Player Matchup

Izanami
Izanami
Cdavis1108
Izanami
Level 29
God Stats
33W - 28L
1,706 SR
Queue Stats
384W - 358L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Nacru
Baron Samedi
Level 23
God Stats
29W - 34L
1,397 SR
Queue Stats
90W - 96L
1,336 Elo+
Solo
Xbalanque
Xbalanque
PREDATOR_OF_SK7
Xbalanque
Level 22
God Stats
3W - 1L
1,758 SR
Queue Stats
38W - 37L
1,409 Elo+
Solo
Set
Set
Tms-dark_event
Set
Level 28
God Stats
9W - 15L
1,436 SR
Queue Stats
362W - 478L
1,336 Elo+
Solo
Anubis
Anubis
kalezz
Anubis
Level 27
God Stats
1W - 0L
1,704 SR
Queue Stats
41W - 40L
1,500 Elo+
Solo
Team Averages
Level 26
1,600 SR
1,404 Elo+

VS

Team Averages
Level 17
1,474 SR
1,349 Elo+
Kuzenbo
Kuzenbo
Arachyd
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 90L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
DRACO SANGRE
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,351 Elo+
Party 1
Nemesis
Nemesis
JAY-Bandz103
Nemesis
Level 8
God Stats
2W - 5L
1,406 SR
Queue Stats
3W - 6L
1,276 Elo+
Solo
Ra
Ra
TMX I6aax
Ra
Level 27
God Stats
93W - 91L
1,465 SR
Queue Stats
523W - 548L
1,358 Elo+
Solo
Tiamat
Tiamat
XACl Gecko
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cdavis1108
Izanami
18
11 / 1 / 1
12,191
642
12,539
12,872
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Nacru
Baron Samedi
15
5 / 0 / 4
10,189
536
6,458
11,431
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
PREDATOR_OF_SK7
Xbalanque
15
11 / 3 / 9
10,661
561
13,361
14,418
5,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 1
11,143
586
7,786
11,658
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
kalezz
Anubis
12
1 / 5 / 7
8,619
454
7,418
9,295
3,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arachyd
Kuzenbo
12
3 / 12 / 3
7,744
408
8,649
20,311
20,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
DRACO SANGRE
Jing Wei
13
1 / 9 / 4
7,732
407
6,062
14,190
4,180
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
JAY-Bandz103
Nemesis
6
0 / 1 / 1
5,842
307
1,719
4,984
1,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 6 / 0
8,167
430
4,856
8,148
2,479
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
XACl Gecko
Tiamat
12
1 / 10 / 0
7,485
394
6,248
16,411
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
36
Kills
8
11
Deaths
38
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Arachyd
Kuzenbo
3
12
3
0.38
W
Izanami
Cdavis1108
Izanami
11
1
1
11.5
L
Jing Wei
DRACO SANGRE
Jing Wei
1
9
4
0.33
L
Nemesis
JAY-Bandz103
Nemesis
0
1
1
0.5
W
Baron Samedi
Nacru
Baron Samedi
5
0
4
7
W
Xbalanque
PREDATOR_OF_SK7
Xbalanque
11
3
9
5.17
L
3
6
0
0.5
W
8
2
1
4.25
L
Tiamat
XACl Gecko
Tiamat
1
10
0
0.1
W
Anubis
kalezz
Anubis
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,562
Damage
27,534
59,674
Taken
64,044
26,654
Mitigated
34,656
20,931
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Arachyd
Kuzenbo
8,649
2,337
0
607
20,311
20,101
252
2,576
17,727
26,544
0
W
Izanami
Cdavis1108
Izanami
12,539
9,644
0
7,500
12,872
5,025
7,862
5,566
7,153
0
81,012
L
Jing Wei
DRACO SANGRE
Jing Wei
6,062
4,310
0
0
14,190
4,180
511
3,566
10,560
0
31,093
L
Nemesis
JAY-Bandz103
Nemesis
1,719
1,234
0
489
4,984
1,247
0
1,487
3,474
0
13,235
W
Baron Samedi
Nacru
Baron Samedi
6,458
484
166
3,754
11,431
5,254
3,698
2,807
8,276
40,702
0
W
Xbalanque
PREDATOR_OF_SK7
Xbalanque
13,361
8,861
0
5,281
14,418
5,149
3,714
5,785
8,277
0
41,104
L
4,856
353
0
1,495
8,148
2,479
106
572
7,544
38,207
0
W
7,786
4,479
0
834
11,658
7,313
130
1,501
9,951
0
79,993
L
Tiamat
XACl Gecko
Tiamat
6,248
567
0
1,442
16,411
6,649
0
5,184
10,863
34,475
0
W
Anubis
kalezz
Anubis
7,418
636
656
2,740
9,295
3,913
802
2,726
6,264
38,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,803
Gold Earned
36,970
483
Minions Killed
241
0
Camps Cleared
0
1,536,513
Distance Traveled
1,294,716
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,744
408
33
2
0
299,300
0
W
Izanami
12,191
642
142
7
0
293,014
1
L
Jing Wei
7,732
407
45
2
0
296,871
0
L
Nemesis
5,842
307
36
2
0
176,827
0
W
Baron Samedi
10,189
536
77
4
0
298,073
0
W
Xbalanque
10,661
561
65
3
0
318,610
0
L
Ra
8,167
430
70
4
0
235,606
0
W
Set
11,143
586
142
7
0
353,722
1
L
Tiamat
7,485
394
57
3
0
286,112
1
W
Anubis
8,619
454
57
3
0
273,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role