Player Matchup

Bellona
Bellona
 
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Devil4ruit
Arachne
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 51L
1,532 Elo+
Party 2
Tiamat
Tiamat
DubiousOni
Tiamat
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 40L
1,485 Elo+
Solo
Anhur
Anhur
ItsMyOffRole
Anhur
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,604 Elo+
Party 2
Ares
Ares
LostFarts
Ares
Level 12
God Stats
2W - 0L
1,649 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,530 SR
1,524 Elo+

VS

Team Averages
Level 18
1,522 SR
1,479 Elo+
Mulan
Mulan
Apollyonn1
Mulan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Arata-dono
Tsukuyomi
Level 25
God Stats
26W - 14L
1,585 SR
Queue Stats
351W - 303L
1,614 Elo+
Party 1
Geb
Geb
Astora_sunshine
Geb
Level 16
God Stats
23W - 12L
1,307 SR
Queue Stats
299W - 249L
1,421 Elo+
Party 1
Anubis
Anubis
DarthWabbit
Anubis
Level 25
God Stats
14W - 12L
1,747 SR
Queue Stats
313W - 333L
1,482 Elo+
Solo
Izanami
Izanami
gothmasamune
Izanami
Level 7
God Stats
35W - 38L
1,469 SR
Queue Stats
317W - 286L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 2
7,263
559
6,675
9,071
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Devil4ruit
Arachne
15
9 / 1 / 2
9,122
702
6,322
7,691
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DubiousOni
Tiamat
11
0 / 6 / 1
6,743
519
1,514
7,077
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 0 / 6
8,380
645
11,754
8,262
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
2 / 1 / 10
7,395
569
5,589
7,172
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 5 / 1
7,256
558
7,035
12,143
6,433
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Arata-dono
Tsukuyomi
1
0 / 0 / 0
4,087
314
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 7 / 1
5,160
397
2,044
12,386
4,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
5 / 3 / 1
7,464
574
8,695
6,226
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
gothmasamune
Izanami
9
1 / 7 / 0
5,860
451
4,596
10,223
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
9
9
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
2
4
L
Mulan
3
5
1
0.7
L
Tsukuyomi
Arata-dono
Tsukuyomi
0
0
0
0
L
0
7
1
0.07
L
Anubis
5
3
1
1.83
W
Arachne
Devil4ruit
Arachne
9
1
2
10
W
Tiamat
DubiousOni
Tiamat
0
6
1
0.08
W
8
0
6
11
W
Ares
2
1
10
7
L
Izanami
gothmasamune
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
22,370
39,273
Taken
40,978
18,476
Mitigated
16,136
10,886
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,675
2,296
0
3,542
9,071
6,788
1,469
575
8,496
0
23,653
L
Mulan
7,035
1,141
0
2,893
12,143
6,433
842
137
11,490
0
31,467
L
Tsukuyomi
Arata-dono
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
2,044
229
429
709
12,386
4,861
0
3,248
9,138
12,527
0
L
Anubis
8,695
117
0
1,849
6,226
2,683
0
1,250
4,834
40,504
0
W
Arachne
Devil4ruit
Arachne
6,322
5,222
0
1,768
7,691
2,661
1,435
1,332
6,359
0
62,324
W
Tiamat
DubiousOni
Tiamat
1,514
142
0
896
7,077
2,237
779
4,556
2,521
28,266
0
W
11,754
4,843
0
3,774
8,262
2,436
1,164
2,250
6,012
0
55,101
W
Ares
5,589
370
0
906
7,172
4,354
0
2,026
5,146
9,787
0
L
Izanami
gothmasamune
Izanami
4,596
3,330
0
1,637
10,223
2,159
0
2,310
7,913
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
29,827
320
Minions Killed
218
0
Camps Cleared
0
1,295,298
Distance Traveled
901,620
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,263
559
38
3
0
259,658
0
L
Mulan
7,256
558
74
6
0
196,896
0
L
Tsukuyomi
4,087
314
0
0
0
0
0
L
Geb
5,160
397
13
1
0
220,980
0
L
Anubis
7,464
574
71
5
0
244,492
0
W
Arachne
9,122
702
128
10
0
288,311
1
W
Tiamat
6,743
519
66
5
0
218,725
2
W
Anhur
8,380
645
83
6
0
220,377
1
W
Ares
7,395
569
5
0
0
308,227
0
L
Izanami
5,860
451
60
5
0
239,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role