Player Matchup

Sobek
Sobek
Asobuu
Sobek
Level 47
God Stats
4W - 5L
1,452 SR
Queue Stats
80W - 81L
1,569 Elo+
Party 2
Vamana
Vamana
CaptainDerpson
Vamana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
LegendaryLitchi
Chiron
Level 62
God Stats
5W - 2L
1,327 SR
Queue Stats
100W - 90L
1,501 Elo+
Party 2
Horus
Horus
TrueSimba
Horus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 94L
1,613 Elo+
Party 2
Nox
Nox
mick0440
Nox
Level 88
God Stats
1W - 1L
1,279 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 2
Team Averages
Level 57
1,412 SR
1,536 Elo+

VS

Team Averages
Level 42
1,683 SR
1,667 Elo+
Cabrakan
Cabrakan
CantPlayDoom241
Cabrakan
Level 13
God Stats
0W - 3L
1,814 SR
Queue Stats
141W - 112L
1,665 Elo+
Party 3
Sol
Sol
MageOrDC
Sol
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 78L
1,695 Elo+
Party 1
Danzaburou
Danzaburou
NASHFREAK10
Danzaburou
Level 66
God Stats
22W - 4L
1,983 SR
Queue Stats
33W - 17L
1,665 Elo+
Party 3
Erlang Shen
Erlang Shen
Tick18
Erlang Shen
Level 26
God Stats
12W - 8L
1,346 SR
Queue Stats
85W - 62L
1,623 Elo+
Party 1
Tyr
Tyr
clutchbatman
Tyr
Level 18
God Stats
3W - 4L
1,772 SR
Queue Stats
53W - 38L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asobuu
Sobek
13
5 / 4 / 8
9,550
562
7,360
17,557
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 7
9,909
583
11,350
14,253
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 2 / 2
11,012
648
11,806
9,859
3,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
TrueSimba
Horus
16
5 / 4 / 10
10,250
603
8,447
12,392
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 8 / 12
8,984
528
11,365
10,672
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
4 / 6 / 9
9,511
559
8,887
18,907
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
11 / 6 / 2
10,544
620
18,911
15,375
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NASHFREAK10
Danzaburou
14
0 / 6 / 1
8,441
497
2,337
9,814
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Tick18
Erlang Shen
14
5 / 6 / 5
9,045
532
6,549
14,074
7,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,886
464
3,319
12,236
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
29
Kills
20
21
Deaths
29
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Asobuu
Sobek
5
4
8
2.25
L
Cabrakan
4
6
9
1.42
W
6
3
7
3.17
W
11
2
2
6
L
11
6
2
2
L
Danzaburou
NASHFREAK10
Danzaburou
0
6
1
0.08
L
Erlang Shen
Tick18
Erlang Shen
5
6
5
1.25
W
Horus
TrueSimba
Horus
5
4
10
2.5
L
0
5
1
0.1
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
40,003
64,733
Taken
70,406
37,802
Mitigated
44,682
21,253
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Asobuu
Sobek
7,360
1,116
0
3,751
17,557
13,636
111
8,575
8,957
24,798
0
L
Cabrakan
8,887
1,278
0
3,102
18,907
18,605
0
5,733
13,006
27,738
0
W
11,350
6,311
0
5,701
14,253
9,411
421
4,206
9,792
0
41,056
W
11,806
7,319
885
6,178
9,859
3,588
3,092
3,460
6,399
0
70,501
L
18,911
7,057
0
6,958
15,375
5,315
2,868
5,501
9,749
74,801
0
L
Danzaburou
NASHFREAK10
Danzaburou
2,337
834
0
2,052
9,814
3,172
137
557
9,207
0
52,405
L
Erlang Shen
Tick18
Erlang Shen
6,549
3,445
0
709
14,074
7,613
0
4,760
9,192
0
54,372
W
Horus
TrueSimba
Horus
8,447
3,996
771
2,151
12,392
7,024
1,669
6,022
6,370
0
60,307
L
3,319
602
0
3,681
12,236
9,977
128
2,174
9,512
0
34,665
W
11,365
1,748
0
1,816
10,672
4,143
447
5,535
5,137
36,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,705
Gold Earned
45,427
362
Minions Killed
415
0
Camps Cleared
0
1,616,439
Distance Traveled
1,614,286
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,550
562
24
1
0
329,863
7
L
Cabrakan
9,511
559
42
2
0
327,086
1
W
Vamana
9,909
583
58
3
0
324,147
0
W
Chiron
11,012
648
112
7
0
313,278
4
L
Sol
10,544
620
115
7
0
280,432
0
L
Danzaburou
8,441
497
99
6
0
319,743
0
L
Erlang Shen
9,045
532
86
5
0
348,824
0
W
Horus
10,250
603
97
6
0
331,076
3
L
Tyr
7,886
464
73
4
0
338,201
0
W
Nox
8,984
528
71
4
0
318,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role