Player Matchup

Hel
Hel
 
Hel
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DarkRift15
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,756 Elo+
Party 1
Da Ji
Da Ji
ZehCaptain
Da Ji
Level 48
God Stats
2W - 3L
1,477 SR
Queue Stats
15W - 23L
1,756 Elo+
Party 1
Team Averages
Level 48
1,492 SR
1,670 Elo+

VS

Team Averages
Level 67
1,455 SR
1,395 Elo+
Athena
Athena
AndreMak
Athena
Level 39
God Stats
11W - 18L
1,343 SR
Queue Stats
63W - 82L
1,321 Elo+
Solo
Rama
Rama
Cloner1998
Rama
Level 120
God Stats
6W - 4L
1,522 SR
Queue Stats
251W - 259L
1,367 Elo+
Solo
Tiamat
Tiamat
JaMintyKhong
Tiamat
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 223L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 6 / 6
10,368
576
4,123
14,389
10,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
DarkRift15
Tiamat
15
4 / 7 / 6
11,444
636
24,138
22,267
13,841
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
14
10 / 10 / 3
12,990
722
19,756
17,865
5,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AndreMak
Athena
16
6 / 4 / 15
12,849
714
11,955
31,658
29,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
15 / 3 / 7
14,398
800
25,578
18,001
6,831
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
2 / 8 / 16
11,942
663
7,578
17,531
9,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
14
Kills
23
23
Deaths
15
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
6
0.5
W
Athena
AndreMak
Athena
6
4
15
3.38
W
15
3
7
6.17
L
Tiamat
DarkRift15
Tiamat
4
7
6
1
W
Tiamat
2
8
16
1.25
L
Da Ji
10
10
3
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,017
Damage
45,111
54,521
Taken
67,190
30,168
Mitigated
45,737
22,722
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,123
425
6,186
5,904
14,389
10,429
0
4,983
9,119
21,463
0
W
Athena
AndreMak
Athena
11,955
3,120
1,017
9,281
31,658
29,752
474
16,655
15,003
33,809
0
W
25,578
20,412
1,384
6,834
18,001
6,831
2,772
5,878
12,123
0
90,240
L
Tiamat
DarkRift15
Tiamat
24,138
2,864
723
6,662
22,267
13,841
342
8,033
13,911
70,144
0
W
Tiamat
7,578
753
685
3,328
17,531
9,154
222
6,073
11,458
33,704
0
L
Da Ji
19,756
7,410
653
2,594
17,865
5,898
0
5,865
11,774
0
46,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
39,189
151
Minions Killed
180
0
Camps Cleared
0
836,989
Distance Traveled
913,785
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,368
576
34
2
0
285,863
3
W
Athena
12,849
714
52
3
0
337,072
0
W
Rama
14,398
800
91
5
0
293,733
4
L
Tiamat
11,444
636
72
4
0
275,924
1
W
Tiamat
11,942
663
37
2
0
282,980
4
L
Da Ji
12,990
722
45
3
0
275,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role