Player Matchup

Apollo
Apollo
Cyberenixx
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GamerBlackBolt
Cthulhu
Level 91
God Stats
16W - 10L
1,556 SR
Queue Stats
233W - 261L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KillerKarrot666
Tsukuyomi
Level 77
God Stats
12W - 9L
1,557 SR
Queue Stats
180W - 208L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
SuperrealTick03
Baron Samedi
Level 125
God Stats
2W - 5L
1,468 SR
Queue Stats
302W - 325L
1,464 Elo+
Party 1
Janus
Janus
Vaporeon Jay
Janus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,502 Elo+
Party 1
Team Averages
Level 96
1,516 SR
1,477 Elo+

VS

Team Averages
Level 97
1,673 SR
1,557 Elo+
Khepri
Khepri
BallsForYouAndMe
Khepri
Level 55
God Stats
13W - 12L
1,774 SR
Queue Stats
152W - 136L
1,579 Elo+
Party 2
Ratatoskr
Ratatoskr
GMBknvc
Ratatoskr
Level 129
God Stats
0W - 1L
1,573 SR
Queue Stats
34W - 45L
1,463 Elo+
Solo
Artemis
Artemis
LILKEBUKAI
Artemis
Level 84
God Stats
22W - 8L
1,648 SR
Queue Stats
320W - 280L
1,621 Elo+
Party 2
Scylla
Scylla
Steviewonderlnd
Scylla
Level 120
God Stats
4W - 6L
1,508 SR
Queue Stats
127W - 103L
1,543 Elo+
Solo
Tiamat
Tiamat
Yung-Slippery
Tiamat
Level 99
God Stats
21W - 7L
1,860 SR
Queue Stats
452W - 371L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cyberenixx
Apollo
14
8 / 4 / 2
9,023
602
11,210
13,044
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 0
8,139
543
5,228
11,355
9,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
KillerKarrot666
Tsukuyomi
15
1 / 2 / 6
8,722
581
4,251
9,633
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SuperrealTick03
Baron Samedi
11
2 / 5 / 7
7,995
533
6,998
10,979
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 2
8,299
553
3,378
5,393
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,407
494
3,035
6,643
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
GMBknvc
Ratatoskr
13
4 / 4 / 2
7,957
530
4,799
11,301
3,669
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LILKEBUKAI
Artemis
11
6 / 9 / 1
7,489
499
11,102
12,923
4,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 4
7,877
525
5,059
5,592
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 0
8,385
559
9,060
8,373
8,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
14
14
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
W
Apollo
Cyberenixx
Apollo
8
4
2
2.25
L
Ratatoskr
GMBknvc
Ratatoskr
4
4
2
1.25
W
1
1
0
1
W
Tsukuyomi
KillerKarrot666
Tsukuyomi
1
2
6
2
L
Artemis
LILKEBUKAI
Artemis
6
9
1
0.72
L
2
2
4
2
W
Baron Samedi
SuperrealTick03
Baron Samedi
2
5
7
1.1
W
4
2
2
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,065
Damage
33,055
50,404
Taken
44,832
28,389
Mitigated
21,631
17,793
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,035
338
0
1,104
6,643
3,371
0
2,308
4,313
20,637
0
W
Apollo
Cyberenixx
Apollo
11,210
5,851
0
5,464
13,044
4,323
2,296
1,769
11,235
0
55,102
L
Ratatoskr
GMBknvc
Ratatoskr
4,799
1,089
0
5,451
11,301
3,669
0
3,556
7,551
0
42,064
W
5,228
1,223
0
3,098
11,355
9,901
0
9,192
2,163
53,765
0
W
Tsukuyomi
KillerKarrot666
Tsukuyomi
4,251
1,068
0
4,550
9,633
3,614
0
2,179
7,354
0
61,138
L
Artemis
LILKEBUKAI
Artemis
11,102
6,420
0
3,108
12,923
4,401
0
2,301
10,622
0
35,861
L
5,059
134
0
640
5,592
1,838
217
1,993
3,507
48,354
0
W
Baron Samedi
SuperrealTick03
Baron Samedi
6,998
798
151
3,517
10,979
9,070
378
2,615
8,294
23,811
0
W
3,378
168
0
1,013
5,393
1,481
140
1,052
4,204
38,573
0
L
9,060
1,845
0
5,147
8,373
8,352
301
5,138
3,235
59,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
39,115
451
Minions Killed
394
0
Camps Cleared
0
1,481,203
Distance Traveled
1,400,619
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,407
494
28
2
0
307,668
2
W
Apollo
9,023
602
114
8
0
282,091
3
L
Ratatoskr
7,957
530
87
6
0
302,406
2
W
Cthulhu
8,139
543
110
7
0
298,665
2
W
Tsukuyomi
8,722
581
110
7
0
326,190
1
L
Artemis
7,489
499
50
3
0
229,940
0
L
Scylla
7,877
525
97
6
0
284,530
5
W
Baron Samedi
7,995
533
30
2
0
261,722
2
W
Janus
8,299
553
87
6
0
312,535
4
L
Tiamat
8,385
559
132
9
0
276,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role