Player Matchup

Neith
Neith
AIKENBv
Neith
Level 4
God Stats
1W - 1L
1,501 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
CorkedArtist1
Tiamat
Level 69
God Stats
2W - 5L
1,352 SR
Queue Stats
84W - 104L
1,411 Elo+
Party 1
Ares
Ares
SoyPancho3000
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,456 Elo+
Party 1
Team Averages
Level 33
1,451 SR
1,456 Elo+

VS

Team Averages
Level 25
1,407 SR
1,608 Elo+
Scylla
Scylla
Lil_Elem3tzZ
Scylla
Level 18
God Stats
9W - 3L
1,599 SR
Queue Stats
69W - 25L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThirtyMirror474
Cu Chulainn
Level 28
God Stats
1W - 0L
1,411 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
brooks1528
Set
Level 28
God Stats
6W - 1L
1,210 SR
Queue Stats
60W - 23L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AIKENBv
Neith
10
0 / 5 / 7
7,729
595
3,379
7,016
2,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
7 / 7 / 2
9,659
743
8,677
11,191
7,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 7
9,323
717
9,931
13,584
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 3 / 7
9,221
709
6,875
7,290
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ThirtyMirror474
Cu Chulainn
12
3 / 6 / 10
9,721
748
6,644
11,849
6,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 1 / 3
11,268
867
11,939
11,828
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
16
16
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
AIKENBv
Neith
0
5
7
0.7
L
7
7
2
1.14
W
Scylla
2
3
7
1.83
L
3
4
7
1.63
W
Cu Chulainn
ThirtyMirror474
Cu Chulainn
3
6
10
1.33
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
25,458
31,791
Taken
30,967
23,362
Mitigated
16,887
2,923
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AIKENBv
Neith
3,379
1,282
0
238
7,016
2,773
0
1,039
5,728
0
14,102
L
8,677
764
0
1,732
11,191
7,565
0
2,775
8,049
28,382
0
W
Scylla
6,875
302
0
1,116
7,290
2,492
786
5,334
1,746
35,892
0
L
9,931
157
0
953
13,584
13,024
0
3,121
10,117
25,175
0
W
Cu Chulainn
ThirtyMirror474
Cu Chulainn
6,644
2,418
0
818
11,849
6,220
508
6,402
5,177
1,473
14,810
W
11,939
6,246
0
2,760
11,828
8,175
1,707
6,361
5,271
0
61,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,711
Gold Earned
30,210
93
Minions Killed
154
0
Camps Cleared
0
566,395
Distance Traveled
754,426
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,729
595
22
2
0
162,628
1
L
Tiamat
9,659
743
52
4
0
184,564
0
W
Scylla
9,221
709
60
5
0
232,978
2
L
Ares
9,323
717
19
1
0
219,203
2
W
Cu Chulainn
9,721
748
21
2
0
279,913
0
W
Set
11,268
867
73
6
0
241,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role