Player Matchup

Apollo
Apollo
AVG17
Apollo
Level 14
God Stats
7W - 5L
1,639 SR
Queue Stats
33W - 36L
1,597 Elo+
Party 1
Tiamat
Tiamat
JACM1109
Tiamat
Level 12
God Stats
9W - 4L
1,657 SR
Queue Stats
10W - 8L
1,603 Elo+
Party 1
Yemoja
Yemoja
JosesinTilde
Yemoja
Level 76
God Stats
1W - 0L
1,836 SR
Queue Stats
151W - 135L
1,581 Elo+
Party 1
Skadi
Skadi
KuroLycanS
Skadi
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 36L
1,665 Elo+
Party 1
Ao Kuang
Ao Kuang
TDaniel
Ao Kuang
Level 67
God Stats
12W - 13L
1,862 SR
Queue Stats
31W - 34L
1,597 Elo+
Party 1
Team Averages
Level 37
1,699 SR
1,609 Elo+

VS

Team Averages
Level 19
1,465 SR
1,393 Elo+
Sobek
Sobek
BigMonke
Sobek
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 31L
1,402 Elo+
Solo
Tiamat
Tiamat
DaBestEva716
Tiamat
Level 28
God Stats
1W - 4L
1,333 SR
Queue Stats
33W - 32L
1,434 Elo+
Solo
Poseidon
Poseidon
Fayg0
Poseidon
Level 15
God Stats
9W - 15L
1,491 SR
Queue Stats
36W - 47L
1,379 Elo+
Solo
Cthulhu
Cthulhu
gaelchu11
Cthulhu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,295 Elo+
Solo
Izanami
Izanami
zerinhogameplays
Izanami
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 130L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AVG17
Apollo
12
3 / 1 / 6
7,118
475
7,837
10,520
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
JACM1109
Tiamat
11
1 / 3 / 3
6,980
465
5,017
8,895
5,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
12
3 / 1 / 5
7,439
496
5,793
8,501
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
11
1 / 1 / 2
6,987
466
2,783
9,496
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
TDaniel
Ao Kuang
14
9 / 2 / 4
8,673
578
10,202
12,853
4,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigMonke
Sobek
10
1 / 5 / 2
6,697
446
5,226
15,327
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
8
0 / 2 / 2
5,896
393
2,464
4,345
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Fayg0
Poseidon
12
5 / 3 / 3
7,387
492
10,280
6,904
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
gaelchu11
Cthulhu
11
2 / 3 / 1
6,683
446
3,752
7,577
3,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 2
6,201
413
5,443
8,293
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
8
8
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
AVG17
Apollo
3
1
6
6
L
Sobek
BigMonke
Sobek
1
5
2
0.4
L
Tiamat
0
2
2
0.5
L
Poseidon
Fayg0
Poseidon
5
3
3
2.17
W
Tiamat
JACM1109
Tiamat
1
3
3
0.83
W
Yemoja
3
1
5
5.5
W
Skadi
1
1
2
2
W
Ao Kuang
TDaniel
Ao Kuang
9
2
4
5.5
L
Cthulhu
gaelchu11
Cthulhu
2
3
1
0.83
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,632
Damage
27,165
50,265
Taken
42,446
23,088
Mitigated
17,270
24,025
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AVG17
Apollo
7,837
5,146
561
5,851
10,520
3,509
1,352
3,763
6,757
0
47,608
L
Sobek
BigMonke
Sobek
5,226
434
0
5,245
15,327
7,482
0
8,468
6,859
13,149
0
L
Tiamat
2,464
570
0
2,010
4,345
2,094
0
891
3,454
18,567
0
L
Poseidon
Fayg0
Poseidon
10,280
2,503
0
1,823
6,904
2,042
708
1,789
5,115
43,281
0
W
Tiamat
JACM1109
Tiamat
5,017
727
0
3,052
8,895
5,045
748
3,885
5,010
32,547
0
W
Yemoja
5,793
1,289
2,316
3,216
8,501
6,111
622
3,198
5,303
20,456
0
W
Skadi
2,783
1,171
0
3,039
9,496
3,495
715
4,956
4,540
0
38,829
W
Ao Kuang
TDaniel
Ao Kuang
10,202
2,781
0
5,990
12,853
4,928
0
5,920
6,933
50,904
0
L
Cthulhu
gaelchu11
Cthulhu
3,752
647
59
1,436
7,577
3,366
318
6,069
1,508
18,022
0
L
5,443
3,177
0
1,979
8,293
2,286
164
3,795
4,498
0
43,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
32,864
329
Minions Killed
242
0
Camps Cleared
0
1,346,556
Distance Traveled
1,257,096
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,118
475
94
6
0
250,361
1
L
Sobek
6,697
446
22
1
0
267,949
3
L
Tiamat
5,896
393
47
3
0
178,638
0
L
Poseidon
7,387
492
48
3
0
277,351
2
W
Tiamat
6,980
465
67
4
0
256,155
1
W
Yemoja
7,439
496
22
1
0
286,323
4
W
Skadi
6,987
466
65
4
0
240,834
4
W
Ao Kuang
8,673
578
81
5
0
312,883
0
L
Cthulhu
6,683
446
35
2
0
308,026
0
L
Izanami
6,201
413
90
6
0
225,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role