Player Matchup

Xbalanque
Xbalanque
Deathache
Xbalanque
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,566 Elo+
Party 3
Skadi
Skadi
Dr BendThat
Skadi
Level 20
God Stats
47W - 53L
1,407 SR
Queue Stats
147W - 159L
1,346 Elo+
Party 2
Arachne
Arachne
LouDyyy
Arachne
Level 125
God Stats
12W - 6L
1,825 SR
Queue Stats
169W - 152L
1,538 Elo+
Party 3
Janus
Janus
abcDeluxe
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,489 Elo+
Party 3
Sol
Sol
xSxBxElemental
Sol
Level 69
God Stats
55W - 47L
1,474 SR
Queue Stats
82W - 93L
1,304 Elo+
Party 2
Team Averages
Level 55
1,541 SR
1,449 Elo+

VS

Team Averages
Level 61
1,655 SR
1,603 Elo+
Tiamat
Tiamat
DRADOKmaq
Tiamat
Level 19
God Stats
2W - 0L
1,755 SR
Queue Stats
9W - 9L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Gondul13
Heimdallr
Level 88
God Stats
11W - 8L
1,587 SR
Queue Stats
467W - 399L
1,616 Elo+
Party 1
Chang'e
Chang'e
PiggyGodRainbow
Chang'e
Level 62
God Stats
9W - 10L
1,590 SR
Queue Stats
53W - 52L
1,534 Elo+
Party 4
Aphrodite
Aphrodite
Sayueo
Aphrodite
Level 17
God Stats
3W - 0L
1,844 SR
Queue Stats
3W - 0L
1,769 Elo+
Party 4
Pele
Pele
huntersmite
Pele
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,597 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deathache
Xbalanque
1
0 / 0 / 0
6,597
254
0
0
0
15
1 / 7 / 2
9,882
380
6,917
16,290
4,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
LouDyyy
Arachne
20
7 / 5 / 0
13,308
512
13,569
26,663
10,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
abcDeluxe
Janus
17
1 / 7 / 4
10,730
413
13,438
12,434
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 12 / 3
11,312
435
11,230
20,639
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DRADOKmaq
Tiamat
14
0 / 4 / 2
10,730
413
250
8,000
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Gondul13
Heimdallr
20
5 / 3 / 5
17,489
673
14,568
27,139
14,536
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 1 / 7
15,600
600
18,463
16,583
7,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Sayueo
Aphrodite
18
4 / 2 / 3
12,475
480
4,040
10,360
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 0 / 4
16,931
651
16,359
28,088
13,437
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
31
31
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DRADOKmaq
Tiamat
0
4
2
0.25
L
Xbalanque
Deathache
Xbalanque
0
0
0
0
L
1
7
2
0.29
W
Heimdallr
Gondul13
Heimdallr
5
3
5
2.5
L
Arachne
LouDyyy
Arachne
7
5
0
1.4
W
10
1
7
13.5
W
Aphrodite
Sayueo
Aphrodite
4
2
3
2.75
L
Janus
abcDeluxe
Janus
1
7
4
0.43
W
12
0
4
14
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,154
Damage
53,680
76,026
Taken
90,170
25,292
Mitigated
44,965
19,173
Healing
54,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DRADOKmaq
Tiamat
250
0
0
939
8,000
4,028
708
1,551
6,449
28,286
0
L
Xbalanque
Deathache
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
6,917
3,001
0
745
16,290
4,694
442
2,957
13,256
0
56,336
W
Heimdallr
Gondul13
Heimdallr
14,568
7,855
0
11,489
27,139
14,536
8,390
2,562
24,577
0
161,453
L
Arachne
LouDyyy
Arachne
13,569
8,110
0
12,181
26,663
10,531
0
5,324
21,082
0
103,630
W
18,463
905
5,671
8,980
16,583
7,505
2,854
8,597
7,986
104,724
0
W
Aphrodite
Sayueo
Aphrodite
4,040
195
6,964
4,803
10,360
5,459
1,866
4,668
5,692
34,428
0
L
Janus
abcDeluxe
Janus
13,438
494
0
1,020
12,434
3,838
24
4,535
7,632
66,671
0
W
16,359
2,981
0
15,557
28,088
13,437
2,665
7,663
20,425
0
172,533
L
11,230
3,251
0
5,227
20,639
6,229
726
8,762
11,217
82,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,829
Gold Earned
73,225
496
Minions Killed
770
0
Camps Cleared
0
1,950,984
Distance Traveled
2,469,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,730
413
45
2
0
348,323
1
L
Xbalanque
6,597
254
0
0
0
0
0
L
Skadi
9,882
380
94
4
0
455,974
1
W
Heimdallr
17,489
673
230
9
0
468,812
1
L
Arachne
13,308
512
164
6
0
617,738
3
W
Chang'e
15,600
600
206
8
0
583,089
0
W
Aphrodite
12,475
480
65
3
0
482,984
1
L
Janus
10,730
413
103
4
0
445,219
0
W
Pele
16,931
651
224
9
0
585,938
3
L
Sol
11,312
435
135
5
0
432,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role