Player Matchup

Aphrodite
Aphrodite
Facundo045
Aphrodite
Level 29
God Stats
6W - 2L
1,766 SR
Queue Stats
267W - 223L
1,573 Elo+
Party 2
Anhur
Anhur
Limaoboy93
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
MainSkadii
Cu Chulainn
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,704 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Susanoou
Tsukuyomi
Level 18
God Stats
5W - 1L
1,841 SR
Queue Stats
16W - 8L
1,678 Elo+
Party 3
Nu Wa
Nu Wa
martin100m999
Nu Wa
Level 29
God Stats
25W - 20L
1,584 SR
Queue Stats
281W - 261L
1,599 Elo+
Party 2
Team Averages
Level 27
1,638 SR
1,625 Elo+

VS

Team Averages
Level 41
1,417 SR
1,443 Elo+
Cerberus
Cerberus
Dateminaitor
Cerberus
Level 20
God Stats
0W - 3L
1,312 SR
Queue Stats
18W - 26L
1,476 Elo+
Party 1
Tiamat
Tiamat
DuckAnorak
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LuizFRB
Guan Yu
Level 7
God Stats
1W - 4L
1,422 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 1
Neith
Neith
Muteta
Neith
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
8W - 8L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
ganancia94
Ao Kuang
Level 48
God Stats
16W - 22L
1,536 SR
Queue Stats
57W - 95L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Facundo045
Aphrodite
18
3 / 3 / 17
12,327
536
8,916
15,099
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
20
8 / 4 / 8
14,057
611
14,201
18,920
6,533
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
MainSkadii
Cu Chulainn
20
14 / 1 / 3
14,840
645
17,878
18,774
26,848
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Susanoou
Tsukuyomi
4
0 / 0 / 0
7,377
321
0
0
0
18
4 / 3 / 9
12,341
537
17,951
17,253
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dateminaitor
Cerberus
13
1 / 7 / 5
9,311
405
4,032
18,378
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
DuckAnorak
Tiamat
20
3 / 5 / 3
12,692
552
18,550
15,555
14,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
LuizFRB
Guan Yu
17
0 / 5 / 0
10,031
436
794
11,816
9,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Muteta
Neith
16
2 / 8 / 3
10,187
443
4,771
16,662
4,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ganancia94
Ao Kuang
19
5 / 4 / 5
12,715
553
7,421
18,213
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
29
Kills
11
11
Deaths
29
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dateminaitor
Cerberus
1
7
5
0.5
L
Tiamat
DuckAnorak
Tiamat
3
5
3
0.9
W
Aphrodite
Facundo045
Aphrodite
3
3
17
3.83
W
Anhur
8
4
8
3
L
Guan Yu
LuizFRB
Guan Yu
0
5
0
0
W
Cu Chulainn
MainSkadii
Cu Chulainn
14
1
3
15.5
L
Neith
Muteta
Neith
2
8
3
0.44
W
Tsukuyomi
Susanoou
Tsukuyomi
0
0
0
0
L
Ao Kuang
ganancia94
Ao Kuang
5
4
5
1.88
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,946
Damage
35,568
70,046
Taken
80,624
53,562
Mitigated
45,580
35,932
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dateminaitor
Cerberus
4,032
279
0
3,446
18,378
11,186
261
8,202
9,575
15,032
0
L
Tiamat
DuckAnorak
Tiamat
18,550
1,556
0
5,190
15,555
14,163
420
7,473
7,619
87,719
0
W
Aphrodite
Facundo045
Aphrodite
8,916
1,833
7,410
10,216
15,099
13,956
1,083
7,770
7,063
48,514
0
W
Anhur
14,201
6,907
0
8,305
18,920
6,533
1,690
8,519
10,247
0
116,184
L
Guan Yu
LuizFRB
Guan Yu
794
403
0
1,869
11,816
9,118
2,436
1,386
10,059
0
36,155
W
Cu Chulainn
MainSkadii
Cu Chulainn
17,878
2,685
0
5,313
18,774
26,848
1,476
3,844
14,786
7,979
97,501
L
Neith
Muteta
Neith
4,771
2,336
0
3,985
16,662
4,074
662
5,841
10,532
0
70,731
W
Tsukuyomi
Susanoou
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
ganancia94
Ao Kuang
7,421
2,221
0
5,234
18,213
7,039
0
4,903
13,139
103,971
0
W
17,951
4,353
0
4,688
17,253
6,225
4,449
12,423
4,282
88,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,942
Gold Earned
54,936
538
Minions Killed
500
0
Camps Cleared
0
1,636,778
Distance Traveled
2,007,004
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,311
405
16
1
0
408,007
6
L
Tiamat
12,692
552
146
6
0
429,721
10
W
Aphrodite
12,327
536
69
3
0
385,246
4
W
Anhur
14,057
611
166
7
0
387,191
3
L
Guan Yu
10,031
436
72
3
0
385,943
0
W
Cu Chulainn
14,840
645
169
7
0
459,424
8
L
Neith
10,187
443
132
6
0
365,782
4
W
Tsukuyomi
7,377
321
0
0
0
0
0
L
Ao Kuang
12,715
553
134
6
0
417,551
4
W
Nu Wa
12,341
537
134
6
0
404,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role