Player Matchup

Danzaburou
Danzaburou
Brickangroo0110
Danzaburou
Level 90
God Stats
1W - 1L
1,731 SR
Queue Stats
43W - 47L
1,495 Elo+
Party 2
Merlin
Merlin
MaxDragonSlayer
Merlin
Level 15
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
RareSkeleNibba
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,482 Elo+
Party 2
Team Averages
Level 51
1,655 SR
1,493 Elo+

VS

Team Averages
Level 40
1,455 SR
1,220 Elo+
Fenrir
Fenrir
Aldebaran1
Fenrir
Level 7
God Stats
0W - 11L
1,500 SR
Queue Stats
9W - 37L
1,077 Elo+
Party 1
Anhur
Anhur
CelesteChan
Anhur
Level 42
God Stats
9W - 23L
1,324 SR
Queue Stats
34W - 80L
1,283 Elo+
Solo
Chang'e
Chang'e
xVillianChiefx
Chang'e
Level 71
God Stats
1W - 4L
1,541 SR
Queue Stats
48W - 76L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brickangroo0110
Danzaburou
13
9 / 1 / 12
9,316
932
10,772
7,324
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
7 / 4 / 10
8,667
867
7,671
6,642
2,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 2 / 10
8,848
885
5,842
8,137
6,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aldebaran1
Fenrir
10
3 / 11 / 3
7,896
790
5,105
11,099
3,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 4
7,343
734
2,537
6,899
2,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
3 / 6 / 3
8,035
804
4,523
11,263
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
23
Kills
7
7
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aldebaran1
Fenrir
3
11
3
0.41
W
Danzaburou
Brickangroo0110
Danzaburou
9
1
12
15
L
1
6
4
0.5
W
7
4
10
3
W
7
2
10
6
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
12,165
22,103
Taken
29,261
10,837
Mitigated
10,493
6,209
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aldebaran1
Fenrir
5,105
1,276
0
173
11,099
3,961
0
2,658
8,441
0
7,533
W
Danzaburou
Brickangroo0110
Danzaburou
10,772
5,249
0
3,195
7,324
2,367
1,800
497
6,801
0
40,169
L
2,537
1,254
111
246
6,899
2,013
0
2,346
4,553
0
16,561
W
7,671
778
123
1,050
6,642
2,058
61
1,385
5,119
21,725
0
W
5,842
987
588
1,253
8,137
6,412
148
2,404
5,577
0
26,268
L
4,523
504
338
1,624
11,263
4,519
0
2,723
8,540
20,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
23,274
131
Minions Killed
63
0
Camps Cleared
0
484,906
Distance Traveled
397,321
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,896
790
6
1
0
134,949
0
W
Danzaburou
9,316
932
54
5
0
158,213
2
L
Anhur
7,343
734
29
3
0
119,888
0
W
Merlin
8,667
867
42
4
0
140,731
0
W
Mulan
8,848
885
35
4
0
185,962
1
L
Chang'e
8,035
804
28
3
0
142,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role