Player Matchup

Chaac
Chaac
CoffeeBean12
Chaac
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
371W - 453L
1,410 Elo+
Solo
Anhur
Anhur
Coronelisaac914
Anhur
Level 14
God Stats
14W - 11L
1,081 SR
Queue Stats
68W - 99L
1,235 Elo+
Solo
Tiamat
Tiamat
HEADSHOTzBACK
Tiamat
Level 21
God Stats
4W - 4L
1,323 SR
Queue Stats
42W - 53L
1,279 Elo+
Solo
Anubis
Anubis
KaijuShrimp
Anubis
Level 26
God Stats
9W - 12L
1,410 SR
Queue Stats
143W - 180L
1,300 Elo+
Solo
Arachne
Arachne
Matose01
Arachne
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 75L
1,352 Elo+
Solo
Team Averages
Level 24
1,363 SR
1,315 Elo+

VS

Team Averages
Level 14
1,496 SR
1,360 Elo+
Ares
Ares
Akash_T360
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 288L
1,461 Elo+
Party 1
Thor
Thor
Azacie
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sole56
Ah Muzen Cab
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 144L
1,298 Elo+
Solo
Ymir
Ymir
barbarbian6
Ymir
Level 15
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 15L
1,241 Elo+
Solo
Tiamat
Tiamat
ziontrain11
Tiamat
Level 24
God Stats
27W - 28L
1,271 SR
Queue Stats
729W - 912L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
5,363
488
1,853
3,328
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 4
5,395
490
3,097
5,014
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 2 / 1
6,056
551
2,035
4,849
2,147
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
4 / 0 / 1
7,097
645
2,237
4,594
2,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Matose01
Arachne
12
5 / 0 / 0
7,001
636
2,784
4,658
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,513
410
0
4,338
1,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thor
Azacie
Thor
7
1 / 4 / 1
4,728
430
1,898
5,639
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Sole56
Ah Muzen Cab
11
2 / 3 / 0
6,260
569
3,356
7,723
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 1
5,350
486
3,439
9,028
3,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
8
0 / 5 / 0
4,890
445
2,443
6,561
2,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
3
3
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thor
Azacie
Thor
1
4
1
0.38
W
3
1
1
3.5
W
1
0
4
3
W
2
2
1
1.25
W
Anubis
4
0
1
4.5
W
Arachne
Matose01
Arachne
5
0
0
5
L
Ah Muzen Cab
Sole56
Ah Muzen Cab
2
3
0
0.67
L
0
3
1
0.17
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,006
Damage
11,136
22,443
Taken
33,289
8,937
Mitigated
11,330
9,840
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
222
4,338
1,640
0
67
4,271
15,044
0
L
Thor
Azacie
Thor
1,898
376
0
1,204
5,639
1,368
0
34
5,605
0
14,526
W
1,853
434
123
1,698
3,328
1,795
676
774
2,554
0
12,370
W
3,097
1,941
0
1,322
5,014
1,271
92
2,622
2,392
0
16,018
W
2,035
318
0
912
4,849
2,147
0
0
4,849
26,911
0
W
Anubis
2,237
172
0
2,672
4,594
2,199
700
2,443
2,151
36,799
0
W
Arachne
Matose01
Arachne
2,784
2,642
0
3,113
4,658
1,525
0
43
4,615
0
32,969
L
Ah Muzen Cab
Sole56
Ah Muzen Cab
3,356
1,030
0
3,223
7,723
2,430
62
2,001
5,722
0
31,811
L
3,439
512
0
2,046
9,028
3,153
0
0
9,028
21,069
0
L
Tiamat
2,443
208
0
1,649
6,561
2,739
0
2,170
4,391
22,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
25,741
265
Minions Killed
204
0
Camps Cleared
0
959,957
Distance Traveled
946,116
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,513
410
30
3
0
179,518
0
L
Thor
4,728
430
33
3
0
217,170
0
W
Chaac
5,363
488
28
3
0
210,226
0
W
Anhur
5,395
490
22
2
0
189,203
1
W
Tiamat
6,056
551
71
6
0
153,406
0
W
Anubis
7,097
645
70
6
0
181,737
2
W
Arachne
7,001
636
74
7
0
225,385
1
L
Ah Muzen Cab
6,260
569
73
7
0
160,787
2
L
Ymir
5,350
486
31
3
0
195,206
0
L
Tiamat
4,890
445
37
3
0
193,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role