Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Dark Nxght
Danzaburou
Level 117
God Stats
10W - 4L
1,286 SR
Queue Stats
71W - 60L
1,579 Elo+
Party 3
Yemoja
Yemoja
DarkKhyros
Yemoja
Level 40
God Stats
14W - 7L
1,500 SR
Queue Stats
135W - 151L
1,530 Elo+
Party 3
Mercury
Mercury
Lord-Drakkon96
Mercury
Level 68
God Stats
14W - 14L
1,359 SR
Queue Stats
515W - 491L
1,561 Elo+
Party 4
Loki
Loki
Tps007
Loki
Level 25
God Stats
18W - 7L
1,733 SR
Queue Stats
72W - 44L
1,633 Elo+
Party 4
Team Averages
Level 76
1,476 SR
1,561 Elo+

VS

Team Averages
Level 98
1,421 SR
1,623 Elo+
Ra
Ra
Adaptable_Medic
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,688 Elo+
Party 2
Erlang Shen
Erlang Shen
BarberFlow
Erlang Shen
Level 40
God Stats
0W - 1L
1,391 SR
Queue Stats
64W - 48L
1,608 Elo+
Party 1
Horus
Horus
UberDarkSkuII
Horus
Level 143
God Stats
10W - 4L
1,212 SR
Queue Stats
65W - 72L
1,565 Elo+
Party 2
Freya
Freya
ghostamy1001
Freya
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 35L
1,688 Elo+
Party 2
Tiamat
Tiamat
iDusTeeX
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 0 / 7
9,437
524
8,104
5,186
6,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Dark Nxght
Danzaburou
14
8 / 2 / 6
10,106
561
18,182
12,789
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
DarkKhyros
Yemoja
14
1 / 2 / 16
9,279
516
9,210
11,661
8,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 9
9,428
524
5,081
12,040
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Tps007
Loki
18
7 / 0 / 4
10,728
596
12,477
12,296
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,931
441
7,503
10,208
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
BarberFlow
Erlang Shen
14
1 / 4 / 0
7,813
434
4,740
16,941
9,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 3
7,095
394
3,028
18,975
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 6 / 1
7,117
395
7,889
14,839
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
iDusTeeX
Tiamat
12
1 / 3 / 0
7,201
400
6,783
10,995
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
23
Kills
5
6
Deaths
23
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
7
8.5
L
1
4
0
0.25
L
Erlang Shen
BarberFlow
Erlang Shen
1
4
0
0.25
W
Danzaburou
Dark Nxght
Danzaburou
8
2
6
5.5
W
Yemoja
DarkKhyros
Yemoja
1
2
16
4.5
W
2
2
9
3.25
W
Loki
Tps007
Loki
7
0
4
9
L
0
6
3
0.25
L
2
6
1
0.42
L
Tiamat
iDusTeeX
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
29,943
53,972
Taken
71,958
33,767
Mitigated
42,348
17,409
Healing
24,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,104
609
0
2,101
5,186
6,453
600
1,945
3,241
51,286
0
L
7,503
459
2,379
2,843
10,208
4,569
17
2,673
7,535
46,099
0
L
Erlang Shen
BarberFlow
Erlang Shen
4,740
1,473
0
3,864
16,941
9,740
0
2,168
14,773
0
49,737
W
Danzaburou
Dark Nxght
Danzaburou
18,182
9,198
0
5,027
12,789
4,632
682
6,391
6,398
0
69,643
W
Yemoja
DarkKhyros
Yemoja
9,210
1,744
2,441
3,587
11,661
8,986
1,084
7,116
4,545
24,073
0
W
5,081
1,724
0
1,965
12,040
4,753
1,421
4,432
7,608
0
64,707
W
Loki
Tps007
Loki
12,477
3,445
0
2,288
12,296
8,943
710
2,291
10,005
0
75,933
L
3,028
1,288
3,141
5,197
18,975
16,312
0
6,732
12,243
0
16,375
L
7,889
2,206
0
3,293
14,839
5,597
0
4,527
10,312
35,367
0
L
Tiamat
iDusTeeX
Tiamat
6,783
992
0
4,124
10,995
6,130
0
1,214
9,781
45,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
37,157
480
Minions Killed
366
0
Camps Cleared
0
1,756,867
Distance Traveled
1,647,490
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,437
524
110
6
0
370,512
6
L
Ra
7,931
441
108
6
0
353,539
9
L
Erlang Shen
7,813
434
97
5
0
315,144
1
W
Danzaburou
10,106
561
96
5
0
312,460
3
W
Yemoja
9,279
516
39
2
0
321,436
1
W
Mercury
9,428
524
103
6
0
393,510
2
W
Loki
10,728
596
132
7
0
358,949
5
L
Horus
7,095
394
28
2
0
335,412
3
L
Freya
7,117
395
63
4
0
293,503
5
L
Tiamat
7,201
400
70
4
0
349,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role