Player Matchup

Pele
Pele
ChurroBoss
Pele
Level 89
God Stats
11W - 5L
1,708 SR
Queue Stats
479W - 477L
1,356 Elo+
Party 2
Olorun
Olorun
DieRedFX
Olorun
Level 125
God Stats
1W - 0L
1,458 SR
Queue Stats
3W - 9L
1,239 Elo+
Solo
Cthulhu
Cthulhu
MeAt-JeLLybeAns
Cthulhu
Level 124
God Stats
5W - 4L
1,503 SR
Queue Stats
425W - 456L
1,453 Elo+
Solo
Geb
Geb
SM0KE BR3AK
Geb
Level 81
God Stats
2W - 0L
1,721 SR
Queue Stats
62W - 55L
1,576 Elo+
Solo
Jing Wei
Jing Wei
Xwahgwaan_
Jing Wei
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
324W - 362L
1,418 Elo+
Party 2
Team Averages
Level 87
1,578 SR
1,408 Elo+

VS

Team Averages
Level 85
1,539 SR
1,486 Elo+
Kumbhakarna
Kumbhakarna
ArriSsj07__
Kumbhakarna
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,564 Elo+
Party 1
Hachiman
Hachiman
FaNaTiik EH
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,137 Elo+
Solo
Fenrir
Fenrir
Guerrero_AR1
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,464 Elo+
Party 1
Scylla
Scylla
H1______BigYikes
Scylla
Level 122
God Stats
3W - 2L
1,695 SR
Queue Stats
425W - 422L
1,455 Elo+
Solo
Olorun
Olorun
Lolixlover69
Olorun
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 27L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 8
13,175
878
16,315
14,937
7,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
DieRedFX
Olorun
19
3 / 4 / 15
11,288
753
16,196
18,102
9,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 4 / 19
11,202
747
22,313
17,154
19,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 6 / 21
10,883
726
10,733
20,125
24,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Xwahgwaan_
Jing Wei
19
7 / 6 / 14
12,026
802
24,621
17,272
8,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArriSsj07__
Kumbhakarna
16
2 / 5 / 13
10,566
704
6,315
32,619
26,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
FaNaTiik EH
Hachiman
19
6 / 6 / 11
11,570
771
11,528
18,370
7,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
2 / 6 / 11
9,421
628
8,363
13,715
5,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 6 / 11
12,208
814
24,939
15,214
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
20
4 / 6 / 12
11,657
777
19,307
21,841
9,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
81
29
Kills
23
24
Deaths
29
77
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ArriSsj07__
Kumbhakarna
2
5
13
1.7
W
16
4
8
5
W
Olorun
DieRedFX
Olorun
3
4
15
2.63
L
Hachiman
FaNaTiik EH
Hachiman
6
6
11
1.92
L
Fenrir
2
6
11
1.25
L
9
6
11
2.42
L
Olorun
4
6
12
1.67
W
2
4
19
2.88
W
1
6
21
1.92
W
Jing Wei
Xwahgwaan_
Jing Wei
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,178
Damage
70,452
87,590
Taken
101,759
68,380
Mitigated
54,742
34,535
Healing
45,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ArriSsj07__
Kumbhakarna
6,315
658
1,004
13,499
32,619
26,191
0
15,399
17,220
11,231
0
W
16,315
1,483
2,906
2,690
14,937
7,082
274
10,200
4,561
0
32,949
W
Olorun
DieRedFX
Olorun
16,196
9,581
5,246
8,328
18,102
9,636
2,956
10,909
6,759
36,228
0
L
Hachiman
FaNaTiik EH
Hachiman
11,528
7,203
1,946
5,440
18,370
7,332
0
6,980
11,390
0
19,686
L
Fenrir
8,363
933
1,270
2,200
13,715
5,683
0
7,367
6,348
0
11,023
L
24,939
907
1,830
3,315
15,214
5,845
497
7,174
8,040
45,381
0
L
Olorun
19,307
9,619
5,364
10,056
21,841
9,691
2,149
12,322
9,519
42,821
0
W
22,313
1,177
4,332
1,899
17,154
19,060
558
9,634
7,312
32,136
0
W
10,733
536
1,490
1,846
20,125
24,448
0
8,398
11,397
18,426
0
W
Jing Wei
Xwahgwaan_
Jing Wei
24,621
15,235
3,507
2,291
17,272
8,154
1,248
9,970
7,000
0
45,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
55,422
157
Minions Killed
139
0
Camps Cleared
0
1,358,926
Distance Traveled
1,298,403
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,566
704
6
0
0
266,469
0
W
Pele
13,175
878
28
2
0
284,473
0
W
Olorun
11,288
753
42
3
0
223,226
3
L
Hachiman
11,570
771
20
1
0
225,878
0
L
Fenrir
9,421
628
6
0
0
282,034
0
L
Scylla
12,208
814
57
4
0
280,069
0
L
Olorun
11,657
777
50
3
0
243,953
0
W
Cthulhu
11,202
747
36
2
0
271,668
1
W
Geb
10,883
726
15
1
0
315,334
4
W
Jing Wei
12,026
802
36
2
0
264,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role