Player Matchup

Medusa
Medusa
FalseEsper
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
FalsePharoah
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 17L
1,115 Elo+
Party 2
Kukulkan
Kukulkan
NotTheJoke69
Kukulkan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 30L
1,285 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,300 Elo+

VS

Team Averages
Level 75
1,372 SR
1,406 Elo+
Tiamat
Tiamat
Salntoxou
Tiamat
Level 107
God Stats
4W - 5L
1,329 SR
Queue Stats
41W - 38L
1,394 Elo+
Party 1
Nemesis
Nemesis
Weascree
Nemesis
Level 103
God Stats
1W - 1L
1,235 SR
Queue Stats
277W - 265L
1,441 Elo+
Solo
Jormungandr
Jormungandr
WildThang1241
Jormungandr
Level 14
God Stats
2W - 2L
1,552 SR
Queue Stats
57W - 54L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FalseEsper
Medusa
12
2 / 13 / 3
9,440
590
9,289
16,592
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 4
9,793
612
6,098
10,514
3,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NotTheJoke69
Kukulkan
14
4 / 4 / 1
10,337
646
8,289
9,587
2,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Salntoxou
Tiamat
16
5 / 0 / 9
11,176
699
10,245
6,059
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Weascree
Nemesis
16
13 / 4 / 6
13,089
818
14,318
13,890
9,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
WildThang1241
Jormungandr
15
4 / 3 / 13
11,822
739
6,478
14,523
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
22
22
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
FalseEsper
Medusa
2
13
3
0.27
L
1
5
4
0.6
L
Kukulkan
NotTheJoke69
Kukulkan
4
4
1
1.13
W
Tiamat
Salntoxou
Tiamat
5
0
9
9.5
W
Nemesis
Weascree
Nemesis
13
4
6
4
W
Jormungandr
WildThang1241
Jormungandr
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,676
Damage
31,041
36,693
Taken
34,472
11,168
Mitigated
31,786
1,365
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FalseEsper
Medusa
9,289
4,991
0
827
16,592
4,696
434
6,289
10,063
0
30,455
L
6,098
3,849
0
429
10,514
3,788
948
5,839
4,357
0
24,531
L
Kukulkan
NotTheJoke69
Kukulkan
8,289
879
0
109
9,587
2,684
0
3,913
5,530
46,500
0
W
Tiamat
Salntoxou
Tiamat
10,245
325
0
1,496
6,059
4,823
929
1,750
4,309
45,632
0
W
Nemesis
Weascree
Nemesis
14,318
6,324
0
2,871
13,890
9,509
1,038
4,153
9,737
0
60,945
W
Jormungandr
WildThang1241
Jormungandr
6,478
1,017
0
1,799
14,523
17,454
407
2,477
12,046
32,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
36,087
184
Minions Killed
199
0
Camps Cleared
0
707,086
Distance Traveled
896,057
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,440
590
48
3
0
222,152
2
L
Neith
9,793
612
49
3
0
246,177
1
L
Kukulkan
10,337
646
87
5
0
238,757
2
W
Tiamat
11,176
699
83
5
0
306,755
1
W
Nemesis
13,089
818
68
4
0
315,043
2
W
Jormungandr
11,822
739
48
3
0
274,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role