Player Matchup

Nemesis
Nemesis
GroovierMaple
Nemesis
Level 80
God Stats
10W - 10L
1,500 SR
Queue Stats
340W - 326L
1,498 Elo+
Party 1
Tiamat
Tiamat
HappyDog12
Tiamat
Level 28
God Stats
8W - 6L
1,982 SR
Queue Stats
27W - 26L
1,472 Elo+
Solo
Apollo
Apollo
JMZ345
Apollo
Level 11
God Stats
1W - 5L
1,326 SR
Queue Stats
9W - 12L
1,510 Elo+
Party 1
Merlin
Merlin
TheWinterPhoenix
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,548 Elo+
Party 2
Chang'e
Chang'e
meggueggu
Chang'e
Level 4
God Stats
1W - 2L
1,549 SR
Queue Stats
2W - 4L
1,486 Elo+
Party 2
Team Averages
Level 29
1,571 SR
1,503 Elo+

VS

Team Averages
Level 21
1,693 SR
1,578 Elo+
Ra
Ra
AndySam98
Ra
Level 29
God Stats
7W - 1L
1,900 SR
Queue Stats
32W - 20L
1,549 Elo+
Solo
Anubis
Anubis
DaBeanieBaby
Anubis
Level 28
God Stats
20W - 11L
1,628 SR
Queue Stats
175W - 151L
1,591 Elo+
Solo
King Arthur
King Arthur
Matiitas_js
King Arthur
Level 24
God Stats
15W - 11L
1,764 SR
Queue Stats
90W - 85L
1,629 Elo+
Solo
Awilix
Awilix
fadedghost01
Awilix
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
224W - 198L
1,582 Elo+
Solo
Cupid
Cupid
wiccannymph
Cupid
Level 10
God Stats
2W - 0L
1,672 SR
Queue Stats
19W - 16L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
8 / 3 / 2
11,447
572
15,394
16,768
9,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
HappyDog12
Tiamat
3
0 / 0 / 0
5,538
277
172
944
248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
JMZ345
Apollo
14
2 / 8 / 1
8,655
433
5,774
16,599
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 9 / 3
9,570
479
16,271
13,857
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
meggueggu
Chang'e
14
1 / 8 / 1
8,099
405
3,697
13,625
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,209
510
9,157
11,525
7,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
13 / 4 / 3
12,553
628
15,679
11,759
5,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Matiitas_js
King Arthur
18
6 / 4 / 6
11,581
579
11,623
17,781
10,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
17
7 / 3 / 7
10,496
525
8,068
12,741
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 4
8,446
422
2,631
10,391
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
17
Kills
28
28
Deaths
17
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Anubis
13
4
3
3.63
L
Nemesis
8
3
2
3
L
Tiamat
HappyDog12
Tiamat
0
0
0
0
L
Apollo
JMZ345
Apollo
2
8
1
0.31
W
King Arthur
Matiitas_js
King Arthur
6
4
6
2.25
L
6
9
3
0.83
W
Awilix
7
3
7
3.5
L
Chang'e
meggueggu
Chang'e
1
8
1
0.19
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
47,158
61,793
Taken
64,197
26,339
Mitigated
31,586
11,114
Healing
23,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,157
1,236
375
4,927
11,525
7,644
1,347
3,036
8,489
61,632
0
W
Anubis
15,679
0
19
4,934
11,759
5,692
700
6,281
5,478
78,105
0
L
Nemesis
15,394
10,467
0
2,106
16,768
9,524
121
5,208
11,560
0
103,507
L
Tiamat
HappyDog12
Tiamat
172
0
0
444
944
248
0
0
944
3,672
0
L
Apollo
JMZ345
Apollo
5,774
3,380
0
4,159
16,599
4,853
0
5,432
10,993
0
48,424
W
King Arthur
Matiitas_js
King Arthur
11,623
1,402
0
5,173
17,781
10,277
1,121
5,608
12,173
124
70,672
L
16,271
1,748
0
964
13,857
4,846
102
6,897
6,960
40,192
0
W
Awilix
8,068
2,935
0
3,514
12,741
4,598
0
2,411
10,330
0
56,247
L
Chang'e
meggueggu
Chang'e
3,697
634
1,245
2,196
13,625
6,868
399
7,423
6,202
31,899
0
W
2,631
1,084
197
4,597
10,391
3,375
332
2,804
7,587
0
49,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
53,285
386
Minions Killed
518
0
Camps Cleared
0
1,404,574
Distance Traveled
1,673,008
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,209
510
117
6
0
282,050
5
W
Anubis
12,553
628
122
6
0
340,548
4
L
Nemesis
11,447
572
164
8
0
370,748
3
L
Tiamat
5,538
277
6
0
0
82,383
0
L
Apollo
8,655
433
94
5
0
300,801
3
W
King Arthur
11,581
579
114
6
0
353,770
0
L
Merlin
9,570
479
64
3
0
313,309
1
W
Awilix
10,496
525
90
5
0
411,126
4
L
Chang'e
8,099
405
58
3
0
337,333
0
W
Cupid
8,446
422
75
4
0
285,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role