Player Matchup

Nu Wa
Nu Wa
BRAYANKUN
Nu Wa
Level 28
God Stats
6W - 8L
1,522 SR
Queue Stats
25W - 27L
1,472 Elo+
Solo
Xing Tian
Xing Tian
BigMonke
Xing Tian
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 31L
1,395 Elo+
Solo
Apollo
Apollo
N7DarthBane
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 32L
1,455 Elo+
Solo
Freya
Freya
Parzival7987
Freya
Level 28
God Stats
1W - 5L
1,241 SR
Queue Stats
370W - 574L
1,480 Elo+
Solo
Kali
Kali
ShadyStorms
Kali
Level 25
God Stats
3W - 5L
1,225 SR
Queue Stats
97W - 76L
1,487 Elo+
Solo
Team Averages
Level 25
1,398 SR
1,458 Elo+

VS

Team Averages
Level 17
1,427 SR
1,401 Elo+
Apollo
Apollo
BernySands
Apollo
Level 26
God Stats
5W - 6L
1,411 SR
Queue Stats
25W - 20L
1,473 Elo+
Solo
Scylla
Scylla
GeraSenpai
Scylla
Level 16
God Stats
8W - 10L
1,500 SR
Queue Stats
72W - 71L
1,402 Elo+
Party 1
Da Ji
Da Ji
KyriosKaled
Da Ji
Level 27
God Stats
25W - 17L
1,533 SR
Queue Stats
82W - 74L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Shorty510
Danzaburou
Level 16
God Stats
26W - 18L
1,190 SR
Queue Stats
64W - 51L
1,391 Elo+
Party 1
Tyr
Tyr
WickedNotes
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BRAYANKUN
Nu Wa
15
7 / 0 / 7
9,544
636
11,022
6,643
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
BigMonke
Xing Tian
13
3 / 3 / 13
9,020
601
4,130
13,825
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
14
10 / 3 / 7
9,016
601
11,902
10,226
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 0
8,050
537
3,825
7,713
2,490
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
7 / 0 / 5
9,679
645
6,454
14,333
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BernySands
Apollo
10
2 / 6 / 3
7,438
496
5,428
10,508
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GeraSenpai
Scylla
10
1 / 8 / 0
6,218
415
2,902
9,096
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 6 / 2
6,709
447
4,026
10,451
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Shorty510
Danzaburou
11
3 / 6 / 2
7,509
501
6,861
8,959
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 0
7,503
500
5,270
8,828
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
28
Kills
7
7
Deaths
28
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BRAYANKUN
Nu Wa
7
0
7
10.5
L
Apollo
BernySands
Apollo
2
6
3
0.58
W
Xing Tian
BigMonke
Xing Tian
3
3
13
3.17
L
Scylla
GeraSenpai
Scylla
1
8
0
0.13
L
0
6
2
0.17
W
Apollo
10
3
7
4.5
W
1
1
0
1
W
7
0
5
9.5
L
Danzaburou
Shorty510
Danzaburou
3
6
2
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
24,487
52,740
Taken
47,842
25,725
Mitigated
17,009
23,517
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BRAYANKUN
Nu Wa
11,022
1,631
0
2,420
6,643
2,400
3,131
379
6,119
63,544
0
L
Apollo
BernySands
Apollo
5,428
2,557
0
2,299
10,508
2,996
0
4,279
5,933
0
26,707
W
Xing Tian
BigMonke
Xing Tian
4,130
331
393
2,394
13,825
11,705
352
500
13,279
27,408
0
L
Scylla
GeraSenpai
Scylla
2,902
249
0
98
9,096
2,391
0
2,774
5,996
21,848
0
L
4,026
1,090
0
3,308
10,451
2,844
336
2,675
7,554
0
31,289
W
Apollo
11,902
7,004
0
4,757
10,226
3,468
3,039
1,439
8,735
0
43,074
W
3,825
1,472
0
3,958
7,713
2,490
482
0
7,513
37,568
0
W
6,454
3,812
0
9,595
14,333
5,662
1,435
360
13,867
0
50,082
L
Danzaburou
Shorty510
Danzaburou
6,861
2,921
0
1,523
8,959
2,712
0
3,575
5,134
0
27,174
L
5,270
1,060
0
3,100
8,828
6,066
440
4,412
4,248
0
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
35,377
392
Minions Killed
289
0
Camps Cleared
0
1,372,238
Distance Traveled
1,264,255
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,544
636
116
8
0
278,533
0
L
Apollo
7,438
496
53
4
0
252,656
0
W
Xing Tian
9,020
601
41
3
0
299,062
5
L
Scylla
6,218
415
37
2
0
198,945
0
L
Da Ji
6,709
447
70
5
0
297,685
0
W
Apollo
9,016
601
77
5
0
270,250
0
W
Freya
8,050
537
69
5
0
212,808
3
W
Kali
9,679
645
89
6
0
311,585
1
L
Danzaburou
7,509
501
49
3
0
256,523
0
L
Tyr
7,503
500
80
5
0
258,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role