Player Matchup

Nu Wa
Nu Wa
M3wt
Nu Wa
Level 26
God Stats
13W - 9L
1,572 SR
Queue Stats
27W - 33L
1,366 Elo+
Party 1
Hachiman
Hachiman
MadderHatter
Hachiman
Level 41
God Stats
8W - 7L
1,494 SR
Queue Stats
63W - 76L
1,429 Elo+
Party 1
Bakasura
Bakasura
Mastorian
Bakasura
Level 75
God Stats
3W - 2L
1,710 SR
Queue Stats
103W - 102L
1,597 Elo+
Party 3
Erlang Shen
Erlang Shen
Phunion
Erlang Shen
Level 24
God Stats
3W - 4L
1,346 SR
Queue Stats
18W - 20L
1,340 Elo+
Party 1
Ymir
Ymir
Quinta556
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 200L
1,500 Elo+
Party 3
Team Averages
Level 34
1,524 SR
1,447 Elo+

VS

Team Averages
Level 12
1,451 SR
1,459 Elo+
Jormungandr
Jormungandr
CrawdaddyJones
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ELGRIZZLY99
Thor
Level 14
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Artemis
Artemis
Pretty_Flaco_Boi
Artemis
Level 3
God Stats
24W - 26L
1,500 SR
Queue Stats
84W - 126L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
RollTidePawl
Baron Samedi
Level 13
God Stats
3W - 3L
1,580 SR
Queue Stats
69W - 96L
1,481 Elo+
Party 2
Neith
Neith
mo_tawfiq
Neith
Level 15
God Stats
2W - 3L
1,365 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
M3wt
Nu Wa
19
6 / 5 / 13
12,759
608
20,217
14,687
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MadderHatter
Hachiman
19
12 / 1 / 9
12,102
576
21,626
14,059
5,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Mastorian
Bakasura
20
17 / 2 / 5
13,286
633
15,919
16,781
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Phunion
Erlang Shen
20
8 / 1 / 5
12,939
616
13,574
9,178
8,173
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
12
0 / 8 / 7
9,224
439
4,146
16,614
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrawdaddyJones
Jormungandr
14
5 / 8 / 3
9,282
442
11,921
24,799
22,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 10 / 2
8,586
409
4,323
18,493
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 11 / 2
7,884
375
6,968
17,559
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
RollTidePawl
Baron Samedi
16
7 / 5 / 2
10,788
514
12,765
17,566
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mo_tawfiq
Neith
12
2 / 9 / 0
8,417
401
4,912
12,979
3,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
43
Kills
17
17
Deaths
43
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrawdaddyJones
Jormungandr
5
8
3
0.81
L
1
10
2
0.2
W
Nu Wa
M3wt
Nu Wa
6
5
13
2.5
W
Hachiman
MadderHatter
Hachiman
12
1
9
16.5
W
Bakasura
Mastorian
Bakasura
17
2
5
9.75
W
Erlang Shen
Phunion
Erlang Shen
8
1
5
10.5
L
2
11
2
0.27
W
Ymir
0
8
7
0.44
L
Baron Samedi
RollTidePawl
Baron Samedi
7
5
2
1.6
L
Neith
mo_tawfiq
Neith
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,482
Damage
40,889
71,319
Taken
91,396
36,662
Mitigated
45,388
21,935
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrawdaddyJones
Jormungandr
11,921
2,486
531
1,961
24,799
22,716
144
5,104
17,930
38,929
0
L
4,323
532
0
1,093
18,493
5,664
1,585
5,188
12,960
0
29,368
W
Nu Wa
M3wt
Nu Wa
20,217
3,461
110
4,046
14,687
5,454
2,191
8,833
5,354
91,030
0
W
Hachiman
MadderHatter
Hachiman
21,626
13,761
0
8,665
14,059
5,632
6,909
5,997
7,741
0
81,551
W
Bakasura
Mastorian
Bakasura
15,919
10,704
0
5,941
16,781
7,395
0
1,604
15,049
0
87,806
W
Erlang Shen
Phunion
Erlang Shen
13,574
6,870
0
2,272
9,178
8,173
4,114
805
8,304
80
69,685
L
6,968
3,999
0
3,039
17,559
5,696
322
3,418
14,141
0
21,913
W
Ymir
4,146
1,973
0
901
16,614
10,008
0
5,895
10,185
14,677
0
L
Baron Samedi
RollTidePawl
Baron Samedi
12,765
1,501
0
4,363
17,566
7,339
1,439
7,844
9,578
64,342
0
L
Neith
mo_tawfiq
Neith
4,912
2,620
0
759
12,979
3,973
1,702
2,847
10,132
0
29,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,310
Gold Earned
44,957
546
Minions Killed
299
0
Camps Cleared
0
1,997,332
Distance Traveled
1,681,764
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,282
442
42
2
0
377,059
1
L
Thor
8,586
409
56
3
0
338,186
0
W
Nu Wa
12,759
608
147
7
0
358,212
0
W
Hachiman
12,102
576
126
6
0
394,250
3
W
Bakasura
13,286
633
127
6
0
481,225
0
W
Erlang Shen
12,939
616
129
6
0
414,671
4
L
Artemis
7,884
375
32
2
0
306,764
0
W
Ymir
9,224
439
17
1
0
348,974
0
L
Baron Samedi
10,788
514
112
5
0
309,807
6
L
Neith
8,417
401
57
3
0
349,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role