Player Matchup

Mulan
Mulan
NathanRic10
Mulan
Level 87
God Stats
22W - 19L
1,459 SR
Queue Stats
154W - 140L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
ProtoFiend
Cabrakan
Level 138
God Stats
21W - 20L
1,474 SR
Queue Stats
227W - 175L
1,561 Elo+
Solo
Chang'e
Chang'e
SpookyFreekk
Chang'e
Level 66
God Stats
4W - 3L
1,498 SR
Queue Stats
22W - 16L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
Zebleyy
Ne Zha
Level 87
God Stats
3W - 2L
1,724 SR
Queue Stats
276W - 243L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
invaderEvan67
Hou Yi
Level 146
God Stats
4W - 3L
1,557 SR
Queue Stats
442W - 403L
1,578 Elo+
Party 1
Team Averages
Level 105
1,542 SR
1,558 Elo+

VS

Team Averages
Level 107
1,540 SR
1,513 Elo+
Medusa
Medusa
ButtToaster
Medusa
Level 120
God Stats
10W - 10L
1,391 SR
Queue Stats
111W - 119L
1,591 Elo+
Party 3
Geb
Geb
Kronos811
Geb
Level 84
God Stats
1W - 6L
1,754 SR
Queue Stats
109W - 111L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
MadDog16
Sun Wukong
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Taka7
Hun Batz
Level 108
God Stats
11W - 14L
1,420 SR
Queue Stats
439W - 456L
1,454 Elo+
Party 2
Zeus
Zeus
butttrumpet34
Zeus
Level 125
God Stats
1W - 4L
1,633 SR
Queue Stats
199W - 208L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,849
654
9,195
7,241
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
ProtoFiend
Cabrakan
12
5 / 1 / 7
7,134
595
7,831
9,941
6,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
SpookyFreekk
Chang'e
10
1 / 3 / 1
6,332
528
1,965
8,189
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Zebleyy
Ne Zha
12
3 / 1 / 8
7,025
585
5,520
7,093
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 0 / 2
8,164
680
12,202
9,168
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 5 / 0
5,356
446
2,776
7,150
1,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
5,296
441
2,794
9,404
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
MadDog16
Sun Wukong
10
0 / 3 / 2
6,116
510
3,374
10,992
4,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Taka7
Hun Batz
12
3 / 5 / 1
6,505
542
4,064
10,625
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 6 / 1
6,075
506
7,969
6,670
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
6
6
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
0
0.2
L
0
4
1
0.13
L
Sun Wukong
MadDog16
Sun Wukong
0
3
2
0.33
W
3
1
3
4.5
W
Cabrakan
ProtoFiend
Cabrakan
5
1
7
8.5
W
Chang'e
SpookyFreekk
Chang'e
1
3
1
0.5
L
Hun Batz
Taka7
Hun Batz
3
5
1
0.7
W
Ne Zha
Zebleyy
Ne Zha
3
1
8
7
L
2
6
1
0.42
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
20,977
41,632
Taken
44,841
22,148
Mitigated
15,786
22,162
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,776
1,476
0
1,532
7,150
1,819
0
1,565
5,585
0
19,859
L
2,794
201
0
1,832
9,404
3,452
0
1,996
7,408
11,830
0
L
Sun Wukong
MadDog16
Sun Wukong
3,374
473
0
3,277
10,992
4,590
0
944
9,573
0
29,424
W
9,195
524
0
3,857
7,241
6,802
339
684
6,522
0
38,811
W
Cabrakan
ProtoFiend
Cabrakan
7,831
1,423
288
3,319
9,941
6,982
80
3,875
5,985
30,249
0
W
Chang'e
SpookyFreekk
Chang'e
1,965
89
834
3,545
8,189
2,487
430
2,860
5,080
25,372
0
L
Hun Batz
Taka7
Hun Batz
4,064
1,560
0
2,170
10,625
3,741
0
1,882
8,693
0
37,149
W
Ne Zha
Zebleyy
Ne Zha
5,520
1,902
0
3,287
7,093
2,377
0
1,047
5,978
0
36,031
L
7,969
819
0
786
6,670
2,184
0
3,409
3,236
33,742
0
W
12,202
7,621
0
7,032
9,168
3,500
1,776
1,806
7,304
0
48,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
29,348
345
Minions Killed
263
0
Camps Cleared
0
1,121,554
Distance Traveled
1,109,262
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,356
446
23
2
0
180,196
3
L
Geb
5,296
441
16
1
0
242,555
2
L
Sun Wukong
6,116
510
81
7
0
223,800
3
W
Mulan
7,849
654
89
7
0
188,860
1
W
Cabrakan
7,134
595
62
5
0
244,052
2
W
Chang'e
6,332
528
60
5
0
228,161
5
L
Hun Batz
6,505
542
78
7
0
253,894
1
W
Ne Zha
7,025
585
61
5
0
254,872
2
L
Zeus
6,075
506
65
5
0
208,817
3
W
Hou Yi
8,164
680
73
6
0
205,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role