Player Matchup

Zeus
Zeus
Diszy
Zeus
Level 20
God Stats
2W - 0L
1,763 SR
Queue Stats
60W - 51L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
Hallouh
Cthulhu
Level 22
God Stats
9W - 6L
1,640 SR
Queue Stats
107W - 111L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
ian underpants
Hun Batz
Level 88
God Stats
1W - 1L
1,286 SR
Queue Stats
62W - 55L
1,465 Elo+
Party 2
Team Averages
Level 43
1,563 SR
1,493 Elo+

VS

Team Averages
Level 63
1,596 SR
1,147 Elo+
Apollo
Apollo
CatfaceL
Apollo
Level 16
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 1
Izanami
Izanami
Enter Slayerr
Izanami
Level 60
God Stats
75W - 71L
1,725 SR
Queue Stats
159W - 167L
1,019 Elo+
Party 1
Tiamat
Tiamat
nathanelite10
Tiamat
Level 112
God Stats
2W - 3L
1,299 SR
Queue Stats
126W - 119L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Diszy
Zeus
11
4 / 1 / 0
8,008
667
7,558
4,223
1,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Hallouh
Cthulhu
11
2 / 0 / 6
8,176
681
6,405
8,668
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
12
2 / 0 / 6
8,031
669
5,929
6,079
1,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CatfaceL
Apollo
9
0 / 2 / 0
6,672
556
1,825
6,406
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
10
0 / 4 / 0
7,149
596
3,250
9,091
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 0
7,659
638
5,164
7,375
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
CatfaceL
Apollo
0
2
0
0
W
Zeus
Diszy
Zeus
4
1
0
4
L
Izanami
0
4
0
0
W
Cthulhu
Hallouh
Cthulhu
2
0
6
5
W
Hun Batz
2
0
6
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
10,239
18,970
Taken
22,872
10,792
Mitigated
9,936
3,307
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CatfaceL
Apollo
1,825
1,177
0
403
6,406
2,344
0
4,398
2,008
0
11,720
W
Zeus
Diszy
Zeus
7,558
650
0
1,550
4,223
1,263
429
1,523
2,562
31,750
0
L
Izanami
3,250
2,469
0
2,150
9,091
3,143
265
5,328
3,763
0
34,185
W
Cthulhu
Hallouh
Cthulhu
6,405
293
161
596
8,668
7,572
80
2,177
6,224
24,759
1,034
W
Hun Batz
5,929
2,265
0
1,000
6,079
1,957
580
1,035
4,960
0
28,519
L
5,164
642
0
1,380
7,375
4,449
0
4,267
3,108
25,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
21,480
136
Minions Killed
141
0
Camps Cleared
0
659,718
Distance Traveled
639,720
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,672
556
25
2
0
221,017
0
W
Zeus
8,008
667
54
5
0
183,054
3
L
Izanami
7,149
596
58
5
0
198,387
2
W
Cthulhu
8,176
681
46
4
0
235,094
3
W
Hun Batz
8,031
669
36
3
0
241,570
2
L
Tiamat
7,659
638
58
5
0
220,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role