Player Matchup

Pele
Pele
DJbutteredham
Pele
Level 17
God Stats
1W - 1L
1,464 SR
Queue Stats
66W - 93L
1,339 Elo+
Solo
Guan Yu
Guan Yu
DeviousGG
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Got da milk7265
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,372 Elo+
Solo
Ymir
Ymir
XvXn33d_sp33dXvX
Ymir
Level 23
God Stats
13W - 15L
1,110 SR
Queue Stats
13W - 20L
1,121 Elo+
Solo
Ra
Ra
vitor-matador009
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,228 Elo+
Solo
Team Averages
Level 15
1,415 SR
1,312 Elo+

VS

Team Averages
Level 21
1,470 SR
1,308 Elo+
Izanami
Izanami
BigBomb1984
Izanami
Level 27
God Stats
14W - 19L
1,510 SR
Queue Stats
21W - 32L
1,343 Elo+
Solo
Bellona
Bellona
Cartoonim
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dark trooper774
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,314 Elo+
Solo
Cthulhu
Cthulhu
GENTELMAN_BEHOLD
Cthulhu
Level 23
God Stats
21W - 20L
1,342 SR
Queue Stats
124W - 117L
1,124 Elo+
Solo
Pele
Pele
Nestor ccm11
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 103L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,972
387
534
4,304
774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
DeviousGG
Guan Yu
13
3 / 2 / 2
7,501
417
9,116
14,267
13,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 3 / 3
7,810
434
7,900
13,060
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 5 / 2
7,836
435
7,419
13,006
8,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

2
0 / 1 / 0
4,979
277
255
1,311
189

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBomb1984
Izanami
12
1 / 4 / 3
8,105
450
6,869
8,274
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Cartoonim
Bellona
12
0 / 4 / 1
7,611
423
5,467
11,539
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 1
8,404
467
3,444
6,018
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 4 / 3
9,019
501
7,473
12,652
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 0
9,484
527
6,595
7,256
2,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
13
Kills
12
13
Deaths
13
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigBomb1984
Izanami
1
4
3
0.63
W
Bellona
Cartoonim
Bellona
0
4
1
0.13
L
1
2
0
0.5
W
1
0
1
1.5
L
Guan Yu
DeviousGG
Guan Yu
3
2
2
2
W
4
4
3
1.38
L
4
3
3
1.83
W
6
1
0
6
L
5
5
2
1.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
29,848
45,948
Taken
45,739
26,698
Mitigated
26,284
8,758
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigBomb1984
Izanami
6,869
4,758
0
2,067
8,274
2,560
1,302
2,025
6,249
0
43,784
W
Bellona
Cartoonim
Bellona
5,467
1,821
0
898
11,539
7,903
1,118
1,014
10,000
2,640
22,095
L
534
202
0
183
4,304
774
0
0
4,304
0
22,832
W
3,444
1,602
414
1,005
6,018
4,911
1,799
432
5,564
0
45,144
L
Guan Yu
DeviousGG
Guan Yu
9,116
1,933
35
3,114
14,267
13,720
0
720
13,047
0
35,319
W
7,473
580
0
3,241
12,652
8,316
272
3,894
8,713
35,252
0
L
7,900
4,942
0
5,426
13,060
3,773
560
3,337
9,723
0
39,629
W
6,595
1,872
0
966
7,256
2,594
740
309
6,872
0
47,301
L
7,419
621
0
0
13,006
8,242
0
4,081
8,879
28,235
0
L
255
138
0
0
1,311
189
0
0
1,311
3,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
42,623
195
Minions Killed
327
0
Camps Cleared
0
1,363,994
Distance Traveled
1,573,349
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,105
450
81
5
0
274,573
0
W
Bellona
7,611
423
42
2
0
358,811
0
L
Pele
6,972
387
43
2
0
347,241
1
W
Anhur
8,404
467
79
4
0
290,502
4
L
Guan Yu
7,501
417
55
3
0
359,819
2
W
Cthulhu
9,019
501
56
3
0
368,256
2
L
Apollo
7,810
434
62
3
0
287,061
0
W
Pele
9,484
527
69
4
0
281,207
1
L
Ymir
7,836
435
32
2
0
311,552
0
L
Ra
4,979
277
3
0
0
58,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role