Player Matchup

Tiamat
Tiamat
DealWithHim
Tiamat
Level 160
God Stats
53W - 9L
1,887 SR
Queue Stats
920W - 324L
1,918 Elo+
Party 1
Khepri
Khepri
FUPA_cxhrisx
Khepri
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 95L
1,617 Elo+
Solo
Chiron
Chiron
Insidxious
Chiron
Level 132
God Stats
11W - 0L
2,062 SR
Queue Stats
384W - 87L
2,076 Elo+
Party 1
Team Averages
Level 133
1,816 SR
1,870 Elo+

VS

Team Averages
Level 125
1,586 SR
1,678 Elo+
Danzaburou
Danzaburou
UpandEasy
Danzaburou
Level 85
God Stats
59W - 26L
1,634 SR
Queue Stats
411W - 264L
1,678 Elo+
Party 2
Tiamat
Tiamat
beamiestsundew
Tiamat
Level 142
God Stats
20W - 15L
1,401 SR
Queue Stats
451W - 301L
1,678 Elo+
Party 2
King Arthur
King Arthur
dinkynutts
King Arthur
Level 148
God Stats
38W - 24L
1,723 SR
Queue Stats
288W - 209L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
9 / 2 / 9
11,147
796
16,384
9,140
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
4 / 3 / 8
9,607
686
4,434
13,874
15,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Insidxious
Chiron
14
6 / 1 / 8
10,079
720
13,264
11,513
4,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UpandEasy
Danzaburou
12
1 / 5 / 5
9,339
667
9,017
10,701
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 3
8,844
632
8,665
12,805
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
dinkynutts
King Arthur
12
3 / 7 / 3
9,439
674
11,995
19,913
10,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
6
6
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
2
9
6.75
W
Khepri
4
3
8
2.67
W
Chiron
Insidxious
Chiron
6
1
8
10
L
Danzaburou
UpandEasy
Danzaburou
1
5
5
0.7
L
2
7
3
0.5
L
King Arthur
dinkynutts
King Arthur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,082
Damage
29,677
34,527
Taken
43,419
27,027
Mitigated
22,387
12,814
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,384
1,207
0
3,902
9,140
7,108
834
1,813
7,327
53,960
0
W
Khepri
4,434
420
1,019
1,897
13,874
15,608
206
3,558
10,316
13,761
0
W
Chiron
Insidxious
Chiron
13,264
6,580
1,264
4,732
11,513
4,311
1,954
3,373
8,140
0
45,436
L
Danzaburou
UpandEasy
Danzaburou
9,017
4,513
0
1,564
10,701
4,816
0
6,250
4,451
0
37,576
L
8,665
825
0
1,772
12,805
6,953
187
7,328
5,477
30,214
0
L
King Arthur
dinkynutts
King Arthur
11,995
2,198
0
4,191
19,913
10,618
0
7,313
12,600
0
36,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,833
Gold Earned
27,622
168
Minions Killed
160
0
Camps Cleared
0
797,292
Distance Traveled
714,489
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,147
796
84
6
0
270,826
4
W
Khepri
9,607
686
25
2
0
269,041
5
W
Chiron
10,079
720
59
4
0
257,425
1
L
Danzaburou
9,339
667
61
4
0
239,393
0
L
Tiamat
8,844
632
54
4
0
231,935
2
L
King Arthur
9,439
674
45
3
0
243,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role