Player Matchup

Bellona
Bellona
BIoodHoney
Bellona
Level 20
God Stats
7W - 4L
1,614 SR
Queue Stats
41W - 46L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold_Manny03
Ah Muzen Cab
Level 37
God Stats
3W - 2L
1,936 SR
Queue Stats
84W - 90L
1,504 Elo+
Solo
Jormungandr
Jormungandr
PapiPacify
Jormungandr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SubSeb
Fenrir
Level 145
God Stats
4W - 1L
1,611 SR
Queue Stats
289W - 246L
1,576 Elo+
Party 1
Merlin
Merlin
Th3LunarPanda101
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,579 Elo+
Solo
Team Averages
Level 55
1,632 SR
1,539 Elo+

VS

Team Averages
Level 84
1,613 SR
1,625 Elo+
Pele
Pele
KenesuUchiha
Pele
Level 20
God Stats
94W - 57L
1,691 SR
Queue Stats
212W - 154L
1,642 Elo+
Party 2
Tiamat
Tiamat
Raijin_TKO
Tiamat
Level 126
God Stats
16W - 17L
1,712 SR
Queue Stats
276W - 194L
1,674 Elo+
Party 2
Skadi
Skadi
THAJOKEDOC0927
Skadi
Level 129
God Stats
11W - 10L
1,595 SR
Queue Stats
286W - 220L
1,672 Elo+
Party 2
Amaterasu
Amaterasu
baggmoon
Amaterasu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
slay_samoan
Xing Tian
Level 107
God Stats
24W - 14L
1,568 SR
Queue Stats
231W - 174L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIoodHoney
Bellona
16
5 / 1 / 8
10,547
1,055
9,942
11,494
10,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Gold_Manny03
Ah Muzen Cab
17
3 / 0 / 11
10,336
1,034
18,486
4,617
2,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
PapiPacify
Jormungandr
17
3 / 1 / 16
10,947
1,095
12,918
13,345
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
SubSeb
Fenrir
16
5 / 4 / 8
10,531
1,053
7,158
10,800
5,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 10
9,911
991
12,204
6,387
2,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

246

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,351
935
5,717
14,809
5,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Raijin_TKO
Tiamat
16
3 / 1 / 4
10,438
1,044
13,898
7,056
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 5
9,804
980
9,550
13,130
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
baggmoon
Amaterasu
15
0 / 6 / 6
9,159
916
7,946
18,023
14,561
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
slay_samoan
Xing Tian
15
2 / 1 / 4
10,324
1,032
6,199
12,134
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
19
Kills
7
7
Deaths
19
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
BIoodHoney
Bellona
5
1
8
9
W
Ah Muzen Cab
Gold_Manny03
Ah Muzen Cab
3
0
11
8.5
L
1
7
4
0.43
W
Jormungandr
PapiPacify
Jormungandr
3
1
16
11
L
Tiamat
Raijin_TKO
Tiamat
3
1
4
5
W
Fenrir
SubSeb
Fenrir
5
4
8
2.25
L
1
4
5
0.88
W
3
1
10
8
L
Amaterasu
baggmoon
Amaterasu
0
6
6
0.5
L
Xing Tian
slay_samoan
Xing Tian
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,708
Damage
43,310
46,643
Taken
65,152
34,599
Mitigated
45,835
4,623
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BIoodHoney
Bellona
9,942
2,053
0
85
11,494
10,444
0
4,101
7,115
0
18,028
W
Ah Muzen Cab
Gold_Manny03
Ah Muzen Cab
18,486
5,240
0
2,198
4,617
2,080
0
2,349
2,140
0
54,801
L
5,717
1,403
0
823
14,809
5,531
0
5,463
9,346
0
21,242
W
Jormungandr
PapiPacify
Jormungandr
12,918
1,883
0
1,065
13,345
14,020
0
5,336
7,794
33,832
0
L
Tiamat
Raijin_TKO
Tiamat
13,898
315
0
1,460
7,056
5,829
0
2,790
4,266
43,238
0
W
Fenrir
SubSeb
Fenrir
7,158
1,206
0
968
10,800
5,089
0
4,137
6,425
0
12,334
L
9,550
3,220
0
1,271
13,130
5,318
0
3,889
9,241
0
33,623
W
12,204
929
0
307
6,387
2,966
0
3,528
2,701
25,743
0
L
Amaterasu
baggmoon
Amaterasu
7,946
1,469
352
5,124
18,023
14,561
0
8,514
9,509
389
15,781
L
Xing Tian
slay_samoan
Xing Tian
6,199
168
0
1,178
12,134
14,596
0
4,466
7,668
13,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
49,076
199
Minions Killed
234
6
Camps Cleared
5
1,032,711
Distance Traveled
985,720
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,547
1,055
21
2
3
222,083
0
W
Ah Muzen Cab
10,336
1,034
67
7
1
222,402
0
L
Pele
9,351
935
30
3
0
208,638
0
W
Jormungandr
10,947
1,095
63
6
0
194,138
0
L
Tiamat
10,438
1,044
94
9
2
209,837
0
W
Fenrir
10,531
1,053
11
1
1
196,909
1
L
Skadi
9,804
980
65
7
3
173,214
1
W
Merlin
9,911
991
37
4
1
197,179
0
L
Amaterasu
9,159
916
19
2
0
205,251
2
L
Xing Tian
10,324
1,032
26
3
0
188,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role