Player Matchup

Kukulkan
Kukulkan
Airrc
Kukulkan
Level 4
God Stats
4W - 2L
1,465 SR
Queue Stats
6W - 4L
1,456 Elo+
Party 2
Merlin
Merlin
Blackbe800
Merlin
Level 6
God Stats
8W - 5L
1,466 SR
Queue Stats
9W - 9L
1,454 Elo+
Party 2
Cupid
Cupid
NICKTHECANNON
Cupid
Level 6
God Stats
3W - 3L
1,409 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 2
Ymir
Ymir
PhixiousXivinis
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,428 Elo+
Party 2
Odin
Odin
ShaggyBuffalo
Odin
Level 7
God Stats
2W - 1L
1,843 SR
Queue Stats
21W - 24L
1,585 Elo+
Solo
Team Averages
Level 5
1,537 SR
1,452 Elo+

VS

Team Averages
Level 11
1,500 SR
1,458 Elo+
Hades
Hades
MeltTheSnwFlks
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
MrChompers
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Artemis
Artemis
SlightlyWarmCup
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,288 Elo+
Solo
Olorun
Olorun
The OG Turkk
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
lotsofwine
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Airrc
Kukulkan
12
4 / 0 / 7
7,132
1,426
5,811
2,003
788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Blackbe800
Merlin
12
4 / 3 / 7
6,704
1,341
5,618
3,738
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 6
6,605
1,321
4,194
2,038
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 5
6,152
1,230
2,359
5,395
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 5
6,387
1,277
5,439
5,269
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

392

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,537
1,107
2,982
6,001
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
10
2 / 5 / 2
5,869
1,174
3,074
6,129
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
3,360
672
0
0
0
Olorun
11
2 / 5 / 2
6,144
1,229
5,890
9,477
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 3
6,582
1,316
2,301
5,520
4,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
15
Kills
8
8
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Airrc
Kukulkan
4
0
7
7.5
W
Merlin
Blackbe800
Merlin
4
3
7
2.5
L
1
5
2
0.4
L
Cupid
2
5
2
0.6
W
3
0
6
6
W
1
3
5
1.17
W
3
2
5
2.75
L
0
0
0
0
L
Olorun
2
5
2
0.6
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
14,247
18,443
Taken
27,127
9,411
Mitigated
13,050
2,494
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Airrc
Kukulkan
5,811
967
0
0
2,003
788
0
1,458
545
18,256
0
W
Merlin
Blackbe800
Merlin
5,618
1,293
0
184
3,738
1,309
0
2,240
1,498
11,836
0
L
2,982
860
0
245
6,001
2,782
0
3,803
2,125
4,971
0
L
Cupid
3,074
1,733
0
583
6,129
1,940
0
2,506
3,548
0
10,292
W
4,194
2,896
447
1,156
2,038
708
0
779
1,259
0
12,083
W
2,359
593
0
432
5,395
3,386
0
2,558
2,837
5,615
0
W
5,439
2,047
0
275
5,269
3,220
0
4,138
1,131
143
10,816
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
5,890
4,574
117
2,832
9,477
3,910
0
5,200
4,152
10,466
0
L
2,301
672
0
0
5,520
4,418
0
2,354
3,066
15,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
27,492
77
Minions Killed
46
4
Camps Cleared
0
448,729
Distance Traveled
306,507
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,132
1,426
26
5
2
103,298
0
W
Merlin
6,704
1,341
6
1
0
80,757
1
L
Hades
5,537
1,107
4
1
0
59,227
0
L
Cupid
5,869
1,174
15
3
0
66,920
1
W
Cupid
6,605
1,321
27
5
0
102,434
0
W
Ymir
6,152
1,230
3
1
0
69,780
1
W
Odin
6,387
1,277
15
3
2
92,460
0
L
Artemis
3,360
672
0
0
0
0
0
L
Olorun
6,144
1,229
13
3
0
67,896
0
L
Ares
6,582
1,316
14
3
0
112,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role