Player Matchup

Hel
Hel
Akuma_Senpai67
Hel
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,372 Elo+
Solo
Mercury
Mercury
D1killer4586
Mercury
Level 18
God Stats
37W - 19L
1,563 SR
Queue Stats
114W - 72L
1,352 Elo+
Solo
Ymir
Ymir
crownme2010
Ymir
Level 16
God Stats
2W - 1L
1,321 SR
Queue Stats
9W - 20L
1,008 Elo+
Party 1
Cthulhu
Cthulhu
kurama0402
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
shane2327
Tiamat
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 16L
1,008 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,248 Elo+

VS

Team Averages
Level 21
1,414 SR
1,327 Elo+
Ymir
Ymir
Amalie21
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 265L
1,321 Elo+
Solo
Scylla
Scylla
StoicHOUSE
Scylla
Level 28
God Stats
6W - 8L
1,150 SR
Queue Stats
388W - 390L
1,330 Elo+
Solo
Arachne
Arachne
cthullh
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Neith
Neith
lesadtrad
Neith
Level 24
God Stats
16W - 12L
1,459 SR
Queue Stats
88W - 113L
1,274 Elo+
Solo
Tiamat
Tiamat
rodrigarak
Tiamat
Level 17
God Stats
2W - 3L
1,463 SR
Queue Stats
36W - 48L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 17
13,179
879
11,731
17,741
8,193
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
D1killer4586
Mercury
20
32 / 4 / 5
20,986
1,399
58,392
26,253
12,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 15
14,031
935
7,054
17,015
8,875
Cthulhu
kurama0402
Cthulhu
20
2 / 8 / 14
13,628
909
3,604
22,301
12,432
Tiamat
shane2327
Tiamat
20
0 / 8 / 18
13,415
894
3,842
22,106
16,969
Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 9 / 8
15,234
1,016
10,788
22,782
26,892
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
StoicHOUSE
Scylla
20
3 / 8 / 16
14,601
973
15,082
19,249
17,419
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
cthullh
Arachne
15
0 / 1 / 0
10,920
728
450
757
230
Neith
lesadtrad
Neith
20
17 / 8 / 8
17,591
1,173
52,666
22,089
10,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
rodrigarak
Tiamat
20
1 / 12 / 18
13,984
932
13,828
28,439
20,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
76
38
Kills
26
26
Deaths
38
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
L
Ymir
5
9
8
1
W
Mercury
D1killer4586
Mercury
32
4
5
8.63
L
Scylla
StoicHOUSE
Scylla
3
8
16
1.38
W
4
2
15
5.75
L
Arachne
cthullh
Arachne
0
1
0
0
W
Cthulhu
kurama0402
Cthulhu
2
8
14
1.13
L
Neith
lesadtrad
Neith
17
8
8
2.63
L
Tiamat
rodrigarak
Tiamat
1
12
18
0.83
W
Tiamat
shane2327
Tiamat
0
8
18
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,623
Damage
92,814
105,416
Taken
93,316
59,112
Mitigated
75,262
26,983
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,731
4,721
10,764
7,659
17,741
8,193
0
7,559
10,182
30,656
0
L
Ymir
10,788
3,714
0
939
22,782
26,892
0
9,881
12,901
21,821
0
W
Mercury
D1killer4586
Mercury
58,392
49,688
0
7,241
26,253
12,643
0
9,760
16,493
0
94,929
L
Scylla
StoicHOUSE
Scylla
15,082
7,924
127
1,913
19,249
17,419
0
5,243
14,006
29,004
0
W
7,054
915
0
0
17,015
8,875
0
9,395
7,620
27,169
0
L
Arachne
cthullh
Arachne
450
364
0
40
757
230
0
485
272
0
450
W
Cthulhu
kurama0402
Cthulhu
3,604
353
659
0
22,301
12,432
0
7,207
15,094
14,048
0
L
Neith
lesadtrad
Neith
52,666
27,308
0
1,869
22,089
10,175
0
5,681
16,408
0
94,436
L
Tiamat
rodrigarak
Tiamat
13,828
2,838
217
2,849
28,439
20,546
0
4,941
23,498
32,308
0
W
Tiamat
shane2327
Tiamat
3,842
0
0
660
22,106
16,969
0
5,777
16,329
7,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,239
Gold Earned
72,330
232
Minions Killed
203
3
Camps Cleared
2
1,232,358
Distance Traveled
784,741
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,179
879
37
2
0
246,993
0
L
Ymir
15,234
1,016
29
2
1
184,664
0
W
Mercury
20,986
1,399
107
7
3
305,597
0
L
Scylla
14,601
973
45
3
1
185,729
3
W
Ymir
14,031
935
45
3
0
254,337
2
L
Arachne
10,920
728
0
0
0
17,497
0
W
Cthulhu
13,628
909
33
2
0
183,283
0
L
Neith
17,591
1,173
87
6
0
200,065
0
L
Tiamat
13,984
932
42
3
0
196,786
0
W
Tiamat
13,415
894
10
1
0
242,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role