Player Matchup

Scylla
Scylla
ANTRAXGAN
Scylla
Level 154
God Stats
3W - 1L
1,584 SR
Queue Stats
101W - 105L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
Sleepy HW
Heimdallr
Level 126
God Stats
12W - 10L
1,746 SR
Queue Stats
595W - 612L
1,503 Elo+
Party 2
Thor
Thor
The Ark Angels
Thor
Level 100
God Stats
34W - 27L
1,563 SR
Queue Stats
204W - 172L
1,544 Elo+
Party 3
Chaac
Chaac
ThoseCats
Chaac
Level 122
God Stats
10W - 8L
1,515 SR
Queue Stats
218W - 193L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
knotjxy
Sun Wukong
Level 98
God Stats
7W - 1L
1,761 SR
Queue Stats
65W - 56L
1,547 Elo+
Solo
Team Averages
Level 120
1,634 SR
1,515 Elo+

VS

Team Averages
Level 106
1,597 SR
1,457 Elo+
Skadi
Skadi
DazedCabbage757
Skadi
Level 116
God Stats
3W - 11L
1,669 SR
Queue Stats
50W - 74L
1,431 Elo+
Party 1
Tiamat
Tiamat
Tcurds
Tiamat
Level 134
God Stats
1W - 5L
1,791 SR
Queue Stats
128W - 146L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
TweakshowSam
Guan Yu
Level 107
God Stats
7W - 7L
1,574 SR
Queue Stats
116W - 133L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WingDingW0ng
Kumbhakarna
Level 87
God Stats
4W - 4L
1,451 SR
Queue Stats
80W - 90L
1,462 Elo+
Party 1
Merlin
Merlin
taco in mouth
Merlin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ANTRAXGAN
Scylla
14
3 / 1 / 2
8,530
609
8,006
5,407
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sleepy HW
Heimdallr
11
2 / 6 / 3
7,190
514
6,925
12,293
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 0 / 4
9,038
646
7,186
5,896
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
ThoseCats
Chaac
13
3 / 2 / 5
8,034
574
5,639
11,807
9,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
knotjxy
Sun Wukong
15
3 / 0 / 4
8,767
626
10,274
8,763
7,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 2
7,764
555
10,321
12,007
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Tcurds
Tiamat
12
2 / 3 / 1
6,899
493
4,428
8,759
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
TweakshowSam
Guan Yu
12
0 / 4 / 0
7,007
501
4,290
12,773
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
WingDingW0ng
Kumbhakarna
9
0 / 2 / 7
6,418
458
4,175
11,153
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 7 / 0
6,447
461
2,064
10,390
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
9
9
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
ANTRAXGAN
Scylla
3
1
2
4
L
7
4
2
2
W
Heimdallr
Sleepy HW
Heimdallr
2
6
3
0.58
L
Tiamat
Tcurds
Tiamat
2
3
1
0.83
W
9
0
4
11
W
Chaac
ThoseCats
Chaac
3
2
5
2.75
L
Guan Yu
TweakshowSam
Guan Yu
0
4
0
0
L
Kumbhakarna
WingDingW0ng
Kumbhakarna
0
2
7
1.75
W
Sun Wukong
knotjxy
Sun Wukong
3
0
4
5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
25,278
44,166
Taken
55,082
24,867
Mitigated
28,805
8,507
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ANTRAXGAN
Scylla
8,006
384
0
500
5,407
1,809
1,849
3,056
2,351
51,342
0
L
10,321
5,219
0
3,610
12,007
3,762
757
0
12,007
0
49,370
W
Heimdallr
Sleepy HW
Heimdallr
6,925
2,728
0
2,881
12,293
4,081
1,614
2,727
9,566
0
39,055
L
Tiamat
Tcurds
Tiamat
4,428
920
0
3,512
8,759
4,472
0
930
7,727
37,449
0
W
7,186
556
0
860
5,896
2,076
87
1,011
4,885
0
54,533
W
Chaac
ThoseCats
Chaac
5,639
872
0
2,948
11,807
9,060
56
2,099
9,708
0
27,712
L
Guan Yu
TweakshowSam
Guan Yu
4,290
1,453
217
2,309
12,773
9,132
577
0
12,773
0
37,271
L
Kumbhakarna
WingDingW0ng
Kumbhakarna
4,175
582
369
3,372
11,153
8,219
441
358
10,777
15,503
0
W
Sun Wukong
knotjxy
Sun Wukong
10,274
3,776
0
1,318
8,763
7,841
238
1,774
6,579
0
52,784
L
2,064
374
0
1,974
10,390
3,220
0
6,281
3,792
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
34,535
419
Minions Killed
307
0
Camps Cleared
0
1,358,173
Distance Traveled
1,272,302
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,530
609
118
8
0
254,469
1
L
Skadi
7,764
555
72
5
0
232,481
0
W
Heimdallr
7,190
514
52
4
0
238,960
0
L
Tiamat
6,899
493
72
5
0
280,503
1
W
Thor
9,038
646
92
7
0
301,968
6
W
Chaac
8,034
574
52
4
0
278,857
5
L
Guan Yu
7,007
501
80
6
0
243,891
0
L
Kumbhakarna
6,418
458
9
1
0
298,007
1
W
Sun Wukong
8,767
626
105
8
0
283,919
0
L
Merlin
6,447
461
74
5
0
217,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role