Player Matchup

Thanatos
Thanatos
ArcTodoroki
Thanatos
Level 21
God Stats
19W - 16L
1,575 SR
Queue Stats
43W - 35L
1,439 Elo+
Party 2
Olorun
Olorun
FUTMANN8
Olorun
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
IcyFazeDog
Izanami
Level 20
God Stats
37W - 19L
1,670 SR
Queue Stats
63W - 56L
1,460 Elo+
Party 2
Artemis
Artemis
Kidfootball15
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Thor
Thor
WhoppingGlobe69
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Team Averages
Level 11
1,549 SR
1,480 Elo+

VS

Team Averages
Level 25
1,406 SR
1,429 Elo+
Arachne
Arachne
PEACE_PR
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,234 Elo+
Party 4
Neith
Neith
Tomonorii
Neith
Level 8
God Stats
1W - 1L
1,313 SR
Queue Stats
7W - 10L
1,328 Elo+
Solo
Jing Wei
Jing Wei
XoYoZ Ely
Jing Wei
Level 12
God Stats
11W - 12L
1,422 SR
Queue Stats
83W - 78L
1,653 Elo+
Party 1
Tiamat
Tiamat
XoYoZBrEd
Tiamat
Level 60
God Stats
21W - 11L
1,443 SR
Queue Stats
46W - 42L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
strikerprime
Nu Wa
Level 38
God Stats
2W - 5L
1,353 SR
Queue Stats
110W - 141L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArcTodoroki
Thanatos
16
4 / 10 / 3
10,822
984
7,844
20,920
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
FUTMANN8
Olorun
16
2 / 9 / 7
10,184
926
4,376
15,891
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
IcyFazeDog
Izanami
17
7 / 13 / 7
12,229
1,112
27,567
20,299
7,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
18
4 / 11 / 10
11,347
1,032
14,087
19,863
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 12 / 6
9,709
883
6,456
23,046
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PEACE_PR
Arachne
17
2 / 2 / 13
10,575
961
6,433
9,278
3,954
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Tomonorii
Neith
18
4 / 8 / 20
11,766
1,070
11,090
15,020
6,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
XoYoZ Ely
Jing Wei
20
19 / 0 / 25
15,913
1,447
27,461
11,664
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
XoYoZBrEd
Tiamat
20
21 / 2 / 20
15,048
1,368
28,713
16,501
16,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 28
13,324
1,211
19,850
11,499
4,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
161
17
Kills
55
55
Deaths
17
33
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArcTodoroki
Thanatos
4
10
3
0.55
L
Olorun
FUTMANN8
Olorun
2
9
7
0.61
L
Izanami
IcyFazeDog
Izanami
7
13
7
0.81
L
Artemis
4
11
10
0.82
W
Arachne
PEACE_PR
Arachne
2
2
13
4.25
W
Neith
Tomonorii
Neith
4
8
20
1.75
L
0
12
6
0.25
W
Jing Wei
XoYoZ Ely
Jing Wei
19
0
25
31.5
W
Tiamat
XoYoZBrEd
Tiamat
21
2
20
15.5
W
9
5
28
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,330
Damage
93,547
100,019
Taken
63,962
38,845
Mitigated
37,385
12,240
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArcTodoroki
Thanatos
7,844
1,865
0
3,585
20,920
7,481
0
12,322
8,598
0
18,073
L
Olorun
FUTMANN8
Olorun
4,376
3,266
405
3,742
15,891
6,753
0
5,898
9,993
15,081
0
L
Izanami
IcyFazeDog
Izanami
27,567
23,746
0
0
20,299
7,810
0
8,719
11,580
0
62,724
L
Artemis
14,087
10,848
0
3,784
19,863
8,255
0
9,653
10,210
0
37,882
W
Arachne
PEACE_PR
Arachne
6,433
5,161
0
397
9,278
3,954
0
590
8,688
0
8,079
W
Neith
Tomonorii
Neith
11,090
7,073
0
458
15,020
6,512
0
1,294
13,726
0
22,711
L
6,456
2,764
0
724
23,046
8,546
0
11,971
11,075
0
17,864
W
Jing Wei
XoYoZ Ely
Jing Wei
27,461
25,894
0
5,198
11,664
5,382
0
1,088
10,576
0
38,094
W
Tiamat
XoYoZBrEd
Tiamat
28,713
4,858
633
5,037
16,501
16,554
0
1,067
15,434
48,861
0
W
19,850
6,141
500
1,757
11,499
4,983
0
337
11,162
34,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
66,626
185
Minions Killed
138
0
Camps Cleared
6
860,481
Distance Traveled
815,875
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,822
984
22
2
0
213,490
0
L
Olorun
10,184
926
19
2
0
122,174
1
L
Izanami
12,229
1,112
84
8
0
162,032
0
L
Artemis
11,347
1,032
40
4
0
166,949
0
W
Arachne
10,575
961
2
0
0
97,119
0
W
Neith
11,766
1,070
33
3
0
127,887
0
L
Thor
9,709
883
20
2
0
195,836
1
W
Jing Wei
15,913
1,447
18
2
1
223,247
0
W
Tiamat
15,048
1,368
52
5
5
228,111
0
W
Nu Wa
13,324
1,211
33
3
0
139,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role