Player Matchup

Chaac
Chaac
Gold II
EmerlRabbit
Chaac
Gold II
Level 138
God Stats
13W - 3L
2,007 SR
Queue Stats
144W - 162L
1,625 MMR
Party 2
Hou Yi
Hou Yi
Gold V
FastPass_Jimmy
Hou Yi
Gold V
Level 39
God Stats
9W - 24L
1,363 SR
Queue Stats
43W - 54L
1,603 MMR
Solo
Janus
Janus
Gold III
Mr_Iglooo
Janus
Gold III
Level 102
God Stats
6W - 9L
1,712 SR
Queue Stats
165W - 158L
1,620 MMR
Solo
Serqet
Serqet
Gold III
ValakAkabane
Serqet
Gold III
Level 156
God Stats
30W - 31L
1,596 SR
Queue Stats
321W - 311L
1,578 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
iRooski
Baron Samedi
Gold III
Level 136
God Stats
7W - 1L
1,766 SR
Queue Stats
157W - 157L
1,604 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,689 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,610 SR
1,606 MMR
Nu Wa
Nu Wa
Gold II
AlbeertGonzaalz
Nu Wa
Gold II
Level 153
God Stats
11W - 11L
1,559 SR
Queue Stats
200W - 187L
1,623 MMR
Solo
Izanami
Izanami
Gold II
CallMeChavi
Izanami
Gold II
Level 94
God Stats
55W - 54L
1,578 SR
Queue Stats
366W - 352L
1,604 MMR
Party 1
Kali
Kali
Silver I
DivineSyzygy
Kali
Silver I
Level 104
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 15L
1,600 MMR
Party 3
Ymir
Ymir
Gold I
Los2CHiLL
Ymir
Gold I
Level 96
God Stats
31W - 36L
1,510 SR
Queue Stats
231W - 231L
1,601 MMR
Party 1
Sobek
Sobek
Silver I
xFrostVoid
Sobek
Silver I
Level 118
God Stats
0W - 1L
1,671 SR
Queue Stats
28W - 27L
1,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,036
604
3,588
6,218
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 4
5,718
572
4,235
6,727
1,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Mr_Iglooo
Janus
12
1 / 0 / 3
6,996
700
1,842
3,629
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
11
5 / 1 / 0
6,529
653
2,652
6,929
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
iRooski
Baron Samedi
10
5 / 1 / 1
5,635
564
6,384
6,010
3,294
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
CthulhuSetPersephoneDanzaburouApollo

VS

Bans
Cu ChulainnTsukuyomiGuan YuNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,195
620
2,980
3,928
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
CallMeChavi
Izanami
7
1 / 4 / 0
4,758
476
3,026
6,403
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
4,952
495
3,096
8,415
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 2 / 1
4,830
483
3,843
6,715
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
9
0 / 1 / 0
4,990
499
3,588
6,941
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
2
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Izanami
CallMeChavi
Izanami
1
4
0
0.25
L
0
4
0
0
W
1
0
2
2
W
2
0
4
4
L
Ymir
0
2
1
0.25
W
Janus
Mr_Iglooo
Janus
1
0
3
2.5
W
Serqet
5
1
0
5
W
Baron Samedi
iRooski
Baron Samedi
5
1
1
5.5
L
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
16,533
29,513
Taken
32,402
12,643
Mitigated
13,737
16,400
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,980
530
0
670
3,928
1,004
0
1,488
2,174
38,183
0
L
Izanami
CallMeChavi
Izanami
3,026
2,008
0
1,896
6,403
1,758
0
2,830
3,573
0
21,220
L
3,096
1,710
0
1,557
8,415
2,756
0
547
7,836
0
27,015
W
3,588
1,240
0
4,115
6,218
4,268
0
2,906
2,943
0
31,536
W
4,235
2,971
0
2,983
6,727
1,832
768
1,943
4,714
0
24,575
L
Ymir
3,843
1,034
0
1,294
6,715
2,577
0
3,225
3,490
11,146
0
W
Janus
Mr_Iglooo
Janus
1,842
197
0
1,680
3,629
1,026
288
872
2,653
49,418
0
W
Serqet
2,652
496
0
4,036
6,929
2,223
0
1,282
5,472
0
25,080
W
Baron Samedi
iRooski
Baron Samedi
6,384
596
866
2,720
6,010
3,294
0
2,620
3,320
19,955
0
L
Sobek
3,588
370
0
4,016
6,941
5,642
0
0
6,721
21,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
25,725
313
Minions Killed
259
0
Camps Cleared
0
964,175
Distance Traveled
944,375
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,195
620
88
9
0
186,244
4
L
Izanami
4,758
476
43
4
0
167,817
0
L
Kali
4,952
495
58
6
0
185,115
0
W
Chaac
6,036
604
57
6
0
207,935
1
W
Hou Yi
5,718
572
56
6
0
159,774
1
L
Ymir
4,830
483
24
2
0
198,706
1
W
Janus
6,996
700
106
11
0
202,179
5
W
Serqet
6,529
653
67
7
0
225,901
1
W
Baron Samedi
5,635
564
27
3
0
168,386
3
L
Sobek
4,990
499
46
5
0
206,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role