Player Matchup

Kuzenbo
Kuzenbo
Dragoytt
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,361 Elo+
Party 2
Heimdallr
Heimdallr
Kaeguii
Heimdallr
Level 83
God Stats
17W - 16L
1,508 SR
Queue Stats
922W - 897L
1,430 Elo+
Party 1
Tiamat
Tiamat
Neko Chan1754
Tiamat
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 10L
1,263 Elo+
Party 2
Susano
Susano
Nicazuf
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,368 Elo+
Party 2
Zeus
Zeus
xEieNx4027
Zeus
Level 81
God Stats
24W - 16L
1,184 SR
Queue Stats
722W - 727L
1,393 Elo+
Party 1
Team Averages
Level 57
1,438 SR
1,363 Elo+

VS

Team Averages
Level 83
1,492 SR
1,437 Elo+
Poseidon
Poseidon
ReallyJao
Poseidon
Level 142
God Stats
4W - 12L
1,862 SR
Queue Stats
180W - 202L
1,387 Elo+
Solo
Hercules
Hercules
Valezi2331
Hercules
Level 49
God Stats
2W - 1L
1,266 SR
Queue Stats
216W - 256L
1,503 Elo+
Party 3
Ne Zha
Ne Zha
lacqf
Ne Zha
Level 81
God Stats
2W - 9L
1,136 SR
Queue Stats
656W - 659L
1,347 Elo+
Solo
Neith
Neith
penicols
Neith
Level 117
God Stats
8W - 5L
1,485 SR
Queue Stats
166W - 186L
1,450 Elo+
Solo
Achilles
Achilles
zetchbell334
Achilles
Level 26
God Stats
11W - 6L
1,708 SR
Queue Stats
106W - 139L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dragoytt
Kuzenbo
13
1 / 1 / 3
7,763
370
6,648
15,395
15,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Kaeguii
Heimdallr
17
6 / 4 / 4
10,356
493
13,574
14,093
9,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 5
9,286
442
5,304
8,872
5,626
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Nicazuf
Susano
14
3 / 6 / 2
8,177
389
5,762
10,618
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 9 / 5
8,749
417
7,219
15,159
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ReallyJao
Poseidon
20
10 / 1 / 6
13,621
649
11,316
11,128
4,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Valezi2331
Hercules
17
2 / 3 / 3
10,879
518
4,300
12,070
11,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
lacqf
Ne Zha
18
3 / 3 / 8
11,379
542
7,864
14,156
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
penicols
Neith
16
4 / 0 / 8
11,045
526
16,241
12,360
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
zetchbell334
Achilles
15
3 / 5 / 8
10,278
489
10,668
16,411
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
12
Kills
22
22
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dragoytt
Kuzenbo
1
1
3
2.5
L
Heimdallr
Kaeguii
Heimdallr
6
4
4
2
L
2
2
5
2.25
L
Susano
Nicazuf
Susano
3
6
2
0.67
W
Poseidon
ReallyJao
Poseidon
10
1
6
13
W
Hercules
Valezi2331
Hercules
2
3
3
1.17
W
Ne Zha
lacqf
Ne Zha
3
3
8
2.33
W
Neith
penicols
Neith
4
0
8
8
L
0
9
5
0.28
W
Achilles
zetchbell334
Achilles
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
50,389
64,137
Taken
66,125
39,240
Mitigated
42,372
10,990
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dragoytt
Kuzenbo
6,648
2,583
1,048
3,469
15,395
15,138
0
1,283
14,112
25,625
0
L
Heimdallr
Kaeguii
Heimdallr
13,574
5,955
0
375
14,093
9,997
0
2,692
11,401
0
79,402
L
5,304
689
156
2,740
8,872
5,626
362
818
8,054
32,158
0
L
Susano
Nicazuf
Susano
5,762
678
0
1,347
10,618
3,057
0
678
9,940
0
22,631
W
Poseidon
ReallyJao
Poseidon
11,316
1,726
0
7,307
11,128
4,364
1,907
3,433
7,695
100,098
0
W
Hercules
Valezi2331
Hercules
4,300
1,668
0
1,095
12,070
11,888
1,789
4,248
7,777
0
42,886
W
Ne Zha
lacqf
Ne Zha
7,864
1,140
0
1,379
14,156
7,186
94
1,357
12,774
0
92,569
W
Neith
penicols
Neith
16,241
5,259
0
6,910
12,360
4,766
2,469
3,983
7,997
0
67,269
L
7,219
409
0
1,855
15,159
5,422
0
5,845
9,314
57,228
0
W
Achilles
zetchbell334
Achilles
10,668
3,058
0
5,271
16,411
14,168
440
5,527
10,506
0
36,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
57,202
352
Minions Killed
544
0
Camps Cleared
0
1,779,039
Distance Traveled
2,116,540
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,763
370
37
2
0
404,433
0
L
Heimdallr
10,356
493
122
6
0
371,394
3
L
Tiamat
9,286
442
39
2
0
308,466
3
L
Susano
8,177
389
44
2
0
369,537
2
W
Poseidon
13,621
649
186
9
0
430,196
4
W
Hercules
10,879
518
86
4
0
455,516
0
W
Ne Zha
11,379
542
137
7
0
480,645
4
W
Neith
11,045
526
94
4
0
390,611
5
L
Zeus
8,749
417
110
5
0
325,209
1
W
Achilles
10,278
489
41
2
0
359,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role