Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Lizardman619
Nu Wa
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Lord_Chaos128
Cthulhu
Level 122
God Stats
13W - 9L
1,589 SR
Queue Stats
57W - 53L
1,577 Elo+
Party 1
Tiamat
Tiamat
Lord_Jinx2123
Tiamat
Level 114
God Stats
3W - 2L
1,748 SR
Queue Stats
39W - 31L
1,577 Elo+
Party 1
Izanami
Izanami
PGGyPsy
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,627 Elo+
Party 1
Team Averages
Level 114
1,567 SR
1,555 Elo+

VS

Team Averages
Level 112
1,681 SR
1,647 Elo+
Athena
Athena
Aleno525
Athena
Level 129
God Stats
22W - 28L
1,428 SR
Queue Stats
625W - 610L
1,585 Elo+
Party 2
King Arthur
King Arthur
Only_01-left
King Arthur
Level 126
God Stats
1W - 2L
1,594 SR
Queue Stats
13W - 9L
1,805 Elo+
Party 2
Medusa
Medusa
Shootxrs Touch
Medusa
Level 78
God Stats
17W - 22L
1,567 SR
Queue Stats
471W - 432L
1,547 Elo+
Solo
Tiamat
Tiamat
kWix69
Tiamat
Level 109
God Stats
2W - 3L
1,893 SR
Queue Stats
61W - 56L
1,590 Elo+
Solo
Kali
Kali
papi_Tortuga
Kali
Level 119
God Stats
3W - 2L
1,924 SR
Queue Stats
237W - 212L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
4 / 1 / 7
10,530
810
13,660
6,327
2,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 5
8,984
691
10,942
7,856
2,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
15
1 / 1 / 6
9,254
712
9,855
12,882
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 5
9,530
733
5,655
10,106
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
PGGyPsy
Izanami
18
4 / 2 / 2
10,594
815
9,484
7,472
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aleno525
Athena
15
1 / 0 / 3
8,854
681
3,438
15,776
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Only_01-left
King Arthur
15
1 / 2 / 5
8,581
660
6,091
13,632
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 4 / 4
10,081
775
11,649
12,557
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
kWix69
Tiamat
17
3 / 3 / 3
9,523
733
9,512
10,852
9,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 4
8,293
638
4,037
10,438
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
12
Kills
11
11
Deaths
12
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
7
7.5
L
Athena
Aleno525
Athena
1
0
3
2.5
W
1
4
5
0.88
W
Cthulhu
1
1
6
4
W
2
3
5
1.5
L
King Arthur
Only_01-left
King Arthur
1
2
5
1.75
W
Izanami
PGGyPsy
Izanami
4
2
2
2.5
L
5
4
4
1.75
L
Tiamat
kWix69
Tiamat
3
3
3
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,596
Damage
34,727
44,643
Taken
63,255
33,179
Mitigated
41,934
8,933
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,660
2,971
0
702
6,327
2,541
251
2,742
3,535
0
34,012
L
Athena
Aleno525
Athena
3,438
678
738
4,040
15,776
14,155
0
5,885
9,891
18,155
0
W
10,942
3,067
464
756
7,856
2,566
732
2,286
5,545
36,512
0
W
Cthulhu
9,855
378
89
3,720
12,882
12,323
0
4,523
8,315
27,537
0
W
5,655
527
528
2,174
10,106
12,698
30
1,669
8,327
16,992
0
L
King Arthur
Only_01-left
King Arthur
6,091
25
557
2,975
13,632
9,304
0
4,729
8,903
19
27,686
W
Izanami
PGGyPsy
Izanami
9,484
5,485
0
500
7,472
3,051
909
2,136
5,186
0
46,339
L
11,649
4,740
0
2,927
12,557
5,099
0
7,495
5,062
0
48,059
L
Tiamat
kWix69
Tiamat
9,512
1,116
0
3,418
10,852
9,178
120
4,766
6,086
46,034
0
L
4,037
2,285
1,062
1,966
10,438
4,198
0
4,165
6,273
0
22,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,892
Gold Earned
45,332
336
Minions Killed
335
8
Camps Cleared
9
1,216,040
Distance Traveled
1,232,170
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,530
810
48
4
4
278,370
1
L
Athena
8,854
681
37
3
1
265,311
1
W
Nu Wa
8,984
691
74
6
1
211,439
1
W
Cthulhu
9,254
712
47
4
0
259,820
0
W
Tiamat
9,530
733
49
4
3
250,002
2
L
King Arthur
8,581
660
48
4
1
239,754
0
W
Izanami
10,594
815
118
9
0
216,409
2
L
Medusa
10,081
775
99
8
2
232,910
3
L
Tiamat
9,523
733
107
8
1
239,789
1
L
Kali
8,293
638
44
3
4
254,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role