Player Matchup

Izanami
Izanami
BobbyWobbyn69
Izanami
Level 21
God Stats
7W - 10L
1,581 SR
Queue Stats
67W - 53L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
DoubleTheDB
Zhong Kui
Level 38
God Stats
2W - 4L
1,169 SR
Queue Stats
265W - 289L
1,444 Elo+
Party 3
Vamana
Vamana
RockazillasRex
Vamana
Level 75
God Stats
2W - 2L
1,236 SR
Queue Stats
226W - 194L
1,554 Elo+
Party 1
Khepri
Khepri
TacticsRL
Khepri
Level 37
God Stats
40W - 39L
1,688 SR
Queue Stats
204W - 204L
1,484 Elo+
Party 3
Thoth
Thoth
pcpetty
Thoth
Level 66
God Stats
6W - 2L
1,692 SR
Queue Stats
233W - 205L
1,502 Elo+
Party 1
Team Averages
Level 47
1,473 SR
1,508 Elo+

VS

Team Averages
Level 41
1,504 SR
1,515 Elo+
Ravana
Ravana
CelestialDanny
Ravana
Level 26
God Stats
31W - 24L
1,639 SR
Queue Stats
55W - 59L
1,558 Elo+
Party 4
Discordia
Discordia
Error4335621
Discordia
Level 24
God Stats
5W - 8L
1,552 SR
Queue Stats
42W - 51L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
Iegendthe27
Danzaburou
Level 38
God Stats
4W - 8L
1,403 SR
Queue Stats
205W - 188L
1,494 Elo+
Party 4
Pele
Pele
Moofish4ever
Pele
Level 68
God Stats
19W - 17L
1,424 SR
Queue Stats
462W - 424L
1,492 Elo+
Party 2
Ymir
Ymir
Yancross
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
4 / 0 / 1
6,396
533
7,404
3,617
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
DoubleTheDB
Zhong Kui
11
1 / 3 / 0
6,583
549
1,945
6,807
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
8 / 1 / 2
7,590
633
3,947
8,347
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
TacticsRL
Khepri
11
1 / 0 / 6
6,687
557
4,297
5,991
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
pcpetty
Thoth
12
3 / 2 / 5
6,874
573
4,385
5,076
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,377
615
5,265
4,373
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Error4335621
Discordia
10
0 / 5 / 2
5,924
494
5,627
5,965
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Iegendthe27
Danzaburou
8
0 / 4 / 0
5,019
418
3,936
8,530
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 4 / 0
6,351
529
2,880
8,413
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
8
0 / 2 / 0
5,138
428
1,037
10,140
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
0
1
4.5
L
3
2
1
1.75
W
Zhong Kui
DoubleTheDB
Zhong Kui
1
3
0
0.33
L
Discordia
Error4335621
Discordia
0
5
2
0.2
L
Danzaburou
Iegendthe27
Danzaburou
0
4
0
0
L
3
4
0
0.75
W
8
1
2
9
W
Khepri
TacticsRL
Khepri
1
0
6
4
L
Ymir
0
2
0
0
W
Thoth
pcpetty
Thoth
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
18,745
29,838
Taken
37,421
15,762
Mitigated
12,667
8,969
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,404
5,045
0
820
3,617
1,983
246
589
3,028
0
43,212
L
5,265
1,597
0
1,682
4,373
2,889
250
1,896
2,388
0
42,101
W
Zhong Kui
DoubleTheDB
Zhong Kui
1,945
349
0
2,643
6,807
4,787
912
0
6,807
30,854
0
L
Discordia
Error4335621
Discordia
5,627
165
0
919
5,965
1,573
0
1,476
4,296
31,219
0
L
Danzaburou
Iegendthe27
Danzaburou
3,936
1,850
0
2,857
8,530
1,925
0
2,434
6,056
0
24,060
L
2,880
807
0
2,246
8,413
2,356
0
3,170
5,093
0
29,697
W
3,947
2,617
0
2,367
8,347
3,731
0
1,494
6,665
0
42,565
W
Khepri
TacticsRL
Khepri
4,297
407
0
2,650
5,991
3,813
0
1,094
4,815
19,076
0
L
Ymir
1,037
64
234
2,814
10,140
3,924
0
1,179
8,961
16,923
0
W
Thoth
pcpetty
Thoth
4,385
246
0
489
5,076
1,448
255
2,841
1,859
39,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
29,809
342
Minions Killed
270
0
Camps Cleared
0
1,078,336
Distance Traveled
1,101,818
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,396
533
84
7
0
188,719
3
L
Ravana
7,377
615
84
7
0
238,223
3
W
Zhong Kui
6,583
549
79
7
0
184,620
3
L
Discordia
5,924
494
52
4
0
205,951
5
L
Danzaburou
5,019
418
39
3
0
198,667
2
L
Pele
6,351
529
70
6
0
256,490
4
W
Vamana
7,590
633
81
7
0
256,826
3
W
Khepri
6,687
557
18
2
0
240,068
4
L
Ymir
5,138
428
25
2
0
202,487
0
W
Thoth
6,874
573
80
7
0
208,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role