Player Matchup

Chaac
Chaac
ItsJessEhh
Chaac
Level 58
God Stats
1W - 3L
1,105 SR
Queue Stats
8W - 20L
1,231 Elo+
Party 1
Apollo
Apollo
KingStarfire
Apollo
Level 105
God Stats
49W - 56L
1,527 SR
Queue Stats
54W - 65L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
Pinkwarrior101
Ratatoskr
Level 65
God Stats
35W - 44L
1,412 SR
Queue Stats
701W - 715L
1,407 Elo+
Solo
Freya
Freya
SpaceXOnMars
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,348 Elo+
Party 1
Artio
Artio
TheTraveller1818
Artio
Level 62
God Stats
13W - 20L
1,278 SR
Queue Stats
63W - 70L
1,458 Elo+
Solo
Team Averages
Level 79
1,364 SR
1,371 Elo+

VS

Team Averages
Level 70
1,511 SR
1,354 Elo+
Baron Samedi
Baron Samedi
Gaussnacci
Baron Samedi
Level 69
God Stats
5W - 8L
1,680 SR
Queue Stats
59W - 68L
1,397 Elo+
Solo
Skadi
Skadi
Karizmaa79
Skadi
Level 63
God Stats
37W - 26L
1,252 SR
Queue Stats
217W - 189L
1,437 Elo+
Solo
Tiamat
Tiamat
MrWolfgang206
Tiamat
Level 65
God Stats
13W - 12L
1,603 SR
Queue Stats
438W - 553L
1,317 Elo+
Party 2
Osiris
Osiris
Prreke
Osiris
Level 89
God Stats
7W - 8L
1,347 SR
Queue Stats
178W - 174L
1,339 Elo+
Solo
Arachne
Arachne
PupLykan
Arachne
Level 63
God Stats
47W - 54L
1,673 SR
Queue Stats
640W - 742L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 5 / 1
11,439
497
8,433
20,755
21,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
16
2 / 9 / 3
10,416
453
9,061
21,029
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Pinkwarrior101
Ratatoskr
15
2 / 5 / 4
9,411
409
7,075
16,840
6,033
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 7 / 3
8,280
360
4,585
19,223
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
7,589
330
2,798
17,013
10,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gaussnacci
Baron Samedi
16
5 / 1 / 7
10,911
474
13,347
9,442
6,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
19
13 / 3 / 3
13,525
588
20,400
14,414
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 6
11,762
511
13,975
14,073
10,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Prreke
Osiris
20
6 / 0 / 7
13,907
605
12,959
11,192
14,192
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
PupLykan
Arachne
17
3 / 1 / 14
11,729
510
6,662
11,665
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
30
30
Deaths
7
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gaussnacci
Baron Samedi
5
1
7
8.5
L
Chaac
3
5
1
0.7
W
Skadi
13
3
3
4.83
L
Apollo
2
9
3
0.39
W
3
2
6
3
L
Ratatoskr
Pinkwarrior101
Ratatoskr
2
5
4
0.8
W
Osiris
Prreke
Osiris
6
0
7
9.5
W
Arachne
PupLykan
Arachne
3
1
14
10
L
0
7
3
0.21
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,952
Damage
67,343
94,860
Taken
60,786
52,149
Mitigated
42,222
29,025
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gaussnacci
Baron Samedi
13,347
1,308
2,842
3,784
9,442
6,609
404
1,637
7,805
43,925
0
L
Chaac
8,433
1,229
0
6,192
20,755
21,140
0
3,232
17,423
251
70,355
W
Skadi
20,400
11,397
0
3,744
14,414
5,823
6,764
1,055
13,284
0
91,963
L
Apollo
9,061
5,549
0
3,278
21,029
8,314
100
3,542
17,443
0
71,186
W
13,975
1,631
267
5,098
14,073
10,822
1,843
2,975
11,063
68,758
0
L
Ratatoskr
Pinkwarrior101
Ratatoskr
7,075
2,062
0
5,930
16,840
6,033
47
4,506
12,072
0
50,602
W
Osiris
Prreke
Osiris
12,959
6,334
0
1,948
11,192
14,192
2,325
735
10,167
0
110,157
W
Arachne
PupLykan
Arachne
6,662
4,615
0
5,312
11,665
4,776
1,451
1,232
10,408
0
49,054
L
4,585
795
636
5,901
19,223
6,273
170
8,778
9,840
42,657
0
L
2,798
246
1,622
5,466
17,013
10,389
210
6,043
10,760
27,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
61,834
483
Minions Killed
516
0
Camps Cleared
0
1,962,486
Distance Traveled
2,198,083
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,911
474
46
2
0
416,500
13
L
Chaac
11,439
497
143
6
0
424,985
0
W
Skadi
13,525
588
120
5
0
379,787
4
L
Apollo
10,416
453
144
6
0
340,473
0
W
Tiamat
11,762
511
107
5
0
432,908
4
L
Ratatoskr
9,411
409
89
4
0
431,122
6
W
Osiris
13,907
605
164
7
0
437,139
4
W
Arachne
11,729
510
79
3
0
531,749
0
L
Freya
8,280
360
74
3
0
338,710
4
L
Artio
7,589
330
33
1
0
427,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role