Player Matchup

Danzaburou
Danzaburou
JollyFoal243916
Danzaburou
Level 126
God Stats
1W - 2L
1,233 SR
Queue Stats
35W - 39L
1,492 Elo+
Party 3
Ymir
Ymir
Tagrias
Ymir
Level 49
God Stats
6W - 13L
1,534 SR
Queue Stats
40W - 55L
1,403 Elo+
Party 3
Baba Yaga
Baba Yaga
eshcodon
Baba Yaga
Level 35
God Stats
0W - 6L
1,578 SR
Queue Stats
0W - 6L
1,241 Elo+
Party 1
Thor
Thor
r313n71355
Thor
Level 23
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 58
1,417 SR
1,409 Elo+

VS

Team Averages
Level 81
1,510 SR
1,443 Elo+
Achilles
Achilles
LilThicccccy
Achilles
Level 97
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 15L
1,483 Elo+
Party 2
Ymir
Ymir
Mr Voltage HD
Ymir
Level 85
God Stats
7W - 3L
1,587 SR
Queue Stats
15W - 15L
1,448 Elo+
Party 2
Chang'e
Chang'e
kennanevans
Chang'e
Level 105
God Stats
1W - 1L
1,595 SR
Queue Stats
15W - 7L
1,444 Elo+
Party 2
Bastet
Bastet
yaheard
Bastet
Level 37
God Stats
2W - 0L
1,142 SR
Queue Stats
17W - 18L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JollyFoal243916
Danzaburou
16
2 / 5 / 5
11,134
696
12,644
13,575
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Tagrias
Ymir
17
1 / 4 / 5
10,681
668
8,221
14,038
11,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
eshcodon
Baba Yaga
15
0 / 3 / 2
9,952
622
3,639
7,488
3,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 6 / 1
11,231
702
7,898
15,059
8,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LilThicccccy
Achilles
19
5 / 4 / 6
12,305
769
11,308
14,731
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 0 / 11
12,772
798
5,899
11,912
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
kennanevans
Chang'e
17
2 / 3 / 6
11,407
713
13,233
13,693
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
yaheard
Bastet
19
9 / 0 / 4
13,033
815
12,791
7,408
3,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
18
18
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JollyFoal243916
Danzaburou
2
5
5
0.9
W
Achilles
LilThicccccy
Achilles
5
4
6
2
W
2
0
11
7.5
L
Ymir
Tagrias
Ymir
1
4
5
0.88
L
Baba Yaga
eshcodon
Baba Yaga
0
3
2
0.33
W
Chang'e
kennanevans
Chang'e
2
3
6
1.67
L
4
6
1
0.75
W
Bastet
yaheard
Bastet
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
43,231
50,160
Taken
47,744
29,102
Mitigated
38,010
5,748
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JollyFoal243916
Danzaburou
12,644
6,516
0
1,171
13,575
6,032
124
4,250
8,874
0
36,620
W
Achilles
LilThicccccy
Achilles
11,308
2,150
0
3,037
14,731
15,354
1,380
4,191
10,540
0
41,122
W
5,899
165
455
2,705
11,912
14,299
422
2,682
9,230
34,251
0
L
Ymir
Tagrias
Ymir
8,221
1,064
1,078
2,006
14,038
11,676
74
5,936
7,609
33,224
0
L
Baba Yaga
eshcodon
Baba Yaga
3,639
201
0
1,493
7,488
3,112
778
2,983
4,398
23,988
0
W
Chang'e
kennanevans
Chang'e
13,233
335
3,429
6,709
13,693
5,341
1,603
4,401
9,292
38,142
0
L
7,898
2,055
0
0
15,059
8,282
1,256
5,829
8,980
0
35,602
W
Bastet
yaheard
Bastet
12,791
3,547
0
769
7,408
3,016
1,578
1,172
6,236
0
40,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
49,517
237
Minions Killed
262
7
Camps Cleared
10
1,080,072
Distance Traveled
1,201,455
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,134
696
58
4
1
248,532
0
W
Achilles
12,305
769
52
3
2
280,394
0
W
Ymir
12,772
798
69
4
1
283,176
0
L
Ymir
10,681
668
62
4
2
255,732
1
L
Baba Yaga
9,952
622
51
3
2
308,099
2
W
Chang'e
11,407
713
92
6
2
317,426
1
L
Thor
11,231
702
66
4
2
267,709
0
W
Bastet
13,033
815
49
3
5
320,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role