
L
Jing Wei
TEEJCK
Jing Wei
15,383
12,847
0
4,943
24,123
9,189
1,762
2,339
21,784
0
66,794
W
Danzaburou
TqilaMkngbrd
Danzaburou
10,866
5,069
0
1,554
18,037
7,126
1,743
6,197
11,815
0
79,815
L
Tiamat
rameen135
Tiamat
9,119
3,834
0
5,568
24,942
11,516
1,127
6,123
18,819
35,644
0
L
Zeus
25,585
4,752
698
13,541
27,090
9,502
3,058
8,689
18,401
82,638
0
W
Sun Wukong
smitegod867
Sun Wukong
37,153
13,889
0
20,246
39,313
37,082
52
16,354
22,402
541
141,239
W
Achilles
strikerbot7
Achilles
24,153
11,733
255
5,844
24,249
10,440
195
10,432
13,634
0
84,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,556
Gold Earned
63,437
570
Minions Killed
495
0
Camps Cleared
0
2,170,131
Distance Traveled
2,154,470
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,130
449
120
4
0
459,461
0
L
Jormungandr
12,007
445
78
3
0
469,821
0
W
Fenrir
11,067
410
43
2
0
389,245
0
W
Tiamat
15,958
591
136
5
0
420,129
1
L
Jing Wei
14,190
526
103
4
0
458,794
1
W
Danzaburou
12,325
456
91
3
0
397,311
1
L
Tiamat
11,082
410
62
2
0
334,603
0
L
Zeus
14,028
520
132
5
0
431,791
0
W
Sun Wukong
17,051
632
200
7
0
499,183
3
W
Achilles
15,155
561
100
4
0
464,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role