Player Matchup

Medusa
Medusa
BarkTenma
Medusa
Level 26
God Stats
7W - 12L
1,688 SR
Queue Stats
31W - 52L
1,345 Elo+
Party 1
Aphrodite
Aphrodite
Rishicx_Bark
Aphrodite
Level 13
God Stats
8W - 8L
1,498 SR
Queue Stats
9W - 8L
1,440 Elo+
Party 1
Nemesis
Nemesis
chadboommy
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 209L
1,365 Elo+
Party 4
Osiris
Osiris
efuuoy
Osiris
Level 15
God Stats
17W - 10L
1,247 SR
Queue Stats
143W - 131L
1,404 Elo+
Solo
Tiamat
Tiamat
klayytonn213
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 20
1,487 SR
1,411 Elo+

VS

Team Averages
Level 15
1,381 SR
1,389 Elo+
Cthulhu
Cthulhu
DaP1p3
Cthulhu
Level 28
God Stats
4W - 4L
1,344 SR
Queue Stats
147W - 136L
1,427 Elo+
Solo
Nemesis
Nemesis
RapidColt33634
Nemesis
Level 17
God Stats
0W - 3L
1,314 SR
Queue Stats
100W - 120L
1,481 Elo+
Party 2
Rama
Rama
Selicity
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,231 Elo+
Party 3
Scylla
Scylla
Sipira
Scylla
Level 17
God Stats
19W - 18L
1,438 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 3
Bakasura
Bakasura
calvo0901
Bakasura
Level 6
God Stats
29W - 37L
1,307 SR
Queue Stats
170W - 217L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BarkTenma
Medusa
16
9 / 2 / 13
10,666
561
16,158
14,925
4,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Rishicx_Bark
Aphrodite
14
2 / 0 / 6
9,228
486
2,387
7,280
2,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
chadboommy
Nemesis
16
12 / 2 / 7
10,832
570
11,549
15,667
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
efuuoy
Osiris
19
16 / 1 / 2
13,210
695
13,570
14,723
11,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
15
5 / 2 / 17
10,151
534
11,093
11,061
7,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaP1p3
Cthulhu
12
1 / 6 / 1
8,513
448
7,880
19,509
19,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 10 / 1
7,888
415
5,536
16,650
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
13
0 / 7 / 1
7,944
418
5,395
13,444
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Sipira
Scylla
13
4 / 10 / 0
8,938
470
11,836
11,992
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
calvo0901
Bakasura
14
1 / 12 / 2
9,068
477
3,814
17,883
8,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
44
Kills
6
7
Deaths
45
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BarkTenma
Medusa
9
2
13
7.75
L
Cthulhu
DaP1p3
Cthulhu
1
6
1
0.25
L
0
10
1
0.05
W
Aphrodite
Rishicx_Bark
Aphrodite
2
0
6
5
L
Rama
0
7
1
0.07
L
Scylla
Sipira
Scylla
4
10
0
0.4
L
Bakasura
calvo0901
Bakasura
1
12
2
0.17
W
Nemesis
chadboommy
Nemesis
12
2
7
7.75
W
Osiris
efuuoy
Osiris
16
1
2
17
W
Tiamat
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
34,461
63,656
Taken
79,478
32,674
Mitigated
44,811
28,875
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BarkTenma
Medusa
16,158
8,035
672
6,678
14,925
4,973
2,236
5,238
9,577
0
52,380
L
Cthulhu
DaP1p3
Cthulhu
7,880
96
294
1,853
19,509
19,941
0
1,373
18,116
39,229
0
L
5,536
2,185
0
1,800
16,650
8,609
932
3,248
13,190
5
32,891
W
Aphrodite
Rishicx_Bark
Aphrodite
2,387
1,146
4,141
4,086
7,280
2,475
2,093
1,630
5,650
26,760
0
L
Rama
5,395
4,127
0
2,858
13,444
4,349
3,448
2,497
10,881
0
32,098
L
Scylla
Sipira
Scylla
11,836
1,778
0
341
11,992
3,830
0
3,864
7,730
36,424
0
L
Bakasura
calvo0901
Bakasura
3,814
2,960
0
3,541
17,883
8,082
1,466
1,654
16,081
0
41,845
W
Nemesis
chadboommy
Nemesis
11,549
6,849
0
2,774
15,667
5,527
1,906
4,809
10,646
0
57,262
W
Osiris
efuuoy
Osiris
13,570
4,804
0
6,792
14,723
11,823
2,639
2,611
11,974
0
79,124
W
Tiamat
11,093
1,051
0
3,732
11,061
7,876
1,435
4,690
6,083
28,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,087
Gold Earned
42,351
404
Minions Killed
329
0
Camps Cleared
0
1,720,500
Distance Traveled
1,253,647
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,666
561
78
4
0
325,473
0
L
Cthulhu
8,513
448
44
2
0
258,509
0
L
Nemesis
7,888
415
60
3
0
315,074
0
W
Aphrodite
9,228
486
55
3
0
261,792
3
L
Rama
7,944
418
80
4
0
238,930
1
L
Scylla
8,938
470
62
3
0
238,589
0
L
Bakasura
9,068
477
83
4
0
202,545
0
W
Nemesis
10,832
570
73
4
0
400,406
0
W
Osiris
13,210
695
148
8
0
378,622
1
W
Tiamat
10,151
534
50
3
0
354,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role