Player Matchup

Neith
Neith
IvoryLighhht
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 206L
1,623 Elo+
Party 1
Sol
Sol
JoaoMedina02
Sol
Level 8
God Stats
5W - 2L
1,710 SR
Queue Stats
12W - 5L
1,666 Elo+
Party 1
Jormungandr
Jormungandr
M4uR1Xe
Jormungandr
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 52L
1,556 Elo+
Party 1
Tyr
Tyr
SnakeS2
Tyr
Level 23
God Stats
2W - 1L
1,311 SR
Queue Stats
131W - 66L
1,599 Elo+
Solo
Hun Batz
Hun Batz
THmarconha
Hun Batz
Level 18
God Stats
2W - 0L
1,803 SR
Queue Stats
13W - 6L
1,643 Elo+
Party 1
Team Averages
Level 44
1,565 SR
1,617 Elo+

VS

Team Averages
Level 15
1,630 SR
1,650 Elo+
Mercury
Mercury
Gaposs
Mercury
Level 16
God Stats
3W - 2L
1,740 SR
Queue Stats
6W - 4L
1,664 Elo+
Solo
Merlin
Merlin
Harry77
Merlin
Level 25
God Stats
10W - 13L
1,545 SR
Queue Stats
37W - 36L
1,571 Elo+
Solo
Tyr
Tyr
IIKlozII
Tyr
Level 4
God Stats
3W - 2L
1,860 SR
Queue Stats
4W - 5L
1,841 Elo+
Solo
Terra
Terra
jinzoblink
Terra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,574 Elo+
Solo
Xbalanque
Xbalanque
sdadsasda
Xbalanque
Level 13
God Stats
18W - 13L
1,505 SR
Queue Stats
170W - 136L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,219
659
11,220
9,493
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 5
7,417
530
2,840
5,192
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
M4uR1Xe
Jormungandr
12
6 / 1 / 8
8,475
605
9,829
11,168
7,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tyr
14
4 / 2 / 3
8,627
616
7,422
11,277
9,390
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
THmarconha
Hun Batz
13
2 / 1 / 6
7,678
548
4,587
7,621
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gaposs
Mercury
10
0 / 3 / 0
6,003
429
3,305
8,964
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Harry77
Merlin
13
3 / 4 / 0
7,750
554
5,088
8,075
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 1
6,385
456
6,169
11,894
6,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
9
1 / 4 / 0
6,002
429
1,933
10,932
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
sdadsasda
Xbalanque
8
0 / 6 / 1
5,152
368
5,429
7,504
1,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
6
6
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gaposs
Mercury
0
3
0
0
L
Merlin
Harry77
Merlin
3
4
0
0.75
L
2
3
1
0.83
W
7
0
6
10
W
1
2
5
1.75
W
Jormungandr
M4uR1Xe
Jormungandr
6
1
8
10
W
Tyr
4
2
3
2.75
W
Hun Batz
THmarconha
Hun Batz
2
1
6
5
L
Terra
1
4
0
0.25
L
Xbalanque
sdadsasda
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,898
Damage
21,924
44,751
Taken
47,369
24,468
Mitigated
16,800
18,791
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gaposs
Mercury
3,305
814
0
2,728
8,964
2,605
0
2,303
6,661
0
33,422
L
Merlin
Harry77
Merlin
5,088
287
0
752
8,075
2,710
544
4,525
3,550
46,842
0
L
6,169
751
0
4,083
11,894
6,224
0
1,264
10,630
0
28,858
W
11,220
6,509
0
6,764
9,493
3,734
2,049
978
8,493
0
69,240
W
2,840
877
0
2,492
5,192
1,407
992
2,075
2,853
34,410
0
W
Jormungandr
M4uR1Xe
Jormungandr
9,829
1,756
0
1,433
11,168
7,438
88
2,687
8,345
27,330
0
W
Tyr
7,422
838
0
4,890
11,277
9,390
0
291
10,986
0
49,059
W
Hun Batz
THmarconha
Hun Batz
4,587
1,177
0
3,212
7,621
2,499
252
488
7,053
0
38,583
L
Terra
1,933
634
1,341
2,648
10,932
3,878
0
3,051
7,881
5,790
0
L
Xbalanque
sdadsasda
Xbalanque
5,429
3,085
0
579
7,504
1,383
0
1,526
5,978
0
19,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
31,292
409
Minions Killed
279
0
Camps Cleared
0
1,348,135
Distance Traveled
1,266,217
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,003
429
77
6
0
313,309
4
L
Merlin
7,750
554
99
7
0
229,754
0
L
Tyr
6,385
456
62
4
0
236,952
3
W
Neith
9,219
659
126
9
0
242,148
4
W
Sol
7,417
530
81
6
0
243,966
2
W
Jormungandr
8,475
605
31
2
0
267,884
0
W
Tyr
8,627
616
95
7
0
278,292
3
W
Hun Batz
7,678
548
76
5
0
315,845
0
L
Terra
6,002
429
6
0
0
270,699
6
L
Xbalanque
5,152
368
35
3
0
215,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role