Player Matchup

Tyr
Tyr
Dino172
Tyr
Level 18
God Stats
6W - 3L
1,663 SR
Queue Stats
32W - 32L
1,526 Elo+
Solo
Da Ji
Da Ji
Fyeya
Da Ji
Level 18
God Stats
13W - 10L
1,606 SR
Queue Stats
61W - 81L
1,585 Elo+
Party 1
Geb
Geb
Incursion831
Geb
Level 16
God Stats
3W - 0L
1,857 SR
Queue Stats
26W - 31L
1,505 Elo+
Party 1
Tiamat
Tiamat
Zance21
Tiamat
Level 29
God Stats
3W - 8L
1,245 SR
Queue Stats
199W - 206L
1,457 Elo+
Party 1
Cupid
Cupid
lemon74928
Cupid
Level 83
God Stats
12W - 9L
1,649 SR
Queue Stats
173W - 177L
1,539 Elo+
Party 1
Team Averages
Level 33
1,604 SR
1,523 Elo+

VS

Team Averages
Level 12
1,587 SR
1,584 Elo+
Raijin
Raijin
Chimpo383
Raijin
Level 8
God Stats
2W - 4L
1,490 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 2
Merlin
Merlin
Merl1ni
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,626 Elo+
Solo
Ymir
Ymir
ParacetamolX
Ymir
Level 29
God Stats
7W - 9L
1,432 SR
Queue Stats
61W - 54L
1,556 Elo+
Solo
Bellona
Bellona
Savikid
Bellona
Level 15
God Stats
1W - 2L
1,697 SR
Queue Stats
19W - 13L
1,731 Elo+
Party 2
Neith
Neith
queenk24
Neith
Level 4
God Stats
3W - 3L
1,813 SR
Queue Stats
11W - 11L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
9 / 2 / 5
11,960
520
13,448
16,476
15,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Fyeya
Da Ji
20
18 / 2 / 11
13,348
580
22,264
17,053
8,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 17
10,576
460
6,709
17,679
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Zance21
Tiamat
19
7 / 5 / 12
12,566
546
21,955
17,790
15,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
18
10 / 2 / 9
12,009
522
17,766
20,497
7,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chimpo383
Raijin
16
4 / 13 / 1
11,319
492
11,064
22,670
8,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Merl1ni
Merlin
15
0 / 10 / 1
9,016
392
4,621
14,774
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 10 / 5
10,664
464
15,509
26,501
30,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Savikid
Bellona
17
1 / 6 / 0
10,802
470
8,371
22,000
21,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
queenk24
Neith
16
5 / 8 / 4
11,022
479
18,544
22,426
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
45
Kills
13
14
Deaths
47
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
Chimpo383
Raijin
4
13
1
0.35
W
Tyr
9
2
5
5.75
W
Da Ji
Fyeya
Da Ji
18
2
11
11.75
W
1
3
17
3.17
L
Merlin
Merl1ni
Merlin
0
10
1
0.05
L
3
10
5
0.55
L
Bellona
Savikid
Bellona
1
6
0
0.17
W
Tiamat
Zance21
Tiamat
7
5
12
2.6
W
Cupid
10
2
9
7.25
L
Neith
queenk24
Neith
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,142
Damage
58,109
89,495
Taken
108,371
59,959
Mitigated
74,746
35,966
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Chimpo383
Raijin
11,064
1,168
276
4,481
22,670
8,721
701
11,660
10,265
50,930
0
W
Tyr
13,448
2,572
0
5,824
16,476
15,105
1,376
2,927
12,929
0
61,788
W
Da Ji
Fyeya
Da Ji
22,264
7,258
1,048
7,312
17,053
8,353
2,322
6,464
10,405
0
86,581
W
6,709
807
0
2,727
17,679
13,514
52
8,466
9,141
18,816
0
L
Merlin
Merl1ni
Merlin
4,621
593
0
889
14,774
5,036
1,746
2,282
12,400
55,493
0
L
15,509
2,893
0
0
26,501
30,256
409
6,037
20,344
43,674
0
L
Bellona
Savikid
Bellona
8,371
1,267
0
6,979
22,000
21,360
323
2,196
19,738
11,251
62,172
W
Tiamat
Zance21
Tiamat
21,955
2,171
0
6,733
17,790
15,450
1,658
9,833
7,461
78,119
0
W
Cupid
17,766
11,176
36
12,286
20,497
7,537
2,119
3,949
16,415
0
81,278
L
Neith
queenk24
Neith
18,544
9,497
0
7,973
22,426
9,373
2,679
5,450
16,797
0
70,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,459
Gold Earned
52,823
472
Minions Killed
495
0
Camps Cleared
0
1,995,679
Distance Traveled
1,726,653
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,319
492
99
4
0
337,508
0
W
Tyr
11,960
520
111
5
0
408,475
4
W
Da Ji
13,348
580
119
5
0
410,261
6
W
Geb
10,576
460
14
1
0
418,602
1
L
Merlin
9,016
392
103
4
0
349,961
3
L
Ymir
10,664
464
48
2
0
317,102
1
L
Bellona
10,802
470
127
6
0
403,074
0
W
Tiamat
12,566
546
135
6
0
387,318
0
W
Cupid
12,009
522
93
4
0
371,023
1
L
Neith
11,022
479
118
5
0
319,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role