Player Matchup

Cthulhu
Cthulhu
OPYDOPYTAYLOR
Cthulhu
Level 147
God Stats
7W - 6L
1,493 SR
Queue Stats
78W - 69L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
UplandPanda9848
Kukulkan
Level 47
God Stats
21W - 27L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Party 2
Izanami
Izanami
jawsthekiller99
Izanami
Level 69
God Stats
23W - 18L
1,500 SR
Queue Stats
28W - 32L
1,415 Elo+
Party 2
Team Averages
Level 88
1,498 SR
1,483 Elo+

VS

Team Averages
Level 50
1,274 SR
1,335 Elo+
Tiamat
Tiamat
BigPapaDodo
Tiamat
Level 59
God Stats
0W - 4L
1,171 SR
Queue Stats
20W - 21L
1,339 Elo+
Party 1
Erlang Shen
Erlang Shen
TheVamp45
Erlang Shen
Level 51
God Stats
0W - 1L
1,232 SR
Queue Stats
20W - 31L
1,324 Elo+
Party 1
Ra
Ra
hardl1negenie
Ra
Level 39
God Stats
4W - 8L
1,420 SR
Queue Stats
343W - 519L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 4
10,210
638
13,166
14,172
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
13
2 / 0 / 4
9,242
578
6,401
4,250
1,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 3
9,750
609
12,019
11,045
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 2 / 1
8,391
524
9,278
12,838
6,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TheVamp45
Erlang Shen
11
0 / 4 / 1
8,264
517
7,895
17,483
8,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 0
9,041
565
7,267
8,017
2,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
1
0.25
W
Cthulhu
2
0
4
4
L
Erlang Shen
TheVamp45
Erlang Shen
0
4
1
0.13
W
Kukulkan
2
0
4
4
L
1
1
0
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
24,440
29,467
Taken
38,338
19,448
Mitigated
18,577
4,137
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,278
1,082
0
5,274
12,838
6,867
256
7,017
5,821
24,243
0
W
Cthulhu
13,166
812
1,236
2,286
14,172
13,578
0
7,297
6,452
36,467
0
L
Erlang Shen
TheVamp45
Erlang Shen
7,895
3,799
0
5,580
17,483
8,792
87
8,190
9,293
0
22,294
W
Kukulkan
6,401
269
0
0
4,250
1,751
0
2,553
1,579
30,870
0
L
7,267
402
2,269
3,367
8,017
2,918
42
4,368
3,649
42,409
0
W
12,019
6,363
0
615
11,045
4,119
792
5,952
4,815
0
43,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
25,696
164
Minions Killed
144
0
Camps Cleared
0
860,857
Distance Traveled
840,177
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,391
524
28
2
0
277,746
0
W
Cthulhu
10,210
638
38
2
0
311,672
1
L
Erlang Shen
8,264
517
25
2
0
263,300
1
W
Kukulkan
9,242
578
46
3
0
300,722
0
L
Ra
9,041
565
91
6
0
299,131
0
W
Izanami
9,750
609
80
5
0
248,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role