Player Matchup

Medusa
Medusa
ProperDisaster
Medusa
Level 152
God Stats
4W - 0L
1,836 SR
Queue Stats
13W - 20L
1,474 Elo+
Party 2
Tiamat
Tiamat
kappyk
Tiamat
Level 51
God Stats
3W - 2L
1,753 SR
Queue Stats
35W - 41L
1,671 Elo+
Party 2
Cerberus
Cerberus
shintot2210
Cerberus
Level 54
God Stats
10W - 6L
1,536 SR
Queue Stats
58W - 59L
1,608 Elo+
Party 2
Team Averages
Level 86
1,708 SR
1,584 Elo+

VS

Team Averages
Level 89
1,565 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BiGbOdyCArp2
Tiamat
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
108W - 131L
1,553 Elo+
Solo
Artemis
Artemis
Toradorabl3
Artemis
Level 123
God Stats
3W - 4L
1,696 SR
Queue Stats
77W - 69L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
9,353
850
7,439
8,095
2,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
kappyk
Tiamat
14
6 / 2 / 6
9,559
869
9,317
8,508
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
shintot2210
Cerberus
12
2 / 4 / 7
9,070
825
4,899
15,345
8,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 5 / 1
8,460
769
12,807
11,864
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
4
0 / 0 / 1
6,121
556
232
688
175
Magic Focus

Magic Focus

+20
Magical Power

Artemis
Toradorabl3
Artemis
12
3 / 7 / 6
8,366
761
8,008
11,956
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
8
9
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
5
1
1.1
L
Tiamat
0
0
1
0.5
W
4
3
5
2.17
L
Artemis
Toradorabl3
Artemis
3
7
6
0.86
W
Tiamat
kappyk
Tiamat
6
2
6
4.5
W
Cerberus
shintot2210
Cerberus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
21,047
31,948
Taken
24,508
16,503
Mitigated
7,941
11,976
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,807
2,119
0
478
11,864
3,935
0
6,145
5,369
32,102
0
L
Tiamat
232
72
40
16
688
175
0
74
614
974
0
W
7,439
2,909
0
2,599
8,095
2,363
2,071
2,836
4,901
0
50,159
L
Artemis
Toradorabl3
Artemis
8,008
4,062
0
1,674
11,956
3,831
0
7,303
4,301
91
26,240
W
Tiamat
kappyk
Tiamat
9,317
542
588
3,830
8,508
5,599
180
2,570
5,647
30,327
0
W
Cerberus
shintot2210
Cerberus
4,899
101
302
4,657
15,345
8,541
0
6,606
8,249
30,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
22,947
220
Minions Killed
94
0
Camps Cleared
0
638,017
Distance Traveled
341,035
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,460
769
44
4
0
172,918
2
L
Tiamat
6,121
556
2
0
0
18,822
0
W
Medusa
9,353
850
88
8
0
202,257
0
L
Artemis
8,366
761
48
4
0
149,295
2
W
Tiamat
9,559
869
43
4
0
222,702
0
W
Cerberus
9,070
825
89
8
0
213,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role